Unit 3 AOS 1 - Biomechanics Principles Flashcards

1
Q

What is Biomechanics

A

Biomechanics is the science that studies living things from a mechanical perspectives, tot analyse human movement

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2
Q

Quantitative

A

uses numbers to anaylise movement (km/s, meters per second, newtons of force

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3
Q

Qualitative

A

uses a description of the quality of the performance (to much, not enough, to slow, to fast

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4
Q

Kinematics - describing

A

study of describing movement

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5
Q

kinetics

A

study of forces that course motion

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6
Q

linear motion

A

all body parts are moving together in the same direction in a straight or curved line (such as running)

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7
Q

Angular motion

A

an object or body part moves around a fixed axis

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8
Q

Projectile motion - leave ground

A

when a body or object leaves the ground and is affected only by the force of gravity and air resistance (doing a jump serve in volleyball - objective is to get the ball over the net)

  • height of release
  • angle of release
  • velocity of release
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9
Q

general motion

A

mix of linear and angular motion

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10
Q

speed

A

Speed = distance over time

the rate of motion (km/hr - linear) (Decrease per second or rpm - angular)

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11
Q

velocity

A

velocity = displacement over time

the rate at which an object is changing position (linear) or Rotation (angular)

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12
Q

acceleration - velocity

A

refers to the rate of change in an objects velocity
0 = constant velocity
+ = getting faster
- = getting slower

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13
Q

newtons first law - law of inertia

A

A body will remain at rest or in a uniform motion unless acted upon by an external force
greater mass therefore needs more fore

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14
Q

newton second law - law of acceleration
Force = mass x acceleration

A

refers to the force applied to an object will produce a change in motion in the direction of the force applied

more force = more acceleration
more mass = less acceleration

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15
Q

newtons third law - action reaction

A

for every action there is an equal and opposite reaction

harder you push against something (action force) the harder the reaction force will be, pushing back against us, but in the opposite direction (reaction force)

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16
Q

momentum
momentum = mass x velocity

A

refers to the amount of motion in an object

something with more momentum requires more force
large mass little velocity
smaller ass more velocity

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17
Q

summation of momentum

A

refers to the timing, coordination and sequencing of multiple body parts
allowing athletes to generate maximum force

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18
Q

For maximun force - summation of momentum

A
  1. use as many BODY parts as possible
  2. SEQUENCE - move the heavier/slower body parts first such as the legs and trunk followed by the lighter/faster body parts such as arms, wrist and fingers
  3. TIMING - move the next body part only when the previous body part has reached maximum velocity
  4. STABILIZATION - body parts must stabilize once so momentum is not lost
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19
Q

impulse
impulse = force x time

A

refers to the change in momentum of an object
to change momentum in an object, a force must be applied over a period of time
can be an increase to force or increase in time over the force applied

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20
Q

Torque
Torque = force x moment arm

A

cause an object to rotate, the amount of rotations of an object is determined by how much torque is applied and where the torque is applied

21
Q

moment arm

A

refers to the measure from where the force is applied to the center of rotations. the GREATER the moment arm, the faster the rotation

22
Q

Angular momentum
moment of inertia = mass x radius

A

refers to the amount of angular motion an object or body has

23
Q

inertia

A

refers to the tendency for the body to resist a change in its state of motion

24
Q

Greater inertia

A

more of a resistance to change state of motion = harder to move

25
Q

Lower inertia

A

less resistance to change state of motion = easier to move

26
Q

conservation of angular momentum
angular momentum = moment of inertia x angular velocity

A

angular motion will remain constant throughout a movement unless their is a external force acting upon the object/body

lower M of I = Increase in angular velocity
higher M of I = decrease in angular velocity

27
Q

levers

A

refers to a rigid bar that can be made to rotate around an axis in order to exert a force on another object

28
Q

levers three parts

A

axis (point of rotation)
Resistance (load to move)
force (point where the force is applied)

29
Q

first class lever

A

the axis is between the force and the resistance

30
Q

second class lever

A

the resistance is between the axis and the force

31
Q

Third Class lever - Need to know

A

The force is between the axis and the resistance
greater range of motion

REMEMBER THAT MICLES CROSS OVER JOINTS

32
Q

force arm

A

is the distance from the axis to the force

33
Q

resistance arm

A

is the distance from the axis to the resistance
range of motion and speed generated can be increased by increasing the resistance arm

34
Q

Mechanical Advantage
= force arm over resistance arm

A

is the amount by which a lever amplifies the force

mechanical advantage = force arm / resistance arm
mechanical advantage >1 will increase force
mechanical advantage <1 will increase speed and range of motion

35
Q

Velocity of release - referring to projectile motion

A

is the most important factor when trying to maximise he horizontal distance a projectile will travel

greater force applied greater velocity release

36
Q

angular of release - referring to projectile motion

A

is the angle the object is projectile into the air and will depend on the sport

release and landing points are the same level the best angle for maximum horizontal distance is 45 degrees

37
Q

hight of release - referring to projectile motion

A

is the hight projectile is released compared to the hight of the landing point

38
Q

Equilibrium

A

an object is said to be equilibrium when their are no balanced force or torque acting upon it

39
Q

Balance

A

the ability to maintain and control equilibrium

40
Q

Stability

A

being able to control equilibrium

41
Q

center of gravity - stability

A

refers to the point around which the body weight is balanced, regardless of the position of the body

42
Q

base of support - stability

A

base of support refers to the area beneath a person including the point of contact between the body and the surface

43
Q

Line of gravity - stability

A

the direction in which gravity acts is called the line of gravity

44
Q

qualitative movement analysis

A

is a symmetric approach to analyse performance in skills and to provide feedback to performer about the quality of those skills

45
Q

observation

A

can be preformed by live and or recorded digitally - what can be observed

46
Q

evaluation

A

when evaluating the performer, analyist must decide
what the problem is
what is causing it
how can it be addressed

47
Q

validity

A

refers to the test capacity to measure what it is intended to do

48
Q

reliability

A

refers to the ability of a test to produce consistant and repeatable results

49
Q

error correction

A

final step of qualiative analysis

weaknesses are identified and strategies to address these are developed