Unit 1 Data Representation Flashcards
1
Q
Binary systems
A
Computer uses binary. Has transistors which have 1s and 0s which are located in the integrated circuits.
2
Q
Hexadecimal uses
A
- Memory dumps
- Represent colour in HTML
- MAC Addresses
- URL
- Assembly language
- IPv6 Addresses
- Locations in memory
3
Q
MAC Address structure composed of
A
NN-NN-NN-DD-DD-DD
First part is the organisationally unique identifier (OUI) or the manufacturer ID
Next is universally administered address (UAA) serial number
4
Q
Describe MIDI File
A
- Musical Instrument Digital Interface
- Stores a set of notes
- Does not store actual sounds
- Data in file recorded using digital instruments
- Sends file to audio synthesiser to play note
- Specifies when each note plays and stops, duration, tempo, instrument type
- Individual notes can be edited
5
Q
Describe JPEG
A
- Joint photographic experts group
- Standard format for storing lossy compression image
- Maintain decent img quality
- File size = pixels * primary Color’s
6
Q
Describe MP3
A
- Format for digital audio
- Actual recording of the sound
- Is a lossy compression format
- Recorded using microphone
7
Q
Describe MP4
A
- It can store multimedia
- Music, videos, text, photos
- Format of lossy compression
8
Q
Describe Parity Check and its limitations
A
- Method of data transmission
- System could use odd or even parity
- Odd/Even parity is decided and parity bit is added at the end
- When receiver gets data a check is performed
- Bits are counted
- If incorrect data sent repeatedly till server times out
Limitations:
- Transposition error
- When bits still add up to odd/even number
- Even number of incorrect bits
9
Q
Describe ARQ
A
- Transmitter sends data in packets
- When received it is checked for errors
- If no errors, sends an acknowledgment
- If no acknowledgment received, it sends it repeatedly
- Till server times out
10
Q
Describe check digit
A
- Data is input with check digit
- Calculation performed on inputted data
- Calculated digit is then compared to a stores value
- If it matches, data entered is correct
- If no match, data entered is incorrect
11
Q
Describe check sum
A
- Transmitter sums up total group of data before transmission
- Data is sent along with the sum
- Receiver works out sum and compares to stored value from transmitter
- Data should match meaning it’s correct
- If no match data entered is incorrect
12
Q
Memory ascending order
A
Small - Large
Bit Nibble = 4 bits Byte = 8 bits Kilobyte = 1000 bytes Megabyte = 1000 kilobytes Gigabyte = 1000 megabytes Terabyte - 1000 gigabytes
13
Q
Describe Lossy compression
A
- A compression algorithm used
- Data will be lost permanently
- Reduce colour depth
- Reduce number of pixels
- Reduce sample rate
- Use perceptual music shaping (removes inaudible sounds)
14
Q
Describe Lossless compression
A
- Compression algorithm
- No data will be removed permanently
- For example an RLE algorithm may be used
- Repeated patterns are identified and indexed
- Sometimes replaced
15
Q
Describe Bitmap img
A
- Stores position and colour of every pixel
- Very detailed images used for photos
- Makes them large files
- If compression resolution decreased
- Uses .bmp file