Third section Flashcards
Things that can affect performance
Physical fatigue, arousal, and motivation
What does cerebellum damage cause
decreased learning
Supramarginal gyrus
forearm/hand , encoding of movement errors, involved in proprioception for action and visual motor transformations
Superior parietal lobule
encoding of reaching errors between proprioception and vision
posterior frontal cortex
working memory and aiming strategies
The posterior lobe of the cerebellum
involved in learning from movement errors and adapting the body to the environment
Blocked Practice
improves performance during practice
Random practice
improves how much learning we retain
Varied VS constant practice
Constant - One skill at a time
Variable - One random sequence repeated
Constant is good for special skills (like free throw shooting)
Varied aids in retention, may decrease short term performance
Augmented feedback
Feedback from an external source (video, instructor, coach etc)
Knowledge of results
Goal outcome-focused
Often redundant
Provided as a score
used in lab research
knowledge of performance
Movement pattern-focused
distinct from inherent feedback
Kinematic information
often provided in everyday activities
Tapered feedback
Lots of feedback in early learning, progressively withdraw feedback as the learner becomes skilled
Instant feedback vs Delayed feedback
Delayed feedback results in better retention, as there is less depenancy
Terminal, Concurrent, and guidance
Terminal (no instant feedback, no guidance) leads to best performance despite worst practice.