User Centred Design Flashcards

1
Q

What is User centred design?

A

User Centred Design is an iterative design process with a heavy emphasise on how design can impact user’s, receiving feedback from users and use it to better the product by going through the developmental phases over, and over until satisfactory.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

ISO…

A

9241

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is ISO stand for?

A

International Organisation for Standardisation 9241-210

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What does ISO mean?

A

ISO includes six key principles of the usability stands which ensure your design is user centred.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

What are the UCD principles?

A
  • Design is based on a clear understanding of the userbase
  • Users are involved throughout all of the design and development phases
  • The design is driven and refined by user focused evaluation
  • This design process is iterative, being developed again and again
  • Design team includes various skills and perspectives to have a wider view and background of potential users
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Waterfall Method

A
  • Discover
    • Business Requirements
  • Design
    • Technical Design
  • Develop
    • Coding and Testing
  • Test
    • Client Approval and Project Launch
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Agile Method

A
  • Sprint 1
    • Discover
    • Design
    • Develop
    • Test
  • Sprint 3
    • Discover
    • Design
    • Develop
    • Test
  • Sprint 3
    • Discover
    • Design
    • Develop
    • Test
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What is Agile Method?

A

Agile is continuous development the project is always designed, re-thought and developed throughout all stages of the process, ensuring a more flexible way of working

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Spiral Methodology?

A
  • Planning
  • Analysis
  • Development
  • Evaluation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

User research Methodology?

A
  • Observation
  • Interviews
  • Focus Groups
  • Empathy Mapping
  • Journey Mapping
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

What is Low-Fidelity?

A

A prototyping Technique including:
- Hand drawn sketches
- Basic wireframes
- These validate ideas quickly and affordably

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

What is High-Fidelity?

A

A prototyping Technique including:
- Detailed
- Interactive Designs to simulate the final product

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Prototyping Techniques?

A

Low-Fidelity
High-Fidelity
Interactive Prototype

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

User Centred Design Work Flow

A

Research
Ideation
Prototyping
Evaluation
Implementation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Types of Usability Testing?

A
  • remote
  • moderated
  • unmoderated
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Steps of Usability Testing?

A
  • Planning
  • Recruiting participants
  • conducting the test
  • analysing results
  • implementing changes
17
Q

Metrics of Usability Testing?

A
  • Task success rate
  • time on task
  • user satisfaction
  • error rate provides a quantity of data for improvement
18
Q

WCAG Meaning

A

Web Content Accessibility Guidelines

19
Q

WCAG include?

A
  • Text alternatives
  • ensuring colour contrast
  • enabling keyboard navigation
20
Q

Examples of Usability Testing?

A
  • Descriptive alt text for images
  • avoid only replying on colour to convey information
  • ensure screen reader compatibility
21
Q

What is Scrum Methodology?

A
  • Sprint planning
  • Prioritising user needs
  • Backlog refinement
22
Q

What is the Heuristic Evaluation?

A
  • This involves analysing designs against established usability principles:
    • Neisen Heuristic:
      • consistency
      • error prevention
      • feedback