Timing Flashcards
Pass complete or incomplete:
First and 15 on the B-28. Receiver A86 tries to make a catch of a forward pass at the B-15 in the center of the field with 10:00 showing on the game clock. The pass is ruled complete and the game clock continues to
run. Replays show that the ball hit the ground before A86 got control of
it.
RULING: Reviewable play, regarding whether the pass was complete. Overturn to incomplete pass, A 2-15 on B-28 (Rules 12-3-2-a and 12-3- 6-b). No adjustment to the game clock since there is 10:00 remaining
Runner out of bounds:
First and 10 on the A-20. Ball carrier A22 is ruled down at the 50 with 1:55 on the game clock in the fourth quarter. A22 stepped out of bounds at the A-25 when there was 2:03 on the game clock.
RULING: Reviewable play, regarding whether A22 stepped out of bounds. Overturn to player out of bounds, A 2-5 on A-25. No adjustment to the game clock since there is more than two minutes remaining when the player stepped out of bounds. The game clock starts on the snap (Rules 12-3-3-g and 12-3-6-b).
Line to gain:
Third and 2 on the A-45. Ball carrier A22 is ruled down at the A-46 with 9:50 on the game clock. Replays show that the ball was at the A-47 when he was down.
RULING: Reviewable play, regarding whether A22
made the line to gain. Overturn to first down, A 1-10 on A-47. No adjustment to the game clock since there is 9:50 remaining. The game clock starts on the referee’s signal (Rules 12-3-3-e and 12-3-6-b).
Change of possession:
First and 10 on the A-20. Ball carrier A22 is ruled down at the A-25 but the ball came loose and was recovered by B77 at the A-28 with 9:50 on the game clock. Replays show that A22 lost the ball before he was
down.
RULING: Reviewable play, regarding whether A22 fumbled or was down. Overturn to fumble, B 1-10 on A-28. No adjustment to the game clock since there is 9:50 remaining. The game clock starts on the snap (Rules 12-3-3-d and 12-3-6-b).
Game clock at end of half:
Second and 10 on the B-38. With 10 seconds remaining in the second quarter, QBA1 throws a pass to receiver A86 at the B-27 near the sideline. The officials rule complete and time expires on the play. Replays show that after completing the catch A86 stepped out of bounds with 2 seconds remaining on the game clock.
RULING: Reviewable play, regarding whether the pass was complete and whether there should be time remaining on the game clock at the end of the play. A 1-10 on B-27, reset game clock to 0:02 and start on the snap (Rule 12-3-6-c).
Game clock at end of half:
Third and 10 on the A-45 with 0:12 on the game clock, Team A has no timeouts. QBA1 completes a long pass to receiver A86 at the B-15 where he is tackled in bounds and the game clock expires. Replays show that after completing the catch A86 was down with (a) 3 seconds remaining on the game clock; (b) 2 seconds remaining on the game clock.
RULING: Reviewable play, regarding whether the pass was complete and whether there should be time remaining on the game clock at the end of the play. In (a), A 1-10 on B-15, reset game clock to 0:03 and start on the referee’s signal (Rule12-3-6-c). In (b) since there is 0:02 remaining, the clock will start on the referee’s signal, and Team A has no timeouts remaining, the half is complete. If Team A has a timeout remaining, they may elect to take the timeout and restore 0:02 to the game clock.
Resetting game clock after review:
Second and 12 at the B-40. Passer rolls out and is under a heavy rush. About to be tackled at the B-45, as he goes down he throws a forward pass that is intercepted and returned for a touchdown. The ruling on the field is a touchdown on the interception return. Replay reviews the play and rules that the passer’s knee was down at the B-45 before he released the pass.
First quarter. When the passer’s knee is down the game clock reads
12:00. When the interception returner crosses the goal line the game
clock reads 11:48.
RULING: Team A’s ball, third and 17 at the B-45. No adjustment to the game clock. The game clock starts on the referee’s signal.
Resetting game clock after review:
Second and 12 at the B-40. Passer rolls out and is under a heavy rush. About to be tackled at the B-45, as he goes down he throws a forward pass that is intercepted and returned for a touchdown. The ruling on the field is a touchdown on the interception return. Replay reviews the play and rules that the passer’s knee was down at the B-45 before he released the pass.
Fourth quarter. When the passer’s knee is down the game clock reads 0:55. When the interception returner crosses the goal line the game clock reads 0:43.
RULING: Team A’s ball, third and 17 at the B-45. The game clock is adjusted to read 0:55 and the 10-second runoff is applied (assuming neither team takes a timeout to avoid the runoff). The game clock is set to 0:45 and starts on the referee’s signal.
