Updated Flashcards

1
Q

Identify 2 ways of developing physical fitness

A

Fartlek
Hill sprints

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2
Q

Describe fartlek training

A

Fartlek is an approach to develop CRE

Involves performer sprinting walking and jogging for a min of 20 mins, then gradually increasing the time limit to 35-40mins as they develop.
Performer determines period of time for walking jogging and sprinting, but period usually lasts for 30secs each. Pattern is then repeated for the duration of the 20mins.
Approach is very specific as relates to a team sport as a team sport involves a variation of running.

Who- assistant to call times, partner to run with to increase motivation(optional)
What - stop watch, heart rate monitor
Where- flat open surface
When - dry and when the performer feels motivated

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3
Q

Describe hill sprints

A

Hill sprints

Performer measures out 30m on a hill with gradient of around 6-8%. Allows measures out additional 5 mins to allow themselves to build up speed
Performer places cone at end of 30m
Performer begins at bottom of hill and jogs for the 5m till they hit first cone and stop watch starts and they accelerates for full 30m up the hill and stop when they hit the second cone and stopwatch also stops.
Performer slowly walks back down hill allowing for a 60 second recovery time
Performer completes 8-10 reps with aim of achieving same time each rep
First rep should only be carried out at around 85% of max effort to prevent an injury occurring early in the session.

What- measuring tape, cones, stopwatch
Where - on a hill
When - dry and bright

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4
Q

Evaluate fartlek

A

Fartlek training

Positives -
-can be set at a suitable level taking into account the performers fitness levels
-easy to carry out on your own
-running periods can be varied in order to motivate performer

Negatives-
-session can be very boring
- requires heart rate monitor

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5
Q

Evaluate hill sprints

A

Advantages -
Hill forces performer to run with current form reinforcing better technique
Running up steep gradients builds power safer than running fast on flat surfaces

Disadvantages-
Performer could become injured easily if the approach is not carried out properly in early repitions
Can be difficult to find hill with correct gradient and space

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6
Q

Identify 2 ways of developing social

A

Human knot
Blind folded scavenger hunt

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7
Q

Describe blindfolded scavenger hunt

A

Blind folded scavenger hunt

Team decide who leader is
Team discuss commands and instructions to navigate and find the items( ie one Tap means left, 2 means right ect.)
Team line up one behind each other in a line with their hands on shoulders of person in front(like a conga)
Every member excepted designated navigator should be blindfolded
NO COMMUNICATION
Team leader at back of line
Team leader uses the predetermined commands to navigate his line around collecting the required items
There will be 2 lines racing against each ither to add competition
Most team members should get a shot at leader/ navigator

Where- flat open dry surface (like a hall)
Who - whole squad, assistant to place items around the space
What- blindfolds, scavenger hunt items

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8
Q

Evaluate blindfolded scavenger hunt

A

Blindfolded scavenger hunt
Benefits-
- develops a variety of features through one approach

Limitations-
-Can be time consuming to set up
-Can cause conflict between teammates of who is designated as team leader
-requires speacilist equipment (eg blindfolds, cones ect.)

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9
Q

Describe human knot

A

Team form a circle
Everyone puts right hand in air and grabs hand of someone across from them in circle
Repeat with left grabbing someone else hand
Everyone should be holding hands with 2 different people
Group try and untangle themselves without breaking chain of hands
Teacher gives time limit of 15 mins
Of chain of hands break must start again
Who- group of part of team
Where- flay open space
When during training
No equipment needed

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10
Q

Evaluate human knot

A

No equipment
Easy to set up

Boring and frustrating
Some teammates may not take it seriously and purposely break chain

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11
Q

Identify 2 methods of developing physical skills

A

Condition games
Shadow practice

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12
Q

Describe shadow oractice

A

Body position and movement patterns to perform a skill are repeated over and over again
Usually practiced with out ball
Carried out when learning basic movements in cognitive stage
Often first approach uses in PDP
Examples -
No movement perform on spot
With movement return to centre court after shot
Using mirror

