Thinking ch. 9 Flashcards

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1
Q

Propositional Thought

A

Expresses a proposition statement of facts

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2
Q

Imaginable thought

A

Consists of images we see, hear, or feel

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3
Q

Motoring thought

A

Relates to mental representations of motor movements

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4
Q

Concept

A

Mental category that groups objects, relations etc having common properties

Basic unit of semantic memory
• We form some concepts by definition
• We organize concepts into category hierarchies (Collins & Quillian, )

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5
Q

Prototype

A

An especially representative example of a concept

The “best” example of a category
• Most elementary method of forming concepts
• Example: who is more representative of “bachelor” (even though they all fit the category;
A. Justin beiber
B. Pope
C. Ryan gosling

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6
Q

Deductive reasoning

A

The Role of Top-Down Processing
• Deductive Reasoning = Make a conclusion about a specific case from general principles

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7
Q

Inductive reasoning

A

• The Role of Bottom-Up Processing
• Inductive Reasoning = Develop a general principle from specific facts

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8
Q

Stumbling blocks in reasoning

A

Distraction by irrelevant information
• Failure to focus on relevant information
• Belief bias
• Abandon logical rules in favour of personal beliefs
• Confuse factual correctness with logical correctness
• Emotions and framing
• Refers to the idea that the same information, problem, or options can be structured and presented in different ways

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9
Q

Fallacies in use of language

A

Fallacy = a plausible argument that rests on invalid or false
inferences.
1. Dualism (black-and-white thinking)
• “If you know about BMW, you either own one or you want one.”
2. Circularity
• “I asked my doctor why my mouth was so dry, and he told me that it was because my saliva glands are not producing enough saliva.”

  • **3. Appeal to ignorance ***
    • “He is an innocent man. He was tried before a jury of his peers and the prosecution was unable to prove him guilty.”
    4. Slippery slope fallacy (domino theory)
    • “If you don’t pick up your clothes before you go to bed at night,
    pretty soon you’ll be knee deep in dirty clothes.”
    5. Irrelevant reason
    • “TV can’t be harmful for children because it occupies their attention for hours and keeps them off the streets.”
    6. Hasty generalization fallacy
    • “I don’t see how he can get elected. No one I know is going to vote for him.”
    7. Questionable-analogy fallacy
    • “If socialized medicine will result in better and lower-cost health care, shouldn’t the same logic be applied to automobiles? Wouldn’t nationalization of the auto industry produce better and lower-cost cars? And if we nationalize auto mechanics, wouldn’t we get better and less expensive repairs?”
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10
Q

Steps in problem solving

A

Step 1- Framing
• Mentally represent a problem
• Decision making can be influenced by how a problem is framed (=worded/understood).
Step 2- Generating and Evaluating Solutions
• Which solution is supported by observable evidence? • Confirmation Bias
• Tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence
Step 3- Making Decisions • Algorithms
• explicit; conscious
• “trial and error” exhaustively; step-by-step procedures that guarantee a solution.
• Heuristic (Intuition)
• Effortless; automatic
• “mental short cuts”; a simple but efficient thinking strategy that often allows us to make quick judgments

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11
Q

Fixation

A

• The inability to see a problem from a fresh perspective
1. Mental Set
• Tendency to stick to a particular solution, often a solution that has been successful in the past
• Pros: facilitate the solution of similar problems
Functional Fixedness
• Tendency to think of only the familiar functions for objects, without imagining alternative uses
• Pros: knowing what is the optimal tool for solving a certain problem

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12
Q

Intuitions 3 deadly sins

A

Representativeness Heuristic
• Judgments made based on how well something fits prototype for particular concept
• Pros: can quickly determine class membership based on prototypes
• Cons: mistakable; may ignore critical features

Availability Heuristic
• Judgments & decisions are based on availability of information in memory
• Cons: just because information is in the ‘forefront’ of our memories does not mean it frequently happens

Overconfidence
• Tendency to overestimate the accuracy of our knowledge and judgments
• Reasons: confirmation bias; illusion of knowing

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13
Q

Intuition powers (creativity)

A

Creativity
• Produce something new & valuable
• Divergent thinking
• Generation of novel ideas
• Incubation
• Creative solutions pop into mind after a break

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14
Q

Role of problem solving schemas

A

Step-by-step scripts for selecting information
• Developed with experience
• Experts = large # of schemas to guide problem solving in their field; better than novices at applying schemas

Help solve specialized classes of problems
• Novices rely on general problem-solving methods

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15
Q

Metacogniton

A

Recognizing what you do and don’t know
• Applications:
• People w/ high self-efficacy more likely to take challenges
-self reflection

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16
Q

Two kinds of decision makers

A

When we have more choices than we can possibly consider:
• Maximizers = attempt to evaluate every option for every choice until they find the perfect fit
• Satisficers = seek to make decisions that are “good enough

17
Q

Paradox of choice

A

Paradox of choice: More choices lead to less satisfaction

18
Q

Implicit learning

A

Learning without realizing you’re learning
Unconscious learning
“Learning our native language”