Three Types of Media Codes Flashcards

1
Q

These codes show what is beneath the surface of what we see (objects, setting, body
language, clothing, color, etc.) or iconic symbols that are easily understood.

A

The Symbolic Codes

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2
Q

Symbolic codes include

A

setting, mise en scene, acting and color

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3
Q

the time and place of the narrative.

A

Setting

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4
Q

the stage setting, everything within the frame. In media terms it has become to mean the description of all the objects within a frame of the media product and how they have been arranged.

A

Mise en Scene

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5
Q

The actors portray characters in media products and contribute to character development, creating tension or advancing.

A

Acting.

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6
Q

has highly cultural and strong connotations.

A

Color

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7
Q

include sound, camera angles, types of shots and lightning. They may include, for example, ominous music to communicate danger in a feature film, or high-angle camera shots to create a feeling of power in a photograph.

A

Technical Codes

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8
Q

Technical codes in media may include

A

Facial expression, Movement and Body contact.

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9
Q

refers to how the camera is operated, positioned and moved for specific
effects. Camerawork includes: Positioning, Movement, Framing, Exposure, and Lens choice.

A

Camerawork

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10
Q

is the process of choosing, manipulating and arranging images and sound.

A

Editing

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11
Q

is the expressive or naturalistic use of sound.

A

is the expressive or naturalistic use of sound.

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12
Q

The three aspects of audio

A

Dialogue, Sound effects, and Music.

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13
Q

is the manipulation of natural or artificial light to selectively highlight specific elements of the scene.

A

Lighting

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14
Q

also known as cut lines, are a few lines of text used to explain or elaborate on published photographs.

A

Photo caption

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15
Q

is a sequence of drawings arranged in interrelated panels to display brief humor or form a narrative, often serialized, with text in balloons and captions.

A

Comic Strips

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16
Q

is the art and science of placing subjects in your shots.
Camera shots are all about composition. Rather than pointing the camera at the subject, you need to compose an image.

A

Camera Shot Framing

17
Q

Types of Camera Shot Framing

A

Single Shot, Two Shot, Three Shot, Over-the Shoulder Shot, Point-of-View Shot (POV)

18
Q

–What you shot captures one subject it’s known as a single shot. This can be set
and framed in any shot size you like, just as long as there is only one character featured
within the frame.

A

Single Shot

19
Q

is camera shot with two characters featured in the frame. Two shots are often
really useful for allowing performances to play out in a single take, which can be
especially useful for comedy.

20
Q

A three-shot features three characters in the frame. Three shots are really important in adventure films, or really any film that has a group of characters, because it is an enormous time drain to shoot 3 single just to show every character, not to mention
jarring.

A

Three Shot

21
Q

shows your subject from behind the shoulder of another character.

A

Over-the Shoulder Shot (OTS)

22
Q

camera shot that shows the viewer exactly what the character sees. This transports the audience into the character.

A

Point-of-View Shot (POV)

23
Q

is the term used to describe the size of the area in your image where objects appear acceptably sharp.

A

Depth of Field (DOF)

24
Q

it is use of language style and textual layout (headlines, captions, speech bubbles, language style, etc.)

A

Written Codes

25
are accepted ways of using media codes.
Conventions
26
are the certain ways we expect types of media codes to be arranged.
Form conventions
27
are common narrative structures and understandings that are common in story telling media products.
Story conventions
28
point to the common use of images, characters, settings or themes in a particular type of medium.
Genre conventions