Teaching Clients Chapter 24 Flashcards
Identify at least three reasons why nurses have a responsibility to teach clients.
Answer:
Nurses have a responsibility to teach clients for the following reasons:
● To shorten client’s hospital stay or recuperation period
● As part of their professional role
● Because teaching is included in nurse practice acts
● To ensure that an informed decision can be made by the client
● To increase client compliance with therapies
● To help decrease the costs of healthcare
● To promote client self-care after being released from the hospital
● Because clients expect it
Define teaching.
Answer:
Teaching is an interactive process of instruction that is designed to meet learners’ educational needs. Teaching also involves creating and delivering a suitable learning environment and in a manner that allows the learner to learn.
Define learning.
Answer:
Learning is a change in behavior, knowledge, skills, or attitudes resulting from planned or spontaneously occurring situations, events, or exposures. Learning can be either goal oriented or conscious (intended and deliberate, involving motivation to learn) or subconscious (without active participation in the learning process). It can occur by rote learning, informal acquisition, formal instruction, and combined approaches.
What are the three domains of learning?
Answer:
The three domains of learning are affective, cognitive, and psychomotor.
What are strategies and tools to promote learning within Cognitive learning
Cognitive learning—Strategies and tools to support teaching cognitive-type content include lecture, reading materials, panel discussion, audiovisual materials, programmed instruction, computer-assisted instruction (CAI), and problem-based learning (e.g., case studies and care plans).
What are strategies and tools to promote learning within Psychomotor learning
Psychomotor learning—Strategies and tools used to teach psychomotor skills include demonstration and return demonstration, simulation models, audiovisual materials (e.g., videotapes), and printed materials (especially with photographs and illustrations).
What are strategies and tools to promote learning within Affective learning—
Strategies and tools for promoting affective learning include role-modeling, panel discussion, mentoring, one-to-one counseling and discussion, audiovisual materials (e.g., DVDs, streaming video, movies), and printed materials.
Give an example of the Affective learning domain
The following are examples of each learning domain. Answers, of course, may vary.
● Affective—appreciating the importance of following a prescribed diet
Give an example of the Cognitive learning domain
Answer:
The following are examples of each learning domain. Answers, of course, may vary.
Cognitive—memorizing the steps of a skill, such as taking a blood pressure
Give an example of the Psychomotor learning domain
Answer:
The following are examples of each learning domain. Answers, of course, may vary.
Psychomotor—learning to perform a skill, such as taking a blood pressure
List the factors that affect the learning process.
Motivation Readiness Physical Condition Emotions Timing Active Involvement Feedback Repetition Environment Scheduling the session Amount and complexity of the content Communication Special Population Developmental Stage Cultural Factors Health Literacy
Define Motivation
Motivation is desire from within that is linked to behavior. Motivation may be based on physical needs, emotion, social needs, the need for task mastery, and health beliefs.
Define Readiness
Readiness is the demonstration of behaviors that indicate that the learner is motivated and able to learn at a specific time and conducive situation or environment.
Define Physical Condition
Physical condition includes pain, strength, coordination, energy, senses, mobility; it is one aspect of readiness.
Define Emotions
Emotions are feelings, such as anxiety, stress, emotional pain, or happiness. Emotions are another aspect of readiness.
Define Timing
Timing means either the time at which the material is presented in relation to the client’s readiness or how soon the person has an opportunity to use the information after it is presented.
Define Active involvement
Active involvement refers to how actively engaged the learner is in the goal planning and acquiring new knowledge, skill, or attitudes, as opposed to just listening passively. Active learning involves participation in the learning process.
Define Feedback
Feedback is evaluative information to the learner about the learner’s performance.
Define Repetition
Repetition means to go over the information more than once. It includes practice.
Define Environment
Environment includes both the setting in which the teaching takes place and the relationship among the learner(s), the conditions, and the instructors’ or mentors’ teaching strategies.
What is Scheduling the session when talking about the learning process
Scheduling the session involves planning undistracted time to allow for adequate assessment and understanding of the client.
Define Amount and complexity of content as it pertains to the learning process
Amount and complexity of content implies that the more complex or detailed the content, the more difficult it is to learn and retain. However, when a learner is highly motivated or the material is perceived as relevant, learning information is easier.
Define Communication
Communication is the giving and receiving of information. It is central to the teaching–learning process. Teachers and learners communicate information, perceptions, and feelings to each other. It can be verbal or nonverbal.
Define “Special population” pertaining to the learning process
Special population refers to clients with conditions that might interfere with learning (e.g., those with learning disabilities, attention-deficit disorder, mental illness, communication disorders, or brain injury).