Unit 2 Flashcards

Cognition

1
Q

Cognition

A

Mental activity associated with thinking, knowing, remembering, and communication.

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2
Q

Perception

A

Mental process of organizing sensory input into meaningful patterns.
Able to process 1-10 million bit of info per second.

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3
Q

Bottom-up Processing

A

Begin with stimulus, simulus influence what we perceive; data driven.
(process stimuli first and analyze later)

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4
Q

Top down processing

A

Uses background knowledge to influence perception; theory driven.
(Starts with memories, experiences, and motivations)

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5
Q

Context (Top down processing)

A

Cues around stimuli that help give meaning.

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6
Q

Expectations (Top down processing)

A

Preconceived ideas of what will happen.

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7
Q

Cultural Effects (Top down processing)

A

Not all culture (subculture) receive stimuli the same.

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8
Q

Perceptual set

A

top-down processing where we are programed to perceive one thing over another based on a
collection of experiences, expectations and motivations.
(Quickly see stimuli)

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9
Q

Schemas

A

mental framework that helps us organize and interpret information.
(Build on one another)

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10
Q

Gestalt Psychology

A

School of thought that focuses on how the brain processes whole patterns rather than one stimuli.

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11
Q

Figure and ground perception

A

Figure is what we focus on; ground is the background stimuli.

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12
Q

Closure

A

We fill in missing pieces.

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13
Q

Proxmity

A

We see lines in 3 sets rather than 6 lines.

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14
Q

Similarity

A

We group similar shapes.

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15
Q

Attention

A

an interaction of sensation and perception that is affected by both internal and external factors
(Ability to flip between multiple task)

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16
Q

Selective Attention

A

Focusing on one stimuli

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17
Q

Cocktail party effect

A

ability to focus/filter out a particular stimulus amongst many.

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18
Q

Inattentional Blindness

A

focusing on one stimuli so intensely that we miss other stimuli.

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19
Q

Change Blindness

A

inability to see changes in the environment because focus is elsewhere.

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20
Q

Depth Percption

A

Being able to see the world in 3D
(Visual Cliff)

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21
Q

Binocular Depth Cues

A

the use of both (bi) eyes to help judge depth and distance

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22
Q

Retinal Disparity

A

difference between images projected to the retina

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23
Q

Convergence

A

merging and comparing of the visual stimuli by both retina by the brain.
(higher convergence = Smaller)

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24
Q

Monocular Depth Cues

A

depth perception cues
that only require one eye

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25
Q

Relative Clarity

A

closer objects clearer
while further away objects look blurry

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26
Q

Texture Gradient

A

the closer an object
appear to have more texture

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27
Q

Linear Perspective

A

parallel lines that
appear to move closer

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28
Q

Interposition

A

partially blocking of one
object by another that allows one you perceive that the blocked object is further
away.

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29
Q

Relative size

A

Something further looks smaller

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30
Q

Perceptual Constancy

A

ability to perceive objects as
unchanged even as the changes may occur in point of view

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31
Q

Apparent Movement

A

visual perception of movement
when objects are not actually moving

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32
Q

Metacognition

A

Thinking about the way we think

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33
Q

Concepts

A

Mental groupings of similar objects

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34
Q

Prototypes

A

mental image or
the best example of a concept

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35
Q

Assimilation

A

interpretation of new experiences based
off of existing schemas

36
Q

Accommodation

A

adjusting existing schemas to
incorporate new experiences

37
Q

Executive functions

A

set of cognitive processes that help manage and coordinate our thoughts and actions

38
Q

Heuristics

A

mental shortcuts that use past experiences and generalizations

39
Q

Representative Heuristics

A

judging based on how well
“it” seems to fit/match our preconceived notions

40
Q

Availability Heuristics

A

judging based on memory
availability

41
Q

Confirmation bias

A

looking for evidence that we’re
right and ignore contradicting evidence

42
Q

Mental set

A

approach decision making based on past
experiences, habits

43
Q

Priming

A

exposing people to stimuli that unconsciously
influences behavior and decisions

44
Q

Framing

A

way information is worded/presented
influences

45
Q

Three General steps for memory

A
  1. Encoding (get memory to the brain)
  2. Storage (keeping the info)
  3. Retrieval ( Recalling the info)
46
Q

What are the two types of long term memory? (Plus Definition)

