Three Types of Media Codes Flashcards

1
Q

These codes show what is beneath the surface of what we see (objects, setting, body
language, clothing, color, etc.) or iconic symbols that are easily understood.

A

The Symbolic Codes

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2
Q

Symbolic codes include

A

setting, mise en scene, acting and color

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3
Q

the time and place of the narrative.

A

Setting

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4
Q

the stage setting, everything within the frame. In media terms it has become to mean the description of all the objects within a frame of the media product and how they have been arranged.

A

Mise en Scene

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5
Q

The actors portray characters in media products and contribute to character development, creating tension or advancing.

A

Acting.

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6
Q

has highly cultural and strong connotations.

A

Color

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7
Q

include sound, camera angles, types of shots and lightning. They may include, for example, ominous music to communicate danger in a feature film, or high-angle camera shots to create a feeling of power in a photograph.

A

Technical Codes

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8
Q

Technical codes in media may include

A

Facial expression, Movement and Body contact.

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9
Q

refers to how the camera is operated, positioned and moved for specific
effects. Camerawork includes: Positioning, Movement, Framing, Exposure, and Lens choice.

A

Camerawork

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10
Q

is the process of choosing, manipulating and arranging images and sound.

A

Editing

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11
Q

is the expressive or naturalistic use of sound.

A

is the expressive or naturalistic use of sound.

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12
Q

The three aspects of audio

A

Dialogue, Sound effects, and Music.

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13
Q

is the manipulation of natural or artificial light to selectively highlight specific elements of the scene.

A

Lighting

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14
Q

also known as cut lines, are a few lines of text used to explain or elaborate on published photographs.

A

Photo caption

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15
Q

is a sequence of drawings arranged in interrelated panels to display brief humor or form a narrative, often serialized, with text in balloons and captions.

A

Comic Strips

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16
Q

is the art and science of placing subjects in your shots.
Camera shots are all about composition. Rather than pointing the camera at the subject, you need to compose an image.

A

Camera Shot Framing

17
Q

Types of Camera Shot Framing

A

Single Shot, Two Shot, Three Shot, Over-the Shoulder Shot, Point-of-View Shot (POV)

18
Q

–What you shot captures one subject it’s known as a single shot. This can be set
and framed in any shot size you like, just as long as there is only one character featured
within the frame.

A

Single Shot

19
Q

is camera shot with two characters featured in the frame. Two shots are often
really useful for allowing performances to play out in a single take, which can be
especially useful for comedy.

A

Two Shot

20
Q

A three-shot features three characters in the frame. Three shots are really important in adventure films, or really any film that has a group of characters, because it is an enormous time drain to shoot 3 single just to show every character, not to mention
jarring.

A

Three Shot

21
Q

shows your subject from behind the shoulder of another character.

A

Over-the Shoulder Shot (OTS)

22
Q

camera shot that shows the viewer exactly what the character sees. This transports the audience into the character.

A

Point-of-View Shot (POV)

23
Q

is the term used to describe the size of the area in your image where objects appear acceptably sharp.

A

Depth of Field (DOF)

24
Q

it is use of language style and textual layout (headlines, captions, speech bubbles, language style, etc.)

A

Written Codes

25
Q

are accepted ways of using media codes.

A

Conventions

26
Q

are the certain ways we expect types of media codes to be
arranged.

A

Form conventions

27
Q

are common narrative structures and understandings that are common in story telling media products.

A

Story conventions

28
Q

point to the common use of images, characters, settings or
themes in a particular type of medium.

A

Genre conventions