Trailhead Final Review Questions Flashcards
When you’re in the discovery phase, what should you think about when shaping your discovery questions?
The aim and scope of your study, what you’re exploring, and which people you plan to interview
What is the best research method to help people understand what people do?
Behavioural
Cloud Kicks is adding a new line of products and asks its UX designer to conduct research to learn how its customers organize products and services. Which research method should be used?
Card sorting
Which is an important principle of the Salesforce personas?
They are based on users goals, behaviours and motivations
Which of these can help you integrate personas into your design and development process?
Schedule a meeting with your colleagues to introduce the personas and collaborate on writing user stories
What are methods that focus on what people say?
Attitudinal methods
What are two factors that should be taken into consideration when formulating discovery questions?
- Aim: the intent of your work- what you’re trying to find out
- Scope: Who you’re researching and how you’re doing your analysis
What is a visual representation of business processes?
Process mapping
Why is it best practice to keep prototypes as low-to-mid fidelity during the early stages of rapid prototyping?
Rapid prototyping involves quick feedback and iteration so high-fidelity would be a waste of time.
What is the key consideration for using color responsibly with accessibility in mind?
Ensure there’s enough contrast between adjacent colors
What feature does a screen reader user commonly use to navigate through a page?
Heading structure
Which two of these WCAG restrictions are crucial to follow when designing animation for the web?
- Limited flashing or blinking
- Animations longer than 5 seconds can be stopped or paused
What is a Wireframe?
- Layouts meant to communicate the structure of an app or web page
- Focus on function rather than visual design
A preliminary version of a product or idea that lets project stakeholders test user interfaces
Prototype
A difference between two or more elements in a composition
Contrast