Unit 4 - Sports Psychology Flashcards
Define Ability
Ability is inherited (traits)
Define Skill
Skills are learned, they take time and practice to perfect and refine
They can be mental or physical
Define basic skill
A basic skill is a simple skill, that doesn’t require much concentration or experience
Define complex skill
A complex skill is a skill that requires concentration, coordination and experience
Define open skill
An open skill is performed in a certain way to deal with a changing or unstable environment
Define closed skill
A closed skill is not effected by others or the environment
Define self-paced skill
Self-paced skills are started when the athlete decides to start. They control speed, rate and pace of the skill
Define externally-paced skill
Externally-paced skills are started by an external factor. Speed, rate and pace are controlled externally
Define gross skill
Gross skills use large muscle groups to perform big, strong and powerful movements
Define fine skill
Fine skills use small, precise movements showing high levels of accuracy and coordination. They use small groups of muscles
Define performance goals
Performace goals are a personal standard to be achieved. The performer compares against themselves
Define outcome goals
Outcome goals focus on the end result
What does SMART stand for?
S - specific M - Measurable A - Agreed R - Realistic T - Time-bound
Define information processing
Information processing involves gathering data and prioritising the most important stimuli to make a suitable decision
What are the processes in information processing?
Input - Deision Making - Output - Feedback
What does the brain do doing the ‘input’ section of information processing?
The athlete takes information from the environment using senses (sight, sound and touch). They use SELECTIVE ATTENTION to choose what the most important information is.
What does the brain do doing the ‘decision making’ section of information processing?
Athletes SHORT TERM MEMORY (or working memory) stores information for up to 30 secs, this may be used to remember where an opponent or team mate is.
The athletes LONG TERM MEMORY holds information, athletes will use this to remember rehearsed or similar situations to help decide what to do.
What does the brain do doing the ‘output’ section of information processing?
The decisions made by the athlete is sent to the appropriate muscles (ALWAYS SPECIFY) to carry out the action. These movements are made by signals from the brain to the muscles.
What does the brain do doing the ‘feedback’ section of information processing?
Athlete recieves information from themselces - INTRINSIC - and other - EXTRINSIC - about the sucess of the action. This information wll be stored in the LONG TERM MEMORY to develop skills or performance in the future.
What is intrinsic feedback?
When an athlete gives themseles feedback based on how an action is completed and how it feels.
What is extrinsic feedback?
When a bystander (coach or spectator) gives an athlete feedback based on how an action is completed.
Define Guidance
The method of giving information to a performer
Define Feedback
Information given to make necessary improvement
What are the 4 types of guidance?
Visual Guidance
Verbal Guidance
Manual Guidance
Mechanical Guidance
Describe Visual Guidance
Visual guidance is guidance a performer can see
Describe Verbal Guidance
Verbal guidance is guidance a performer can hear
Describe Manual Guidance
Manual guidance involves a coach moving a performer into the correct position or supporting them as they perform
Describe Mechanical Guidance
Mechanical guidance involves the use of objects or aids to assist the coaching process
Advantages of Visual guidance
Good for beginners Useful for all athletes Vision is generally most dominant sense Allows performers to understand what is infected Performers can copy what they see
Disadvantages of Visual guidance
Demonstration/ image must be good quality
Some skills are too complex to demonstrate
Not effective if the performer is unable to concentrate