A

Explicit: Knowing that
Implicit Knowing how

47
Q

Explicit Memory

A

retention of facts and
experiences that we consciously KNOW (Episodic and Semantic)

48
Q

Episodic Memories

A

Stories of our lives (personal experinces)

49
Q

Semantic Memories

A

Everyday common knowledge (not Personal Experiences)

50
Q

Implicit Memories

A

Memories we retain without effort (learned skills) (Procedural and Prospective)

51
Q

Procedural memories

A

(riding a bike, typing,
tying shoes, solving equations)
Not affected by amnesia
Retrieved through priming
Occurs in the Cerebellum

52
Q

Prospective memories

A

Where future tasks are remembered (turning in a paper, going to practice, Homework)

53
Q

Long-term Potentiation

A

the neural basis for learning and memory; the increase in a neuron’s firing potential after stimuli

54
Q

Basal Ganglia

A

Neurons help create and maintain habits

55
Q

Working Memory

A

part of STM responsible for temporarily holding and
processing information

56
Q

Central Executive (working memory model)

A

main component
* Responsible for coordinating other cognitive processes
* Allocates attention

57
Q

Phonological loop (working memory model)

A

deals with auditory and verbal information; has
two subcomponents

58
Q

Visuospatial Sketchpad (working memory model)

A

responsible for processing visual and spatial information

59
Q

Episodic Buffer (working memory model)

A

temporary storage system that integrates
phonological and visuospatial into a single representation

60
Q

What are the stages of the Multi-store model?

A

Sensory memory-> Short Term memory-> Long Term Memory

61
Q

Iconic memory

A

Visual images

62
Q

Echoic memory

A

Auditory signals

63
Q

Levels of processing theory

A

Critique of multi-store processing that believes long-term
memory is more complicated

64
Q

Shallow processing

A

trying to memorize/learn without
attaching meaning; more likely to forget

65
Q

Deep processing

A

using elaborate rehearsal and meaning
analysis of new concepts

66
Q

Structural encoding (Levels of processing theory)

A

encoding the physical characteristics;
focus is superficial without meaning (leads to shallow processing)

67
Q

Phonemic Encoding (Levels of processing theory)

A

processing the sound and pronunciation of
the stimulus; deeper than structural but still quite shallow

68
Q

Semantic Encoding (Levels of processing theory)

A

processing stimuli and its relationship to
other information stored in memory; deep processing

69
Q

Method of loci

A

converts
then items to be
remembered into mental
images and associates them
with specific positions or
locations

70
Q

Serial Position Effect

A

We tend to remember the first and last bit of info we receive.

71
Q

Recency effect

A

Tendency to remember info presented at the end

72
Q

Primary effect

A

Tendency to remember first bit of info

73
Q

Amnesia

A

Condition where you forget all or some of your memory.

74
Q

Retrograde Amnesia

A

Forgetting events that occured before injury

75
Q

Anterograde Amnesia

A

Inability to create long term memories (live in the present)

76
Q

Alsheimers

A

Degenerative diese in which memories are progressive

77
Q

State-dependent Memory

A

suggests
you’re more likely to
recall memories if
you’re in the same
internal physical state

78
Q

Mood-congruent Memory

A

suggests
you’re more likely to
recall memories that are
formed when moods are
genuine and authentic
(not temporary states)

79
Q

Context-Dependent memory

A

suggests
you’re more likely to
recall information if
you’re in the same
environment as when
you learned it

80
Q

Retroactive interference

A

New memories impair the ability to recall old ones.

81
Q

Proactive Interference

A

Old memories interfere with the recall of more recent memories.

82
Q

Constructive memory

A

integrating new information, beliefs or
experiences

83
Q

Imagination inflation

A

phenomenon where repeatedly visualizing
an event increases belief that event happened (when it did not)

84
Q

Early Intelligence Theory

A

testing focused on identifying the
components of intelligence

85
Q

Modern Intelligence theory

A

adopted a more inclusive approach
* Acknowledges the complexity and diversity of human
cognitive abilities

86
Q

Triarchic Theory of intelligence

A

Practical (ability to solve everyday problems)
Analytical (Academic problem solving)
Creative (innovative problem solving)

87
Q

Flynn Effect

A

Generational phenomenon where average IQ score keep going up so they reset the mean to match that.