Symbols and The Visual Variables Flashcards

1
Q

3 dimensions

A
0-dimensional = points
1-dimensional = lines
2-dimensional = areas
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2
Q

Graphic variables

A
  • form = variation on external shape, orientation and internal structure
  • dimension = variation in size
  • colour = hue (wavelength), lightness, saturation
  • pattern = visual repetition of pattern elements
  • texture = course to fine
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3
Q

Colour

A

Formed by either:

  • light generated by something
  • light reflected from a surface

Wavelength determines what colour we see

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4
Q

Colour attributes

A
  • hue: depends on wavelength
  • lightness (value):total amount of light reflected
  • saturation (chroma): purity of light reflected. Varies from grey to pure colour
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5
Q

Subtractive primaries

A

Most commonly thought of - paints and inks - cyan, magenta and yellow. When light hits the surface some of it is absorbed others reflected = subtracting some of the wavelength. Black essentially reflects no light. Too many colours = more wave length absorbed

These colours are easier to see because they we used when young

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6
Q

Additive colours

A

Light generated - adding wavelengths. This will ultimately result in white. E.g light computer displays. Red, green and blue. Difficult colour space to use in a practical sense

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7
Q

Colour in printing

A

Mix ink until colours were achieved. This was expensive as this needed a printing plate for each colour - used up until the 1960s.

Subtracting primaries are now used as it can print different densities of ink of areas to create tints. Produced by fine dots or line patterns. Gives variation in light

Printing on white paper ink an produce more colours with different tints.

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8
Q

Process colour

A

Based on subtractive primary colours CMY. Combination of all inks give dark brown. Therefore there is a black ink (K) for a true black. This is known as a process colour or CYMK.

The dominant process since 1990s. Most printing uses process colours. On screen colours are formed differently

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9
Q

Graphic semiology

A

Study of graphic sign systems. There isn’t one unifying theory. Different authors describe different sets of graphic variables.

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10
Q

Bertin

A

One of the first person to describe graphic variables. He described 7:

  • form/shape
  • orientation
  • couleur - colour hue
  • grain like texture
  • valueur - colour lightness
  • Taille - size
  • position

Position has be been argued to not be a cartographic variable as you cannot alter a map to make it a better balance

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11
Q

Bertin’s perception of image. 4 ways:

A

Associative = uniformity
Selective = separate the field
Ordered = natural hierarchy
Quantitative

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12
Q

DiBase and MacEachren 1991 & 94

A
  • colour value (lightness)
  • colour saturation
  • arrangement
  • focus

Saturation was not widely used until now as it was used to represent value of data I.e. Choropleth maps

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13
Q

Representing qualitative data

A

Change of form. Structure or pattern

Change of hue

Change of orientation

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14
Q

Representing rank or ordering

A

Variation in dimension or lightness

Size doesn’t relate to value

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15
Q

Representing quantitative data

A

Change in dimension

Change in lightness

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16
Q

Relationship to symbol

A
  • abstract/geometric - no relationship
  • concept related - linked to idea of feature (cup)
  • image related - picture of object (tree)
17
Q

Control of contrast

A

Similar things should appear similarly ins more different in attributes should be shown with greater difference

18
Q

What does the graphic represent

A

Make it easier for the reader (pictographic symbols and colour associations)

‘Conventional’ symbols - use familiar to them

Standard symbol - some subject have well established standards