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13
Q

Evaluate shadow practice

A

Allows performer to work in self paced closed environment and can fully focus on form
Minimal pressure
Develops muscle memory

Boring Repetitive
Performer doesn’t take it serious and doesn’t perform it for long enough to develop muscle memory

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14
Q

Describe conditioned games skills

A

Method of playing a match but with conditions that encourage the focus on a weak stroke
Involves certain adaptations to rules of game
Designed to emphasises certain skill through the game
Examples -
-double points for scoring with stroke
-weak strokes only
-weak stroke returns

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15
Q

Evaluate conditioned games skills

A

Reflects demanding context of performance
Conditions encourage focus on weak stroke
Different conditions can be app,ied dependant on skill level

Needs opponent of similar skill level
Competitiveness can loose focus of game

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16
Q

Identify 2 methods to develop mental AND emotional

A

Visualisation
Deep breathing

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17
Q

Describe visualisation

A

Performer visualises themselves performing specific aspect/skill during performance, all senses can be used to enhance method
They think about - how would I do it? How would it feel? How would it sound? How would it smell?
Performer imagines aspect going positively over and over again
If they imagine it going negatively they must stop themselves and restart
Performer can you the time of them visualisation as they complete more sessions
Who themskeves
Where anywhere they can focus
When can be performed anytime even during performance
What no equipment needed but game specific items can be used to enhance method

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18
Q

Evaluate visualisation

A

No equipment
Reduces anxiety
Improves decision making

Boring loose focus
Not easy to find places with 0 distractions

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19
Q

Describe positive self talk

A

Physcoloigal proves to develop levels of arousal to optimum levels
It’s mentally motivating yourself and encouraging yourself instead of letting your head think negative thoughts about your performance
Performer ignores negative thoughts and instead tells themselves how successful they can and should be
Performer literally talks to themselves to endorse their own ability
Provides conference for performer to perform to best of ability
Examples - I can do this, be calm
Who yourself
What no equipment at all
When anytime
Where anywhere

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20
Q

Evaluate positive self talk

A

Raises confidence levels
Can help overcome setbacks in performance
Makes performer more relaxed and focused

Requires a confident personality to do it
Can be hard to be positive in a terrible performance

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21
Q

Identify 2 methods of developing physical tactics

A

Conditioned games to develop principle of play
Pressure drills

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22
Q

Describe conditioned games to develop principle of play

A

Conditioned games with principles in place that encourages team to focus and use specific principle of play
Usually involves specific adaptations to certain principles of play
Designed to emphasises, through the game, particular principle of play to develop
Example left channel netball, noncentre etc.
Who team of similar skill level
Where training
What equipment for game

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23
Q

Evaluate conditioned games to develop principle of play

A

Encourages performer to play to a specific focus
Allows skills to be tested under game pressure
Encourages specific focus of game
Can be set on team tactical weaknesses

Focus of game can be lost due to poor skills
Competitiveness can loose focus

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24
Q

Describe pressure drills tactics

A

Appropriate method as teams players can practice mainly in their role and face situations similar to what they would in a game
Defence is active which allows players to develop decision making skills according to their tactics in the situation
Done with 3 attackers and 2 defenders to develop a one man overload
Attacking team work together to take advantage of overload and play to tactics
If attack complete drill successfully increases confidence and develops team dynamics
Can be used to develop defence or attacking tactics

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25
Q

Evaluate pressure drills

A

Level of pressure can be adjusted dependant on skill level
Can simulate hame like intensity situation

Too much pressure means too difficult to execute the tactics
Can impact confidence if too many mistake

