Techniques Flashcards
Allegory
A story or narrative with two meanings
Allusion
A subtle or passing reference to an event, person, place, other text, etc. that is intended to be noticed by readers
Ambiguity
When something is left to the reader’s imagination.
Antithesis
Using two sentences with contradictory or contrasting meanings close to one another, sometimes even in immediate succession.
Characterisation
The process by which characters are introduced, described and then fully formed through their choices, interactions
Dramatic Irony
Any situation wherein the audience is privy to some sort of information that the characters do not know, building audience tension, suspense, etc.
Contrast
Any situation wherein two different or opposing things are presented together in order to highlight their differences.
Euphemism
A mild or ‘proper’ expression used to replace one that is harsh, blunt or otherwise offensive in order to not cause trouble or appear vulgar.
Forshadowing
The act of hinting at or setting up a situation, event or action that will later be extremely important in the narrative but doesn’t seem important at the time.
Chekov’s gun
Form
The construction and structure of a text based on the text type, the context and the author’s personal stylistic choices.
Hyperbole
The purposeful over-exaggeration of a statement in order to create a more intense or over-the-top effect.
Imagery
Visual imagery engages the sense of sight. …
Gustatory imagery engages the sense of taste. …
Tactile imagery engages the sense of touch. …
Auditory imagery engages the sense of hearing. …
Olfactory imagery engages the sense of smell.
Intertextuality
This occurs when one text makes reference to another text, either obviously or in a more subtle way (e.g. allusions) in order to make a point or draw links between the two
Irony
A disconnect between what is said and what is meant, usually with the words said having a second insulting, humorous or satirical meaning.
Satire
expose and criticize foolishness and corruption of an individual or a society, by using humor, irony, exaggeration, or ridicule.