test 2 content Flashcards

1
Q

S-R learning

A

learning the association between CS and UR (tone and salivating)

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2
Q

S-S learning

A

learning the association between the CS and US (tone and food)

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3
Q

stimulus substitution theory

A

an incorrect theory in which the conditioned stimulus (tone) takes the place of the unconditioned stimulus (food); like the salivation is caused by tone and no longer food except food does in fact still cause salivation

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4
Q

preparatory response theory

A

the correct theory in which the conditioned response of salivating at the tone prepares the organism to receive and digest the food

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5
Q

preparatory response theory and drug overdose

A

your body comes to know the situation in which you do drugs such that right before you do the drug your body brings you “down” a bit in preparation for the “high”; the CR of “coming down” counters the UR of being high and this explains how tolerance develops– overdose may occur in new environments because typical CR is gone

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6
Q

Rescorla-Wagner formula

A

model of learning through classical conditioning, amount of learning during any one trial depends on how surprising the US (food) is
ΔV = K (L-Vsum)

amount learned is equal to rate of learning or salience times the net amount learned already which is calculated by subtracting the current strength of association from the max possible amount that can be learned

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7
Q

pre-exposure effect

A

occurs when an organism has previous experience with a stimulus before conditioning begins; the R-W formula does not account for this because it assumes you begin with a zero exposure value

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8
Q

operant conditioning

A

learning the association between a response [behavior] and the outcome

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9
Q

positive reinforcement

A

adding something to strengthen response to behavior (ex: giving a cookie for good grades)

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10
Q

negative reinforcement

A

taking something away to strengthen response or behavior (ex: removing your smell by showering makes you more likely to shower in the future)

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11
Q

positive punishment

A

adding something in order to diminish behavior (ex: making a kid wear a dress code violation shirt to make sure it doesn’t happen again

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12
Q

negative punishment

A

taking something away to diminish a behavior or response (ex: no tv for a week because you said a bad word)

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13
Q

continuous reinforcement

A

reinforce at every instance of a behavior

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14
Q

partial reinforcement

A

reinforce only some instances of a behavior, not all

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15
Q

fixed ratio

A

reinforcing exactly every x responses or instances (ex: dog gets treat every other time he sits when he is told)

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16
Q

fixed interval

A

reinforcing exactly every five minutes (ex: getting paid every two weeks)

17
Q

variable ratio

A

reinforcing, on average, every x number of instances (ex: winning lottery tickets)

18
Q

variable interval

A

reinforcing, on average, every x days/hours/etc (ex: checking facebook for updates and there’s an update on average every five minutes)

19
Q

partial reinforcement extinction effect

A

learned responses acquired under partial reinforcement take longer to extinguish than responses learned under continuous responses once you stop reinforcing behavior

20
Q

shaping procedure

A

create new behavior by rewarding successive approximations of the desired behavior; this is how we can get seals to do tricks with balls even though it’s totally foreign