Video games- Industry and Valhalla Flashcards
what are the top five global video game conglomerates?
Sony, Tencent, Microsoft, Nintendo and Neteast
is Ubisoft on the same level as the top five global video game businesses?
Ubisoft is not on the same level as the top five global video game conglomerates, but it is still a conglomerate which is primarily vertically integrated.
What are the reasons why the video game industry is the biggest growing entertainment industry?
- the widespread adoption of smartphones
- ready availability of mobile connectivity
- increase average spend per user
- the growing popularity of the free-to-play revenue model (users can download and play games without having to pay for them)
how much is the video game industry worth, and where is it most lucrative?
The video game industry is worth $400 billion and the game industry is most lucrative in the Asian pacific. In 2021, the value of the global video game industry was estimated to be $138.4 billion increasing from $52.8 Billion in 2012.
what was the estimate in 2021 of how much the video game industry had increased in worth since 2012?
the global video game industry was estimated to be $138.4 Billion increasing from $52.8 Billion in 2012
what is curran and seaton’s profit and power theory?
the idea that the media is controlled by a small number of companies primarily driven by the logic of profit and power- companies such as Nintendo, Microsoft and Sony are the biggest gaming companies and dominate the industry. The power of these conglomerates also leads to media concentration, which reduces variety, quality and creativity.
what is Hesmondhalgh’s cultural industries theory?
Media companies (typically conglomerates) use tried and tested strategies to appeal to us in order to minimise risk- creative decisions are made based on what is likely to be financially successful rather than creative. The video game industry is a high risk business- it is very difficult to predict what audiences will engage with and therefore media producers tend to stick to ‘tried and tested’ formulas instead of producing innovative, unusual content. However, we should be concerned that only a few hold a little power- media concentration. These conglomerates compete against each other for a limited amount of consumer attention and disposable income, advertising revenue and technical labour. These media texts (video games in this case) can influence our understanding of the world and they yield power to construct social meaning- this can be very dangerous if you take into account livingstone and lunt.
what is horizontal integration and what are some benefits of this?
where multiple companies merge or a conglomerate absorbs another company’s title that works in the same level of production or distribution. This can often be known as ‘buying out’, where a conglomerate absorbs the title of one of their competitors to ensure they have domination in the media industry and less competition. This can reduce expenses and is much more efficient as materials can be shared across multiple companies.
what is vertical integration?
when a media company owns different businesses which operate in different sectors of the production and distribution process.
What territories are video games particularly culturally significant in?
Japan, Europe and USA
who is ubisoft owned by?
Ubisoft is a family owned business that has been controlled for more than three decades by the guillemont brothers.
what happened in 2022 in relation to Ubisoft?
In 2022, Tencent, a giant conglomerate in the video game industry acquired half of Ubisoft holdings in an attempt to save future takeover attempts and long term stability
How does being vertically and horizontally integrated affect ubisoft?
- Global production: Ubisoft owns and operates multiple development studios worldwide. Being globally produced allows Ubisoft to control the entire development process, from concepts to release, reducing reliance on external studios, and ensuring quality control, it also allows ubisoft to have greater control over quality and cost
- Distribution: Ubisoft can have all control over their distribution process including publishing, distribution and marketing
- Diverse portfolio: being horizontally and vertically integrated means that Ubisoft can produce a variety of different games across a wide range of genres, appealing to a wider and broader audience and reducing reliance on a single genre.
- New technologies : By Ubisoft having a wide range of subsidiaries, the company now has access to new technologies, talent and intellectual property which can all be used in the production of new games
Overall, how has been vertically and horizontally integrated affected ubisoft?
By being vertically and horizontally integrated, Ubisoft have maintained their position within the gaming industry , and this has also enabled them to control the entire value chain, reduce costs and increase profitability.
what are the four main steps of video game development?
- pre-production
- production
- play testing
- marketing
what happenes during the pre-production of a video game?
An idea is pitched alongside a story for the video game- in the case of Assassin’s creed, the idea for the storyline comes from a particularly poignant and interesting point in history, although the whole initial idea for the franchise was based from Ubisoft’s previous franchise, ‘Prince of Persia’
what happens during the production of a video game?
the level design and programming. Advances in technology have shaped video games by the inclusion of more complex gameplay, highly developed graphics and advanced CGI.
what is playtesting?
Playtesting involves prototyping and testing the game to ensure that it works with no major faults or glitches. Testing is integral to the success of a game- anything that is playable in the game is tested and adjustment recommendations are made before the game is formally released. There are also ‘stress testes’ where testers deliberately ‘break’ the game to identify potential problem areas.
what is alpha testing?
Alpha testing involves developers releasing an ‘alpha’ version of the game to a small consumer audience to gather vital data about gameplay and explore flaws. These consumers may be video game influencers. After this, a ‘beta’ version is released.
what is ‘beta’ testing?
A beta version is followed after an alpha version of a game- it is a more finished version of the game than alpha and tends to be basically complete with minimal bugs or errors. they are still used to make final tweaks before the official release.
How is marketing of video games done?
advertising- the publisher’s marketing team targets the game for a specific market and then advertises it. They will identify a specific feature or highlight of the game to focus the marketing materials on (the unique selling point). As technology has developed, the marketing of video games increasingly involves synergy (releasing things at the same time as one another) across media platforms to attract as wide an audience as possible. e.g the development of technologies has allowed Assassin’s creed to be marketed on social media such as Tiktok.
How have changes in technology affected the Assassin’s creed franchise?
- Assassin’s creed Odyssey was released with new technological features which gave players a more immersive experience than previous games
- Assassin’s creed liberation III was launched on PS vita
- in 2021, it was announced that the AC franchise would release Assassin’s creed infinity
how did new technologies affect the Assassin’s creed Odyssey game?
Assassin’s creed Odyssey was released with new technological features which gave players a more immersive experience than previous games- e.g the game shifted away from the traditional Assassin’s creed formula, offering a more open world RPG experience with player choices, character progression and a focus on exploration which created a much more immersive experience for the audience.
what was Assassin’s creed Liberation III released on?
PS Vita- this was a smart decision to tap into the increasing popularity of mobile gaming (smart phones, tablets etc- any hand held device). The PS vita was designed with many features usually associated with smartphones such as touchscreen, WIFI capability and 3G. The release on the PS vita could also be seen as an attempt to bring high production values to the burgeoning new mobile gaming arena. AC Liberation III was originally exclusive to the PS vita but was released in 2014 on a range of consoles and platforms (including PS3, Xbox 360 and Microsoft windows)