The Road Flashcards
“can you do it? when the time comes?”
can he leave the kid
can he let the kid shoot himself. if the gun doesn’t fire can he smash his head.
what does the coast represent?
goals the end
how are good and bad people distinguished from one another?
good people live in the shadows and fear others
bad people prance around with power at the finger tips lots of energy
carrying the fire
they are carrying the good across the land
is the boy compassionate or naive
naive because he just doesnt want to hurt anyone and wants to help but he cant help if he wants to survive
“are we still the good guys?”
child doesn’t understand that sometimes the good guys have to kill the bad guys to survive but it doesn’t make them the bad guys
why are happy dreams bad
its means their head isn’t in the game and that they are not prepared for death
monomyth
heros journey
step one of monomyth
ordinary world
hero goes from the world he lived
step 2 monomyth
call to adventure
hero faces problem or challenge
step 3 monomyth
refusal to the call
hero is afraid to make radical change
step 4 monomyth
meeting with the mentor
step 5 monomyth
crossing the threshold
hero accepts call to adventure
enters special world
crosses point of no return
step 6 monomyth
test, allies, and enemies
heros resolve is tested and he meets friends and foes along the way
step 7 monomyth
approach the inmost cave(belly of the whale)
hero adjusts to special world and goes onto seeks its heart
step 8 monomyth
the ordeal
critical moment where hero may face death, or directly confront deepest fears
step 9 monyth
the reward
hero seized a treasure(weapons power)
step 10 monomyth
the road back
hero is forced to finish what has been started
step 11 monomyth
resurrection
climax last dangerous encounter with death. hero is tested on what he learned during his journey
step 12 monomyth
return with the elixir
hero goes back to ordinary world and brings his treasures with him