Vector Analysis & Electromagnetics Flashcards
Three types of Vectors
Free, Sliding, Position
another term for the head endpoint of a vector
Terminus
How to evaluate the vector between two points
Vector = A - B
A - point (ax , ay , az)
B - point (bx , by , bz)
Vector AB = < (ax-bx) , (ay-by) , (az-bz)>
Formula for the Unit Vector(û)
û = u / (|u|)
u - Vector
|u| - Magnitude of the vector
Calcu: Applicable in VECTOR mode
- ) input vector into VctA
- ) input to calcu: VctA / |VctA|
Formula for the Magnitude of the vector(|u|)
|u| = sqrt(ux^2 + uy^2 +uz^2)
ux, uy, uz - vector components of vector u
Calcu: Applicable in VECTOR mode
- ) input vector into VctA
- ) input to calcu: |VctA|
Formula for the Midpoint of a Vector
Midpoint = Vector / 2
:v
CALCUTECH: Angle between 2 vectors
In VECTOR mode: 1.) store the 2 vectors into VctA and VctB 2.) type equation and evaluate: (VctA (dot) Vct B) / abs(VctA X VctB) 3.) ArcCos(ANS)
The dot product of two vectors is a (Scalar/Vector)
Scalar
Formula for dot product
| A |, | B | - magnitude of 2 vectors
θ - Angle between two vectors
A | | B | cos θ
When vectors A and B are perpendicular to each other, what is the dot product of A and B?
0
The Cross Product of two vectors is a (Scalar/Vector)
Vector
Formula for the MAGNITUDE of the Cross product
| A |, | B | - magnitude of 2 vectors
θ - Angle between two vectors
A | | B | sin θ
(ANSWER HERE IS SCALAR MAGNITUDE)
How do you obtain the cross product? (Vector Answer)
Use Basket Method on the matrix: |Row 1 (i , j, k)| |Row 2(Ax, Ay, Az)| |Row 3(Bx, By, Bz)| Or Cofactor Method (Pivot @ i, j, AND k)
Is Cross Product product commutative?
no:
A X B) = -(B X A
Formula for area of parallelepiped formed by two vectors
A(paralellepiped) = |A X B|
Formula for area of triangle formed by two vectors
A(triangle) = A(paralellepiped) / 2 = |A X B| / 2
The third vector formed by the cross product of the two vectors is related to the two vectors in what way?
third vector forms a right angle to either of the two vectors (orthogonal to both)
When vectors A and B are parallel to each other, what is the cross product of A and B?
0
How to use Corkscrew method to determine direction of 3rd vector
use right hand, let A be the fingers, B the palm, third vector is the thumb.
if AXB, A(fingers) approaches B(palm),
and the direction of the 3rd vector is how a screw(thumb) will move into the wall or out of the wall by using “Righty Tighty, Lefty Loosey”
Formula for Scalar Projection
S = |A(dot)B| / |B|
or
S = A (dot) (Unit vector of B)
is scalar/vector projection commutative?
is scalar proj. of A to B equal to scalar proj. of B to A?
no
Formula for Vector Projection
V = |A(dot)B| B / (|B|)^2
or
V = (Scalar Projection) ( B / |B| )
The Result of Scalar Projection is a (Scalar/Vector)
Scalar
The Result of Vector Projection is a (Scalar/Vector)
Vector
Formula of Volume of a 3D Paralellepiped formed by 3 Vectors
V = |A (dot) (B X C)|
CALTECH: Formula of Volume of a 3D Paralellepiped formed by 3 Vectors
Use MATRIX Mode: V = Determinant of: | Ax Ay Az | | Bx By Bz | | Cx Cy Cz |
Formula for Volume of Tetrahedron
V = V(parallelepiped) / 6
If all three vectors are coplanar, What is the volulme of the parallelepiped formed?
0
What is a line integral used for?
To get the length of a curve in 3D Space
Formula for Line Integral
dL = dx i + dy j + dz k
note: reduce all variables into one variable to solve
Formula for Arc Length in 3D
given a curve in 3D:
a(t) = x(t) i +y(t) j + z(t) k ; x(t), y(t), z(t) are functions in terms of t
Length = ∫ sqrt( dx^2 + dy^2 + dz^2) dt
Formula for Volume Integral using rectangular coordinate system
dV = dxdydz V = ∫∫∫dxdydz
Formula for Volume Integral using cylindrical coordinate system
dV = (ρdφ) dρ dz V = ∫∫∫(ρdφ) dρ dz
ρ - Radius of cylinder
φ - angle formed by radius in xy plane (usually with respect to x axis)
z - level of the radius
Formula for Volume Integral using Spherical coordinate system
dV = (rsinθ . dφ) (rdθ) dr V = ∫∫∫(rsinθ . dφ) (rdθ) dr
r - Radius of Sphere
φ - angle formed by rsinθ in xy plane (usually with respect to x axis)
θ - Angle Formed by the radius with respect to the +z axis
Formula for Line Integral using rectangular coordinate system
dL = dx i + dy j + dz k L = ∫dx i + ∫dy j + ∫dz k
Formula for Line Integral using cylindrical coordinate system
dL = (dρ)i + (ρdφ)j + (dz)k L = ∫(dρ)i + ∫(ρdφ)j + ∫(dz)k
ρ - Radius of cylinder
φ - angle formed by radius in xy plane (usually with respect to x axis)
z - level of the radius
Formula for Line Integral using Spherical coordinate system
dL = (dr)i + (rsinθ . dφ)j + (rdθ)k L = ∫(dr)i + ∫(rsinθ . dφ)j + ∫(rdθ)k
What is the Point form for the Gradient Operator
∇U
Gradient operator Converts a (Scalar/Vector) into a (Scalar/Vector)
Scalar»»»»Vector
The Gradient is also used to obtain the ______ Vector
Normal
Formula for the Gradient (∇U)
∇U = ∂U/∂x + ∂U/∂y + ∂U/∂z
U is a scalar field in terms of x, y and z
Temperature is a (Scalar/Vector) Field
Scalar