Video Module 6: Perception Flashcards
Sensation vs. Perception
Sensation: getting sensory information to the brain and encoding it
Perception: interpretation of signals to create a sensory reality
top-down processing
using models, ideas, descriptions, and expectations to interpret sensory information
- previous experiences & stored information influences our perception
bottom-up processing
assembling and integrating sensory information to create perception
- perception based on the signals we receive from the environment around us
Gestalt Principles
Describe some of our top-down expectations about the word and how they guide our interpretation of inherently ambiguous visual input
- Gestalt Principles are not the only form of top-down processing we use, but it is an example of how our expectations can influence our perception
1. similarity
2. proximity
3. good continuation
4. closure
5. simplicity
similarity (Gestalt Principle)
we tend to group objects with similar features together (e.g. objects with the same color or shape may be perceived as part of a group)
proximity (Gestalt Principle)
we tend to perceive groups of objects
- if objects are clustered together, we tend to perceive them as a group
good continuation (Gestalt Principle)
we tend to see forms occluded by other forms as continuous rather than split apart (so long as there is good continuation)
closure (Gestalt Principle)
we have a bias toward perceiving closed figures rather than incomplete ones
simplicity (Gestalt Principle)
we tend to interpret a form in the simplest way possible
bistable images
those which can be interpreted as two different images depending on the viewer
- If perception were only based on bottom-up processing (sensory input), we wouldn’t be able to have two different interpretations of bistable images
- perception requires interpretation
binocular depth cues
those which require both eyes
- retinal disparity
- convergence
convergence
a depth cue which relies on a muscular signal from the eyes moving inwards to focus on nearby objects
- feedback from muscles around the eyes can indicate how close an object is
- this is a binocular depth cue
retinal disparity
the phenomenon in which an image falls on different regions of the retinas, resulting in a “disparity” between the two eyes encoded as depth
- Each eye has a slightly different view
- The closer the object, the greater the disparity between both eyes’ views
- this is a binocular depth cue
static monocular depth cues
those which require only one eye and do not rely on movement
1) occlusion
2) linear perspective
3) height in plane
4) relative size of object (farther objects = smaller)
5) texture gradients (farther objects = less visible detail; farther objects = dimmed color)
6) light & shadow
motion-dependent monocular depth cues
1) optic flow: as we move forward in space, move our head, or as objects pass us, objects in our visual field will move. Objects that are closer to us will move faster out of our visual field, while objects that are farther will move slower out of our visual field.
2) motion parallax: nearby objects tend to move faster in the visual field when you pass them or when they pass you, than if they were farther away. Nearby objects tend to move opposite to your direction, whereas faraway objects appear to move in the direction you’re moving