Using Crafts and Creative Media in Practice Flashcards

1
Q

Occupational Therapy Process

A
  • Screening and Evaluation
  • Intervention planning
  • Intervention implementation
  • Re-evaluation
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2
Q

Clinical Reasoning Questioning

A
  • What goals or objective do I expect the client to accomplish through this activity?
  • Can I/the client relate this activity to broader, occupation-based treatment goals?
  • What new skills might this activity help the client learn?
  • Could this activity help the client develop new and productive habits?
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3
Q

The Inside Story: Our Clinical Reasoning

A
  • Does this activity capitalize on the client’s strengths?
  • Is this activity consistent with the client’s culture, gender, age, and interests?
  • Is the client satisfied with this activity?
  • Is this activity an appropriate use of the client’s time?
  • Can this activity be graded/adapted to best suit the client’s abilities and limitations?
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4
Q

Application to Theory

A
  • Within our paradigm:
    • Humans are occupational in nature
    • Occupational problems supersede skill deficits as a treatment focus
    • Engagement in occupation is the core of therapy
  • Clients who are self-motivated or receptive to encouragement to participate in activities and occupations will increase the probability of improving their functional ability and their state of well being
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5
Q

Application of Theory

A
  • A theory is a premise to explain or a speculation about a particular phenomenon
  • Frames of Reference provide more guidance on ways to address particular problems and are based on theories that help explain how therapy works in practice
  • Models and frames of reference are ever evolving and there is overlap among them
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6
Q

Occupation-Based and Ecological Approaches

A
  • The therapist looks at the interaction among the client, the task and the environment, at the same time realizing all of these components are dynamic.
  • Therapist offer a range of options and encourage clients to choose.
  • Activities should be relevant and meaningful and are best done in whole form and not contrived
  • Both therapist and client should see the potential to achieve some level of mastery of the craft selected
  • A resulting sense of competence or mastery can then be transferred to exploration of the environment outside the treatment setting
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7
Q

Sensorimotor Approached

A
  • Intervention using motor behavior models attempts to make an impact on the neurological system through positioning, normal movement patterns, repetition, and tactile and proprioceptive cues
  • Sensory processing theory suggest aht Behavior is determined in part by how a person perceives and then responds to various sensory stimuli
  • How could you see this approach applied with the use of crafts?
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8
Q

Biomechanicaml Approach

A
  • The primary treatment aims in the biomechanical model are preventing deformity, maintaining/restoring musculoskeletal capacity, and compensating for limited motion
  • How do we use crafts or activities in this sense?
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9
Q

Cognitive Approaches

A
  • Remedial Approaches: assume that discrete skills, such as attention or sequencing, can be improved through repetitious tasks or specific training strategies, then ideally transferred to more functional activities
  • These include assorted cognitive strategies models in which clients learn specific tactics, either internal or external that enable them to participate in daily activities more effectively or independently
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10
Q

Developmental/Acquisitional Theories

A
  • Humans progress in a orderly way through various growth stages and learn specific skills along the way.
  • Occupations such as crafts are thought of as vehicles for attaining stage-specific behavior, that is, for achieving mastery of a developmental stage and skill level
  • Treatment environment is arranged to maximize and promote this development
  • Change may be gradual
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