UX research Flashcards
UX research
UX research focuses on understanding user behaviors, needs, and motivations through observation and feedback. Your product design should be built upon research and facts, not assumptions. UX research aligns what you, as the designer, think the user needs with what the user actually needs.
Branches of research
Foundational research (from the brainstorm phase),
Design research (from the design phase),
post-launch research (from the launch phase)
Foundational research
Foundational research is always done before you start designing. Within the product development life cycle, foundational research happens during the brainstorm stage (stage one) to help you empathize with users, understand their needs, and inspire new design directions. During this stage, you will also make personas and user stories
Research methods for conducting foundational research
Interviews
Surveys
Focus groups
Competitive audit
Field studies
Diary studies
Interviews:
Interviews: A research method used to collect in-depth information on people’s opinions, thoughts, experiences, and feelings. You’ll often conduct interviews of your target users themselves.
Focus groups:
Focus groups: A small group of people whose reactions are studied. For example, your focus group might bring together eight users to discuss their perspectives about new features in your design. A focus group is usually run by a moderator who guides the group on a certain topic of conversation.
Surveys:
Surveys: An activity where many people are asked the same questions in order to understand what most people think about a product.
Focus groups:
A small group of people whose reactions are studied. For example, your focus group might bring together eight users to discuss their perspectives about new features in your design. A focus group is usually run by a moderator who guides the group on a certain topic of conversation.
Competitive audit:
An overview of your competitors’ strengths and weaknesses.
Field studies:
Research activities that take place in the user’s context or personal environment, rather than in an office or lab.
Diary studies:
A research method used to collect qualitative data about user behaviors, activities, and experiences over time. Often, a user will log, or diary, about their daily activities and provide information about their behaviours and needs, which can help inform your designs.
Design research
Within the product development lifecycle, design research happens during the design stage (stage three) to help inform your designs, to fit the needs of users, and to reduce risk. Each time you create a new version of your design, new research should be done to evaluate what works well and what needs to be changed.
In design research, your goal is to answer the question: How should we build it?
The most common method used to conduct design research is a usability study
Also:
A/B testing
Cafe or guerrilla studies
Card sorting:
Intercepts:
Usability study
The most common method used to conduct design research is a usability study, which is a technique to evaluate a product by testing it on users. The goal of usability studies is to identify pain points that the user experiences with your prototypes, so the issues can be fixed before the product launches.
A/B testing:
A research method that evaluates and compares two different aspects of a product to discover which of them is most effective. For example, you might have users evaluate two layouts for the homepage of your app to find out which layout is more effective.
Cafe or guerrilla studies:
A research method where user feedback is gathered by taking a design or prototype into the public domain and asking passersby for their thoughts. For example, you might sit in a local coffee shop and ask customers if they would be willing to test your app design for a couple of minutes and provide feedback.