Unit 4.5a 7ps of marketing mix: product Flashcards

1
Q

A brand

A

A brand refers to a name that is identifiable with a product of a particular business.

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2
Q

Brand awareness

A

Brand awareness measures the extent to which people recognize a particular brand.

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3
Q

Brand development

A

Brand development refers to the ongoing and long-term marketing process of improving and enlarging the brand name in order to boost sales revenue and market share.

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4
Q

Brand loyalty

A

Brand loyalty occurs when customers buy the same brand of a product repeatedly over time.

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5
Q

Brand switching

A

Brand switching occurs when consumers turn to alternative brands mainly because the original brand has lost some of its former appeal.

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6
Q

Brand value

A

Brand value refers to the premium that customers are willing to pay for a brand name over and above the value of the product itself.

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7
Q

Branding

A

Branding refers to the practice of using an exclusive name, symbol or design to identify a specific product or organization.

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8
Q

Consumer goods

A

Consumer goods are products bought for personal consumption, such as furniture, computers and fresh flowers.

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9
Q

Customer loyalty schemes

A

Customer loyalty schemes are a form of sales promotion used to entice customers to stick to the brand by rewarding devoted
customers.

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10
Q

Extension strategies

A

Extension strategies are attempts by marketers to lengthen the life cycle of a particular product, typically used during the maturity or early decline stages of the product’s life cycle.

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11
Q

Genericised brands

A

Genericised brands are so popular that they become, synonymous with the name of the product itself.

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12
Q

Global brands

A

Global brands are highly popular products sold with exactly the same (or very similar) marketing strategies in overseas markets, using the same brand name in different countries.

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13
Q

Innovators

A

Innovators are consumers who strive to be the first to own a certain product, usually due to prestige or loyalty to a particular brand or product.

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14
Q

Logos

A

Logos are a form of branding that uses a visual symbol to represent a business, its brands or its products.

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15
Q

Marketing myopia

A

Marketing myopia exists when a business becomes complacent about its product strategy, thereby failing to keep up with market changes.

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16
Q

A multi-brand strategy

A

A multi-brand strategy involves a business developing two or more brands in the same product category.

17
Q

Producer goods

A

Producer goods are products purchased for commercial (business) use, rather than for private consumption.

18
Q

Product

A

Product refers to any physical or non-physical item (good or service) that is purchased by commercial or private customers.

19
Q

Product cannibalization

A

Product cannibalization occurs when brands from the same business directly compete with each other.

20
Q

Product differentiation

A

Product differentiation refers to any strategy used to make a product appear to be distinct from others, such as quality, branding and packaging.

21
Q

The product life cycle

A

The product life cycle refers to the typical process that products go through from their initial design and launch to their eventual decline and withdrawal at varying speeds.

22
Q

Product portfolio

A

Product portfolio refers to the collection of products owned by an organization at any one point in time.

23
Q

A prototype

A

A prototype is a trial product, produced to assess the potential success of the product.

24
Q

Slogans

A

Slogans are catchphrases used to represent the essence of a business or its products in a memorable way.

25
Q

Tangible products

A

Tangible products are physical goods, such as cars, computers and smartphones.

26
Q

Test marketing

A

Test marketing is the trialling a new product with a sample of customers, perhaps in a limited geographical area, to determine the reactions of customers and to gather valuable feedback before a full launch.

27
Q

A trademark

A

A trademark gives legal protection to the owner to have exclusive use of the brand name.

28
Q

stages of product life cycle

A
  • research and development
  • launch/introduction
  • growth
  • maturity
  • decline
29
Q

the boston consulting group matrix

A

helps managers build a balanced product portfolio

  • cash cow
  • question mark
  • dog
  • stars
30
Q

Dogs

A

Dogs are products with low market share operating in a low growth market.

These products do not generate much cash for the business because the market is stagnant or in decline, so businesses may need to use extension strategies or withdraw such products from the market.

31
Q

Question marks

A

Question marks are products that operate in a high market growth sector but have low market share.

These products need additional marketing funding to increase market share. Question marks are the main consumers of cash, so it is not always clear just how much a business should or can afford to invest in these products.

32
Q

Stars

A

Stars are products that operate in high growth markets and have high market share.

They generate high amounts of cash for a business. Hence, marketing activities aim to develop and promote stars. The cash generated from stars can be used to turn some of the question marks into stars.

33
Q

Cash cows

A

Cash cows are products with high market share operating in a low-growth (mature) market.

Such products are very well established, thereby generating large amounts of cash and of profits. However, some cash cows run the risk of becoming dogs, so businesses may need to use extension strategies to prolong their high earning potential.

34
Q

extension strategies

A
  • price reductions
  • advertising
  • redesigning
  • repackaging
  • new markets
  • brand extension
  • product differentiation
  • change brand name
  • repsoition the product
35
Q

reasearch and development

A

The R&D stage of a product’s life cycle involves designing and testing the product. For most products, this is a time-consuming phase. A prototype (trial product) is often produced along with detailed market research to assess the potential success of the product. Test marketing will usually take place. This involves trialling a new product with a sample of customers, perhaps in a limited geographical area, to determine the reactions of customers and to gather valuable feedback.

36
Q

introduction/ launch

A

The launch stage of the PLC requires careful marketing planning. Sales will be relatively low as customers are not fully aware of the product’s existence. However, costs are very high due to the expenses involved in the launch phase, such as the costs of publicity, promotion and distribution. Hence, the product is unprofitable at this stage of its PLC and the business may face cash flow issues.
Therefore, it is important that marketing managers get the product to the next stage in the PLC as soon as possible.

37
Q

growth

A

This stage of a product’s life cycle sees sales revenue increasing. Growth is partly due to the business using wider channels of distribution to get the product to different customers in numerous locations . Brand awareness and the influx of customers at this stage of the PLC, known as the early adopters, also help to boost sales and cash flow.

38
Q

maturity

A

During the maturity stage of a product’s life cycle, sales revenues continue to rise but at a much slower rate. The business may have obtained significant market share as sales revenues are at their peak. Cash flow and profits will be favourable due to the vast number of customers (called the early majority). Economies of scale will give the organization a competitive advantage, although there are likely to be many rivals in the market at this stage.

39
Q

decline

A

Decline is the final stage of the PLC (before its withdrawal or ‘death’ happens). During decline, sales and profit of the product fall and cash flow is less favourable. This could be due to lower customer demand, caused by changing fashion and tastes as well as new replacement models being available on the market, thus making the existing product obsolete. Customers at this last stage of the product life cycle are called laggards.