Symbols and The Visual Variables Flashcards
3 dimensions
0-dimensional = points 1-dimensional = lines 2-dimensional = areas
Graphic variables
- form = variation on external shape, orientation and internal structure
- dimension = variation in size
- colour = hue (wavelength), lightness, saturation
- pattern = visual repetition of pattern elements
- texture = course to fine
Colour
Formed by either:
- light generated by something
- light reflected from a surface
Wavelength determines what colour we see
Colour attributes
- hue: depends on wavelength
- lightness (value):total amount of light reflected
- saturation (chroma): purity of light reflected. Varies from grey to pure colour
Subtractive primaries
Most commonly thought of - paints and inks - cyan, magenta and yellow. When light hits the surface some of it is absorbed others reflected = subtracting some of the wavelength. Black essentially reflects no light. Too many colours = more wave length absorbed
These colours are easier to see because they we used when young
Additive colours
Light generated - adding wavelengths. This will ultimately result in white. E.g light computer displays. Red, green and blue. Difficult colour space to use in a practical sense
Colour in printing
Mix ink until colours were achieved. This was expensive as this needed a printing plate for each colour - used up until the 1960s.
Subtracting primaries are now used as it can print different densities of ink of areas to create tints. Produced by fine dots or line patterns. Gives variation in light
Printing on white paper ink an produce more colours with different tints.
Process colour
Based on subtractive primary colours CMY. Combination of all inks give dark brown. Therefore there is a black ink (K) for a true black. This is known as a process colour or CYMK.
The dominant process since 1990s. Most printing uses process colours. On screen colours are formed differently
Graphic semiology
Study of graphic sign systems. There isn’t one unifying theory. Different authors describe different sets of graphic variables.
Bertin
One of the first person to describe graphic variables. He described 7:
- form/shape
- orientation
- couleur - colour hue
- grain like texture
- valueur - colour lightness
- Taille - size
- position
Position has be been argued to not be a cartographic variable as you cannot alter a map to make it a better balance
Bertin’s perception of image. 4 ways:
Associative = uniformity
Selective = separate the field
Ordered = natural hierarchy
Quantitative
DiBase and MacEachren 1991 & 94
- colour value (lightness)
- colour saturation
- arrangement
- focus
Saturation was not widely used until now as it was used to represent value of data I.e. Choropleth maps
Representing qualitative data
Change of form. Structure or pattern
Change of hue
Change of orientation
Representing rank or ordering
Variation in dimension or lightness
Size doesn’t relate to value
Representing quantitative data
Change in dimension
Change in lightness