theories Flashcards

1
Q

Hypodermic syringe theory

A

Information from the text are injected into the audience by the syringe . It suggests the audience are passive and believes anything

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2
Q

Two step flow

A

Opinion leaders get info from the media source
Opinion leaders then pass info along with their interpretation to others ( personal influence )
It suggests that info is filtered through opinion leaders

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3
Q

Uses and gratifications

A

It suggests that people use the media to fulfil specific gratifications
Eg -
Diversion - entertainment
Surveillance - to get information
Socialisation - personal relationships,a topic of conversation
Personal identity - self understanding - relating other people to yourself

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4
Q

Maslows hierarchy of needs

A

At the bottom -
Physiological- basic needs
Safety - secure home , safe environment , resources
Belongingness - love , friendship
Esteem - self esteem , respect , intimacy
Self actualisation - morality , luxury goods

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5
Q

Cultivation theory

A

Proposed by George Gerbner
The theory argues that the media generally presents an image of the world that does not reflect reality
According to the theory , people who watch to frequently are more likely to be influenced by the media

The exposure to to overtime will shape viewers perceptions of reality

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6
Q

Inoculation theory

A

The theory of a media audiences reactions grow weaker according to the level of exposure to something

The more you see something the less it effects you

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7
Q

Narrative theory - todorov

A

It states that most plots follow the same pattern

  1. A state of equilibrium - everything is stable
  2. Disruption of equilibrium (disequilibrium) - a problem will disrupt the happiness
  3. Recognition/ realisation
  4. Restored order - character attempts to repair the damage and restore the problem
  5. New equilibrium - problem is resolved - normality can resume again
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8
Q

Narrative theory - Vladimir prop

A

Character theory - 8 character types
The hero
The villain
The princess
The dispatcher - sends the hero on the task
The donor- gives something to the hero that will help them
The helper- helps the hero in restoring the resolution
The father
The false hero

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9
Q

Claude Levi Strauss

A
Binary opposites - he found out that narratives are arranged around conflict of opposites .
Eg 
Good vs bad 
Peace vs war
Young vs old
Boy vs girl
Day vs night
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10
Q

Roland Barthes

A

Enigma codes

Texts may be open ( unraveled in a lot of different ways) or closed ( only one obvious answer)

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11
Q

Hermeneutic / enigma code

A

Refers to mystery , clues are dropped but no clear answer

Enigma codes make the audience want to know more

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12
Q

Proairetic / action code

A

Adds suspense and contains sequential elements of action

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13
Q

Symbolic code

A

Shows contrast , creates greater meaning , tension , drama and character development

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14
Q

Semantic code

A

Refers to additional meaning

It has a connotative function , has an extra meaning in addition to its literal meaning .

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15
Q

Referential code

A

Refers to external body of knowledge such as scientific , historical and cultural knowledge .

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16
Q

Connotation

A

Your own personal thoughts , what you think or believe about a symbol. It can have different meanings in different cultures

17
Q

Denotation

A

The literal meaning - dictionary definition

18
Q

Audience profiling - mass audience/ low brow

A

Very large group , those who consume mainstream or popular texts
Normal / conventional things to do

19
Q

Niche audience -high brow

A

Small , specific group
Unique interest
Rare , not popular activities , different to everyone else

20
Q

Demographics

A
What you usually can't change 
Age 
Gender
Race 
Disabilities
21
Q

Psychographics

A
What you can control
Attitudes 
Interests
Lifestyle 
Habits
Religion
Education 
Style
22
Q

aberrant reading

A

interpretation of a text in a manner different from the way its author intended it to be decoded

23
Q

antagonist

A

the opposition to a hero- usually a character- villain .

this is the force that disrupts the equilibrium

24
Q

binary opposition

A

construction of a text around opposing values- good vs evil, young vs old , women vs men

25
Q

connotation

A

meaning created through association

26
Q

demographics

A

audiences categorised by specific features - e.g. working class females or 5-7 year old american children

27
Q

denotation

A

the simplest way to create meaning

28
Q

equilibrium

A

stability within a story

29
Q

gatekeeper

A

anyone within an organisation who decides what items will be published

30
Q

hegemony

A

the practice among powerful groups of dominating the media

31
Q

intertextuality

A

the way multiple texts drawn upon one another to create meaning

32
Q

moral panic

A

a lot of fuss about something that the media creators don’t like

33
Q

narrative

A

a story

34
Q

point of view shot

A

a shot that shows the audience the scene from the perspective of a character

35
Q

preferred reading

A

the way in which the creator of a text intends it to be read

36
Q

propaganda

A

a text that aims to alter the ideology of an audience

37
Q

protagonist

A

main character

38
Q

stereotype

A

a prejudicial assumption about what type /group/place will resemble