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26
Q

Identify 2 methods of gathering data for social factor

A

Team dynamics questionnaire
Discipline record

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27
Q

Describe discipline record

A

Who opponents of similar skill level, assistant to record performance
What disiplinerecord and pen
Where recording taken of performance then performer uses recording quiet space
When after a recent performance
How -
Play against Similar level skilled opponents while assistant records
With discipline sheet at hand performer rewatches performance
Performer notes on sheet when negative play has been displayed and at what stage and Tim of performance thus was displayed
Performer places tick into correlating box of the negative incident
Collected info transferred to stats for each time period of performance to identify specific issues
Qualitive n quantitive method
Example of tick box -“foul”

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28
Q

Describe team dynamics questionnaire

A

Qualitive and quantitive
Quiet space pen and questionaire
All team members complete questionnaire alone
Measures task and team cohesion
Has 18 statements candidate replies using scale of 1-9 showing how much they agree
Once all statements answered it gives score to show how good team dynamics is of excellent very good average below avergaeand poor
Candidate should then make judgments on their questionnaire and bring them back to a team analysis to be discussed
“I frequently worry about mistakes”

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29
Q

Identify 2 methods of feathering information on mental factors

A

Scat test
Mental toughness questionnaire

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30
Q

Describe scat test

A

Measures anxiety
Equipment needed is a quiet place pen and SCAT sheet
Qualitive and quantituve
Performer competes test as close as possible to before game
15 statements candidate replies by ticking sometomes often rarely
Once all 15 statements answered they using scoring system to show what bracket of anxiety it places them in
Less than 17 low
17-24 mid
Over 24 high
“Before i compete I am nervous”

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31
Q

Describe mental toughness questionnaire

A

Quiet space pen questionnaire
Qualitive and quantutive
Performer answers true or false to 30 statements
Split into 5 sections with 6 different questions, easy to identify weaknesses of mental toughness if scire low in one section
Scoring system then determines how strong up your mental toughness is
26-30 High, 23-25 average below 22 low
“I do my best when there’s pressure on me”

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32
Q

Identify 2 methods of gathering data on emotional

A

POMS
Emotions in sport questionnaire

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33
Q

Describe the POMS test

A

Sub factor : tension, anger, vigour, fatigue, confusion
Who yourself
Where quite space
What pen questionnaire
How-
Performer reads statements and decides how they feel in relation to them
Responses - “not at all”, “a little”, “moderately”, “quite a lot”, “extremely”
65 statements to respond to
There’s no time limit on the test
Analysis completed afterwards indicates a score for each of the 6 aspects
Scores can be compared to a norms table to identify strengths and weaknesses
Qualitive and quantitive method

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34
Q

Describe emotions in sport questionnaire

A

Sub factor : anger , anxiety , dejection, excitement, happiness
Aim: measures level of emotion in a performance
Where quite space
Who no one else
When as logistically close to start of performance as possible
What questionnaire pen quite space
How -
- consists of 22 emotive words that require a response on the 4 point scale from 0-4
- 0 being not at all, to 4 being extremely
- performer reads each statement and responds one to 4 correlating with how much they relate to said statement
- after all statements answered an analysis is taken out to indicate a score for all 5 aspects measured
- score can be compared to norms table to identify strengths and weaknesses
- both q and q method

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35
Q

Identify 2 methods of gathering data on physical fitness

A

Bleep test
20m sprint test

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36
Q

Describe the bleep test

A

MSFT measures CRE
Equipment needed is cones measuring tape stopwatch speaker video and assistant
Partner can determine when ur eliminated and motivate you
Flat dry open space of about 30 m to account for over running
Measure out 20m and mark with cones
Performer starts with feet behind line at one side
Video started by assistant
Performer runs to opposite end before bleep is sounded
They wait at end till next bleep goes to run to opposite side again
Repeated till the performer can’t go any more or they don’t make it to line 2 consecutive times before the bleep
Bleeps gradually get quicker
Norms table can be used to measure score
Quantituve data given

