summative quiz MiL Flashcards
It is a legal word used to express the ownership rights that authors and artists have to their creative works.
Copyright
Copyright infringement occurs when someone uses, distributes, or reproduces a copyrighted work without permission from the copyright owner, violating their exclusive rights.
Copyright Infringement
“Intellectual Property Code of the Philippines,” is the law that governs intellectual property rights in the Philippines.
It was enacted to protect and enforce the rights of creators, authors, and inventors by establishing guidelines for copyrights, trademarks, patents, and other forms of intellectual property.
RA 8293
Fair use is a legal doctrine that allows limited use of copyrighted material without the owner’s permission for purposes such as criticism, comment, news reporting, teaching, scholarship, or research.
Fair Use
is the act of using someone else’s work, ideas, or words without proper acknowledgment, presenting them as your own.
Plagiarism
Internet + Etiquette= Netiquette
Netiquette refers to the set of rules and guidelines for courteous and respectful communication and behavior online.
Netiquette
Two Types of plagiarism
Sources not cited,
Sources are cited but still plagiarized
Seven types of Netiquette
Be respectful and polite,
Avoid too much use of emoji,
Avoid typing in all caps,
Use proper grammar and spelling,
Respect people’s privacy,
Be responsible for your privacy,
Stay on topic and contribute meaningfully
is legislation that aims to protect individuals’ personal information in the Philippines. Enacted in 2012, it establishes guidelines for the collection, storage, and processing of personal data, ensuring transparency, accountability, and the rights of data subjects.
Data Privacy Act
Respect people’s privacy
Be responsible for your privacy
Netiquette: Data Privacy Act of 2012
Don’t do unto others what you don’t want done unto you.”
Netiquette: The GOLDEN Rule
Digital divide refers to the gap between individuals, communities, or countries that have access to modern information and communication technologies and those that do not, often due to socioeconomic, geographic, or educational disparities.
Digital Divide
3 Main Factors of Digital Divide
Access to Technology,
Digital Literacy,
Socioeconomic Factors
availability of technology
Access to Technology
knowledge of technology utilization
Digital Literacy
economic status, education level and geographic location
Socioeconomic Factors
a behavioral condition characterized by excessive and compulsive use of social media platforms, leading to negative impacts on an individual’s daily life, relationships, and mental well-being.
Social Media Addiction
the deliberate and harmful use of digital technologies, such as social media, emails, or text messages, to harass, intimidate, or threaten individuals, often causing emotional distress.
Cyberbullying
“Anti-Bullying Act of 2013” in the Philippines
RA 10627
The virtual self is an individual’s online identity and persona, shaped by their interactions, representations, and behaviors in digital environments, which may differ from their real-world self.
Virtual Self
a recognizable sign, design, or expression that identifies and distinguishes products or services of a particular source from others, providing legal protection against unauthorized use by others in commerce.
Trademark
Four (4) Opportunities in Media and Information
Economy, Education, Social, Political
News, entertainment, internet, film, advertising, telecommunication
Economy
Educational content and platforms
Education
Tourism, freedom of expression, communication
Social
Watchdog, polls and surveys
Political