Resetting game clock after review:
Second and 12 at the B-40. Passer rolls out and is under a heavy rush. About to be tackled at the B-45, as he goes down he throws a forward pass that is intercepted and returned for a touchdown. The ruling on the field is a touchdown on the interception return. Replay reviews the play and rules that the passer’s knee was down at the B-45 before he released the pass.
Fourth quarter. When the passer’s knee is down the game clock reads 1:10. When the interception returner crosses the goal line the game clock reads 0:58.
RULING: Team A’s ball, third and 17 at the B-45. Adjust game clock to 1:10 and start the clock on the referee’s
signal (no runoff).
Restoring time when game clock expires:
Third and Goal on the B-7. Team A is trailing by 4 points with 7 seconds remaining in the fourth quarter. QBA1 throws an incomplete pass into the end zone and time expires on the play. Replays show that when the ball hit the ground there was 1 second remaining on the game clock.
RULING: Reviewable play, regarding whether the pass was incomplete and whether there should be time remaining on the game clock at the end of the play. A 4-G on B-7, reset game clock to 0:01 and start on the
snap (Rule 12-3-6-c).
Restoring time when game clock expires – time out called:
Second and 10 on B-37. Team A has one time-out left and is trailing by 3 points with 8 seconds remaining in the fourth quarter. QBA1 completes a pass to eligible receiver A81 at the B-28 who is tackled and immediately signals for a time-out but time expires on the play. Replays show that the line judge had signaled for the clock to stop with one second remaining.
RULING: Reviewable play, regarding whether the pass was complete and whether there should be time remaining on the game clock at the end of the play. A 3-1 on B-28, reset game clock to 0:01 and start on the
snap. There must be video evidence of the official’s signal in order to put time back on the clock in this situation (Rule 12-3-6-c).
Restoring time when game clock expires – field goal:
Fourth and 10 on B-34. With the score tied, Team A’s field goal attempt lands short in the end zone untouched as time expires. Replays show that when the ball touched the ground there was 1 second remaining on the game clock.
RULING: Reviewable play, regarding whether the field goal attempt was no good and whether there should be time remaining on the game clock at the end of the play. B 1-10 on B-34, reset game clock to 0:01 and start on the snap (12-3-6-c).
Game clock at end of half – 10-second runoff:
Second and 10 on the B-30. With 15 seconds remaining in the second quarter, Team A is behind by three points and has one timeout remaining.
Receiver A80 catches a pass and runs to the B-23 where he is hit and loses the ball with 7 seconds left on the clock. B34 picks up the loose ball and returns it to the 50 as time expires. Replays show that A80’s left
knee was down before he lost control of the ball.
RULING: Reviewable play, regarding whether A80 fumbled or was down. Overturn to A 3-3
on B-23, reset game clock to 0:07 and a 10-second runoff is applied. Team A may elect to use its final timeout to avoid the runoff and the game clock will start on the snap (Rules 12-3-3-c and 12-3-6-b). If Team
A is out of timeouts the half is over. When an overturned ruling results in a running clock under one minute of either half, and there is no other reason the clock would have stopped (foul, injury, or helmet off), a
10-second runoff applies.
Game clock at end of game – 10-second runoff:
Second and 20 on the B-40. With 12 seconds remaining in the fourth quarter, Team A is behind by four points and has one timeout remaining. Receiver A80 catches a pass at the B28 and runs out of bounds at the B15 as time expires. Replays show that A80’s left knee was down when he caught the pass, and there were 5 seconds remaining on the game clock at that point.
RULING: Reviewable play, regarding whether A80
was down after he caught the pass. Overturn to A 3-8 on B-28, reset game clock to 0:05 a 10-second runoff is applied. Team A may elect to use its final timeout to avoid the runoff and the game clock will start on
the snap (Rules 12-3-3-c and 12-3-6-b). If Team A is out of timeouts the game is over. When an overturned ruling results in a running clock under one minute of either half, and there is no other reason the clock
would have stopped (foul, injury, or helmet off), a 10-second runoff applies.
10-second runoff – Foul during down:
A 3/G @ B-12 with 0:50 left in the fourth quarter. Team A trails by four points and has no timeouts remaining. Runner A22 is hit at the B-5 and loses the football. B56 recovers the ball and runs to the 50 and is downed
with 0:39 remaining. The officials rule fumble. Replays show A22’s right knee was down before the ball came loose with 0:45 remaining. (a) B96 is called for offside at the snap; or (b) B34 is called for a block below the waist during B56’s run.
RULING: Reviewable play, regarding whether A22 was down prior to losing the football. (a) A 3/G @ B-7,
reset clock to 0:45, no runoff as the foul would have stopped the clock. (b) A 1/G @ B-2.5, reset clock to 0:45 and run 10 seconds. If a live ball foul is administered as a dead ball foul as a result of a replay review the
10-second runoff rule applies.