Technology, Innovation and Systems of Production Flashcards

1
Q

Important Data

A
  1. Kuznets (1967): Total Factor Productivity aka technical change/progress
  2. Schumpeter (1942): creative destruction
  3. Solow (1956): Solow Growth Model
  4. Romer (1986): Endogenous growth theory
  5. Crafts (2004): Steam as GPT
  6. Bonciu (2017): Ford’s assembly line impact on economy
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2
Q

//What is technology?

A

The invention of a product or discovery of organising and managing endogenous processes intended to improve lives

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3
Q

//Examples of technology

A

Inventions: Gadgets, automotive, smartphones, hardware and software
Systems: Ford’s assembly line, paint pressing machine

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4
Q

How does economic theory perceive technology?

A

(1) An empirically immeasurable ‘black box’ that cannot be explained in terms of technological change, but is the key variable in the economic growth process
(2) As a factor of productivity growth that goes through exogenous improvements, affecting income per capita growth in the long-term
(3) recognised as a critical driver of economic growth and development that lead to cost savings and innovation of new products and industries

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5
Q

What role does technology play in economic growth?

A
  1. Shapes the trajectories of economies
  2. Kuznets (1967): technical progress innovates industries & products created and allows greater output (quality/quantity) using the same input
  3. Schumpeter (1942): innovation disrupts established industries because it creates entirely new products and industries
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6
Q

//Schumpeter (1942) Creative destruction theory

A

Technology being a destructive force that destroys obsolete industries (with unskilled labour) to make room for innovation, enhancement and improvement of new and/or previously existing products (replace with either high tech machines or professionals)

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7
Q

//Examples of industries that died due to innovation in technology

A

From floppy disks to USBs for data storage,
from film cameras to digital cameras for photography,
from having to do forms in person to filling out forms online for documents,
from horses to cars for transportation,
from petrol cars to electric cars

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8
Q

//Solow’s Growth Model

A

Y = A x K^α x L^β
Where
Y: output
K, L: capital and labour input (production function line)
α β: shares of the contribution of K and L respectively
A: total factor productivity (TFP)
The production function exhibits constant returns to scale but diminishing returns to capital per worker
TFP: reflects changes in productivity, is calculated as a residual.

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9
Q

Paul Romer’s Endogenous growth theory

A

Romer (1986):
Where economic growth is generated directly from its internal processes, through:
1. human capital (improving education quality),
2. innovation (trial and error, tinkering) and
3. knowledge which reduces diminishing returns on capital investment

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10
Q

What are General Purpose Technologies (GPTs)?

A

Technologies (product, process or organisational system) that are
1) Prevalent,
2) Have many complements (GPT applied to other technologies improves them as well)
3) Has wide-ranging productivity effects (i.e. any technology that has a general purpose)

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11
Q

//What are the criterias to be considered a GPT?

A
  1. A single, recognisable generic technology
  2. Initially there’s scope for potential improvement but becomes widely adopted in the economy over time
  3. Acts as the foundation to products
  4. Creates a lot of spillover effects (when an event in a country affects the economy of another country)
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12
Q

//Examples of GPTs

A
  1. Steam engine initially made for pumping water from mines, further down the line it was used for railways and ships
  2. Introduction of information and communications technology (ICT) through computer which was very expensive to purchase back then
  3. Transistor for assembly line which eventually was used for engine, rod and shaft
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13
Q

//GPT process

A
  1. Technology invented, but may have to be embodied in other machines first before the realisation of GPT’s potential
  2. May require implementation of new working practices in an inudustry for widespread adoption
  3. Once the processes have been unfolded, economic productivity will rise
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14
Q

How has steam shaped economic development?

A

Crafts (2004):
-using the Solow residual (TFP), steam contributed little growth before 1830 (competing with water as power source) despite being patented in 1769
-steam potential realised in 1850 due to high-pressure steam (lower coal consumption) -> applied for mining, textiles and transportation
-table 3 by 1870, overtook water by 88.84% (2.06m steam vs 230k water used)
-table 8: steam’s total contribution via stationary steam engines, railways and steamships to British labour productivity growth peaked at 1850-70 at 0.41% per year and was overall felt more in 2nd half of 19th century rather than 1st half
-table 1: TFP growth in Britain in 1780-1830 averaged 0.3% per year, explained by latency of realising steam’s potential as GPT

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15
Q

How has Ford’s assembly line shaped economic development?

A

Bonciu (2017):
Corporations in US adopting Ford’s assembly line (continous-flow system where interchangeable parts go to the worker) benefitted by:
-lowering costs of output
-enhancing quality of output
-ultimately generating higher profit and increased wages for company’s workers
Technology manufacturing
-created shift work (workers are allocated in certain timings) -> longer hours but higher wages -> higher consumption levels and demand for goods
-decreased physical labour
-dramatically increasing output productivity per worker

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16
Q

//Why did it take steam a long time to catch on?

A

(1) the initial technology was poor as the earliest engines were inefficient and unpowerful
(2) it was initially costly to purchase and maintain, limiting its diffusion

17
Q

//ICT & development

A

Information & communications technology
An example of a general purpose technology
1. Babbage Difference engine (1822): earliest computer that can process huge bulk of data fast and calculate numbers
2. Colossus
3. ENIAC
4. PCs (1970s): most successful one being Apple II

18
Q

//Similarities in the trajectory of development between steam and ICT?

A
  1. Long latency between invention and adoption due to factors such as initial high price of the technology and inefficiency of the tech itself
  2. Long latency before productivity effects were noticeable in the economy, but ultimately impacted productivity
19
Q

//Differences in the trajectory of development between steam and ICT?

A

Cost of computing fell swifter than cost of steam because
1. ICT was easier to improve because of only having to focus on hardware and/or software rather than machinery
2. Possiblity of humans getting better at improving new technology
3. Free trade that was allowed during ICT’s period where no tariffs nor barriers restricted trading between nations and provided a larger market for trading goods & services
ICT had a bigger impact on American productivity than steam had on UK productivity in 150 years because
1. ICT is a more general GPT (can be applicable to phones, computers, systems, even QR code), whereas steam was constrained to mining, railway and ship industries
2. Possiblity of economies becoming better at exploiting GPTs during ICT’s period

20
Q

Why is the importance of GPTs (or tech that eventually become GPTs) not apparent when they are first invented?

A

Potential of GPT takes time to be realised because:
-initially expensive to purchase and/or maintain
-as a first generation will have issues that need to be improved (e.g. amount of energy consumed)
-it needs to be applied into complementary technologies before its true potential is realised (e.g. steam engine initially pumped water out of mines, but after efficiency improvement and application to machine-making and transportation, only then was its contribution to growth realised)

21
Q

Why are GPTs important for understanding historical economic growth?

A

Because GPTs are the
1. foundation to innovative technological products that increases productivity in many aspects of life as well as its
2. ability to alter economic and social structures by integrating markets further (bc other countries want to adopt same tech into their own economy) and eventually shaping globalisation (trade and exchange of ideas)

22
Q

What may determine the success and failure of technology transfers?

A
  1. Infrastructure (capability to hone tech)
  2. Technological literacy/awareness (issue of skepticism in tech’s reliability + learning curve)
  3. Funds needed & availability
  4. Opportunity cost of substituting previous tech with new tech
  5. Time taken to realise technology’s potential
23
Q

What are the changes in the systems of production from the First Industrial Revolution until today?

A

First Industrial Revolution: steam engine
Second Industrial Revolution: the assembly line
Third Industrial Revolution: Information and Communications Technology (ICT)
Fourth Industrial Revolution: mass production & flexible manufacturing