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37
Q

Describe the 20m sprint test

A

Measuring tape space of at least 30m
Assistant to use timer
Measure out space of 20m placing cones at each sude
Warmup
Start from stationary position no rocking movements aloud
Tester should encourage them to run hard past final line
2 tests aloud best time recorded
Timing starts after first movemnt and finishes after they cross line

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38
Q

Identify 2 method of gathering data for physical skills

A

General observation schedule
Scattergam

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39
Q

Describe the general observation schedule

A

Performer of similar skill level, assistant to record, GOS sheet, pencil and iPad
Quantituve method
Play against opponent of similar skill level while assistant records
Rewatch performance with GOS sheet at hand
Performer makes judgment for every shot listed on sheet and ticks whether it’s very effectuve fairly effective or ineffective
Collected ticks then transferred to a per range for each shot
Strengths n weakness identified

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40
Q

Describe scattergram

A

Sub factor ; shot accuracy
Aim : ,ensures accuracy and placement of identified stroke
Who : assistant to record performance, Opponent of similar skill level
What iPad, scattergram test, pencil
Where ; quite space
How - play against similarly levelled skilled opponent while assistant records on iPad
With scattergram infringe of them performer rewatches performance
Performer makes judgment on every shot taken
Shot landing location is marked on scattergram with an x
Markings should be counted and converted to percentages for outcome

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41
Q

Identify 1 method of gathering data for physical tactics

A

Match analysis

42
Q

Describe match analysis

A

Sub factor : specific tactical approach
Aim: to identify where your teams tactical approach is effective or not
Who- oppenents to play against, assistant to record performance
What - pen analysis sheet iPad
Where - quite space
How -
Play against similarly levelled skilled opponents while assistant records
Performer rewatches performance with match analysis sheet
Sheet should have each phrase of tactical approach clearly identified
Performer notes on sheet every time the tactical approach was displayed/attempted
Collected info transferred to percentages for each tactical approach to identify specific issues
Q and q method

43
Q

Descrube the PPW

A

Aim : to self reflect and self score on selected sub factors
Who- yourself, coach/teacher
Where - quite space
What - PPW, pen
How -
Performer lists specific sub factors that they have identified in a model performer
Performer labels these sub factors around the wheel
Performer should reflect on each sub factor in their performance
They should then colour in each segment scoring themselves from 1(furthest in) to 10 furthest out
Creates a clear visual image of performers strengths and weaknesses within the chosen factor
Performers coach/teacher should score the performer on the same sub factirs in the same way. This provides accuracy in identifying strengths and areas of development

44
Q

Evaluate observation schedkpules

A

Easy to identify strengths and weaknesses
Permanent record
Motivational

Snapshot rather than iverall evaluation
Prone to human error
Time consuming

45
Q

Evaluate video analysis

A

Can be rewatched
Easy to compare to model performer
Can be analysed by numerous people
Perm record

Time consuming
Costs

46
Q

Evaluate Standardised fitness tests

A

Identifies strengths and weaknesses
Perm record
Tried and tested therefore reliable
Easy set up
Future comparisons available

Boring
Gathers data out with activity
External conditions can limit completion

47
Q

Evaluate Questionnaires

A

Personalised
Focused on specific aspects
Perm record
Easy to interpret results

Questions misunderstood
Emotions on day affect results
Prior knowledge when retesting
Time consuming to collect responses

SCAT TEST
MENTAL TOUGHNESS QUESTIONAIR
TEAM DYNAMICS QUESTIONNAIRE
SPORTS IN EMOTION QUESTIONNAIRE

48
Q

Evaluate physcometric testing 4 pro 2 con

A

Focuses on specific aspects
Easy to complete
Perm record
Can compare to future tests

Emotions on day may affect results
Prior knowledge when retesting may affect results

49
Q

Evaluate feedback 3 pros and 3 cons

A

Second opinion
Experience of a coach is valuable
Positive feedback motivational

Time consuming
Subjective opinion
Often verbal feedback which is often misunderstood or forgotten

