Topic 5.6 - Representing Images, Sound and other Data (incomplete) Flashcards

1
Q

How do bit patterns represent images

A

image height * image width * colour depth (in bits)

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2
Q

Difference between Analogue and Digital Data

A

Analogue data is continuous meaning there are no limits
Digital data is discrete meaning it can only take particular values

Analogue data can change as quickly as required
Digital data can only change at specific intervals

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3
Q

Difference between Analogue and Digital Signals

A

Analogue signals are smooth curves
Digital signals have sharp edges

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4
Q

How does an Analogue to Digital Converter (ADC) work

A

Works by taking a reading of an analogue signal at regular intervals and recording the value; called sampling

Samples are taken at a specific frequency (in Hertz (Hz)) which determines number of samples taken per second.
Needs to be a high frequency for better accuracy in reproducing the signal

Once signal has been recorded, it is stored digitally as a bit pattern

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5
Q

How does a Digital to Analogue Converter (DAC) work

A

Device reads the bit pattern of the audio signal and outputs an analogue electrical current

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6
Q

What is the most common use for a Digital to Analogue Converter (DAC)

A

To convert a digital audio signal into an analogue signal

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7
Q

What are ADC’s used for

A

Many sensors like microphones and thermometers which output analogue signals.

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8
Q

Explain how bitmaps are represented

A

An image is broken down into pixels
Each pixel is given a binary value which represents a colour

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9
Q

What is resolution

A

The number of pixels per square inch.

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10
Q

What is meant by the term Pixel

A

Picture element
A small square that makes up an image
More pixels = Higher resolution

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11
Q

What is colour depth

A

The number of bits stored for each pixel
if the colour depth is 5 then there will be 2^5 colours available.

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12
Q

What is the size of an image in pixels

A

Width of the image in pixels
*
Height of the image in pixels

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13
Q

What is the calculation for the storage required of a bitmapped image

A

Width * Height * Colour Depth(in bits)

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14
Q

What are some common examples of metadata

A

Location, time, date

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15
Q

How does vector graphics represent images

A

By using objects and shapes (rectangles, circles, lines)
The properties of each object & shape are stored as a list

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16
Q

What are the typical properties of objects used in vector graphics

A

Height
Width
Fill Colour
Start Position

17
Q

Advantages of Bitmap Graphics over Vector Graphics

A

Used for storing photographs and highly detailed images
Vectors can only store simple images

18
Q

Advantages of Vector Graphics over Bitmap Graphics

A

Images can be scaled with no loss of quality
Bitmap cant

Vectors use less storage space since they only have to store information about each shape rather than each pixel.

19
Q

Explain Digital Representation of Sound

A

Computers represent sound as a sequence of samples which each hold a specific digital value

The number of bits allocated to each sample is called the sample resolution

A greater sample resolution results in greater audio quality but greater file size

20
Q

What is the calculation for the size of a sound sample

A

Duration of sample (in secs)
*
The sampling rate (in Hz)
*
The sample resolution

21
Q

What is The Nyquist Theorem

A

The sampling rate of a digital audio file must be at least twice the frequency of the sound.
Otherwise the sound may not be accurately represented.

22
Q

What is the purpose of Musical Instrument Digital Interface (MIDI)

A

Allows electronic musical instruments to be able to communicate with each other

23
Q

How does MIDI work

A

Instead of storing samples of sound, MIDI stores sound as a series of event messages.

Each event message represents an instruction in a piece of music. E.G. :
Duration of a note
Instrument being used
Volume of note
Which note is being played

24
Q

What are the advantages of using MIDI to represent music

A

Easy to manipulate music without loss of quality
Smaller file size
Lossless files

25
Q

What are the disadvantages of using MIDI to represent music

A

Sometimes results in a less realistic sound than a sample recording does
Cannot store speech

26
Q

5.6.9 and 5.6.10

A