50
Q

2 emotional affecting PDP examples

A

Anger could stimulate performer to work harder AND or less
Resilience resilient when making mistakes and keeps going to acheive goals

51
Q

Social factors impacting PDP examples

A

Communication providing teammates with good feedback to achieve team goals
Cooperation ability to help teammates to improve

52
Q

Physical factors

A

Accuracy impritant so quality of passes good therefire u and team can improve
CRE anility to keep up with training and not limit your or teammates progression

53
Q

6 mental factors

A

Concentration
Level of arousal (alertness)
Motivation
Decision making
Focus
Mental toughness
Anxiety

54
Q

6 emotional factors

A

Happiness effect on confidence
Sadness effect on confidence
Anger
Fear trust
Surprise

55
Q

5 social factors

A

Co operation
Working in isolation
Roles and responsibilities
Team dynamics
Relationship

56
Q

6 physical fitness factors

A

CRE
speed
Flexibility
Power
Agility
Strength

57
Q

7 physical skills factors

A

Timing
Rhythm
Consistency
Accuracy
Flair
Creativity
Control

58
Q

8 Physical tactics factors

A

Personal strength and weaknesses
Type of surface
Team strengths and weaknesses
Width
Tempo
Depth
Opposition
Support

59
Q

What’s a model performer

A

Performer that consistently displays a high level of factors in their performance

60
Q

Why use a model performer 5

A

Easy to identify strengths and weaknesses
Provides visual or high level performance
Motivational to reach these levels
Provide high levels of feedback
Provide accurate feeds consistently

61
Q

2 pros and cons of model performer

A

Identify strengths and weaknesses
Provides visual image

Could set unrealistic goals
Loose confidence when comparing to elite level model performer

62
Q

What is Intrustic feedback

A

Comes from within performer

63
Q

What is extrinsic feedback

A

Comes from external source

64
Q

Describe The 2 intristuc forms of feedback and give a pro for each

A

Kinastetic- how did skill feel
Immediate feedback

Thoughts and feelings - what emotions oerfimerfelt
Only performer truely knows how they feel/felt

65
Q

Describe and give a positive of the 2 extrinsic types of feedback

A

Verbal
Beneficial when received from a knowledgeable person

Written
Permanent record that can be looked back on to identify changes and improvements

66
Q

What is STOVI

A

Source - who provides feedback
Timing - how soon after a performance feedback is provided
Order - is performer given positives before negatives
Volume how much feedback provided (sharp short peives better)
Information does feedback include strategies on how to improve weaknesses

67
Q

Describe the cycle of analysis

A

Investigate - testing
Analyse - interpret strengths and weaknesses
Develop training to develop weakness and maintain strengths
Evaluate retesting to ensure PDP was effective

68
Q

What are the 2 types of goal

A

Short term
Long term

69
Q

Describe short term goals

A

Set for end of session
Stepping stone to achieve long term goals

70
Q

Descrube long term goals

A

Set for end of PDP
BASED ON BASELINE TESTING SCORE FROM START

71
Q

What is the method used for feedback

A

STOVI

72
Q

What is the method for goal setting

A

Smart

73
Q

Describe smart goal setting

A

Specific - goals relate to performance needs identified
Measureable - goals contain stats / figures to monitor progress
Adjustable - goals that can be adpated due to injury or illness
Realistic - goals that aren’t too easy or too hard
Time - goals with a deadline of when they should be achieved by

74
Q

What is the method that should be used for principles of training

A

Sport

75
Q

Describe sport

A

Specificity- PDP excersises should be specific to weakness and role in activity
Progression- PDP should gradually become more difficult to avoid hitting a platau
Overload - sessions should be made increasingly more difficult by increasing intensity or time
Reversibility - adjusting PDP after a break due to injury or illness
Tedium - boredom could ensue if training isn’t varied or fun

76
Q

Name 3 diffenrtnstages of learning

A

Cognitive
Associative
Autonomous

77
Q

Describe cognitive stage of learning

A

At start of learning new skill, very little experience, knowledge or technique.
Lots of mistakes

Learning sub routines of a skill
External feedback important

78
Q

Describe assosiative stage of learning

A

Fewer mistakes, progress being made
External feedback still same

79
Q

Describe the autonomous stage of learning

A

Skill now performed automatically and consistently to high standard

80
Q

Describe quantitive data

A

Facts and figures
Very specific info
Factual unbiased
Little chance of inacuries

81
Q

Describe qualitive info

A

Thoughts and feelings
Subjective info
Based on opinions

82
Q

What is monitoring PDP

A

Reviewing progress in your PDP

83
Q

What is evaluating PDP

A

Looking back at PDP to judge how effectige it was in developing performance

84
Q

What are 4 reasons why you should monitor and evaluate PDP

A

Ensure meeting short and long term goals

Monitor to make comparisons between baseline score and halfway retest, if improvement motivational

Monitor each session to determine if approach used is acctually working therfeore can adapt for next session

Evaluate at end of PDP to identify new areas of development

Monitor to ensure training is at correct intensity

85
Q

Evaluate training diary 3 pros one con

A

Easy to complete, therefore unlikely to make mistakes
Thoughts and feelings included therefore adpations easier to make
Permanent record can make comparisons between sessions

Validity can be questioned if not completed immediately after session

86
Q

Descrube training diary

A

Performer notes down thoughts and feelings of session just completed
Completed immediately after session
Competed after every session
Should include-
what they dine in session
Wether short term goal achieved or not
Weather conditions
Wether session was too easy or hard
Comparisons between sessions can be made to ensure principles of training included and PDP is working

87
Q

Evaluate formula

A

I.J.V
IDENTIFY
JUDGMMENT
VALUE

One benefit/limitation is …………
This is beneficial/ a limition as ……….
This means that ……..

88
Q

Descrube formula

A

Who What where when
How
Qualitive or quantitive
Question example

89
Q

Analyse formula

A

I.I.I
IDENTIFY
IMPLICATION
IMPACT

(Identify)……
The implication of this is that…….
This means that …….

90
Q

Explain the impact formula

A

FCI

FACTOR
CONTEXT
IMPACT

poor ….. negative impact on my performance in rugby
For example when …….
This meant ………

91
Q

Explain formula

A

P.E.E

POINT
EVIDNECE
EXPAMPLE

I HAVE STRONG ……
THIS MEANS THAT …….
Which means I can ……..

92
Q

3 methods of evaluating and monitoring

A

Retesting
Training diary
Feedback

93
Q

Evaluate PPW

A

Easy to identify strengths and weaknesses
Quick and easy
Permanent record

Doesn’t give reasons for poor scores

94
Q

How to evaluate

A

Re test method of gathering data for factor under exact same conditions
Results from tests 1 and 2 compared
Observations allows conclusion to be based on changes to overall performance, becomes the focus of future PDPS.

95
Q

Reasons to monitor

A

Motivates
Checks intensity of training is at the right level
Allows targets to be set
Identifies new s/w or future development needs
Provides comparison between current and initial data

96
Q

Results from gathering data impact on oefofmamce r

A

Result then fci

97
Q

Considerations when setting goals

A

Smart

98
Q

Analytical tool

A

PPW

99
Q

Evaluate in terms of performance

A

IJv x fci

My anger was very poor as in rugby…. Thus was very poor as….. this was then very poor as this meant that…..

100
Q

Evaluate your strengths and development needs in comparison to a model performer

A

For example, unlike a model performer, who remains calm, I
display anger towards the referee when I think he makes a poor
decision. (1 mark) This in turn leads to me receiving a caution and
puts me under pressure…(1 mark for development of the point)
However like a model performer I am able to cope with the fear
that performers usually feel when about to dive at the start of a
race. (1 mark) This means that I am able to deal with my anxiety
and make good decisions….(1 mark for development of the point)