Stress managment Flashcards

1
Q

Stress

A

a psychological or physiological response to a demand/ stimulus placed upon an individual

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2
Q

Stressors

A

the situation that causes the stressful response
e.g fustrastion

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3
Q

What can cause stress in sports?

A
  • performing in front of an audience
  • learning a new skill
  • poor performance
  • performing a skill with risk of injury
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4
Q

How can a warm up act as an effective tool for stress management prior to a performance?

A

it aids the process of making a performer feel ready

either:
- physiologically (increased HR, muscle temp)
- psychologically (use of cognitive stress management techniques e.g imagery)

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5
Q

Somatic techniques

A

involve the athlete becoming aware of how their body feels during stressful situations

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6
Q

Breathing control

A

increasing depth + reducing frequency of breathing increases oxygen supply to the brain which helps to limit stress + arousal

  • provides a distraction from an external stressor
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7
Q

Centering

A

Form of breathing control

Athlete focuses attention on centre of body + how the body moves when breathing

Diverts attention away from stressor
- often used by games players before attempting isolated skill e.g penalty kick

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8
Q

Progressive muscular relaxation

A

Involves all large muscle groups being individually contracted then relaxed

  • muscles are worked from peripery to core
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9
Q

Biofeedback

A

Uses measuring devices to help athletes recognise physical changes when stressed
- allows them to recognise when physical symptoms occur so calming techniques can occur

e.g
measuring heart rate
electromypography

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10
Q

Imagery

A
  • can be internal/ external
  • used to avoid stressful situations

Can recreate an image of the action that was successful -> athltetes can recall actual movements in their mind

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11
Q

Positive self-talk

A

Negative thoughts replaced with positive thoughts

  • can be used to help the player focus on tactic/ coach advice
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12
Q

Thought Stopping

A

When a negative thought occurs, performer uses a trigger to remove them
-> prior learning of cue is vital to success

The trigger to remove them could be a simple movement or rehearsed action e.g hitting bat on floor

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13
Q

Mental rehearsal

A

The process of going over the movements of a task in the mind before task takes place

Best done in calm situations before event
- aids memory

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14
Q

Attention control + Cue utlisation

A

CUE UTLISATION - ability ti take in info is directly linked with arousal levels
-> at low levels performer can process a lot of cues

At high arousal only limited info can be processed - some may be lost -> ATTENTION WASTAGE

ATTENTION NARROWING -as stress + arousal increase - ability to take in info decreases

At moderate arousal level, performer can take in relevant info -> Successful performance

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15
Q

Visualisation

A

Uses mental image of skill- practiced when performing it in training
- re-lived when skill is performed
- gives player the confidence to deal with different situations

INTERNAL IMAGE
- kinasethic feel
- looks at emotions + feelings involved in skill

EXTERNAL IMAGE
- player has image concentrated on environment

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16
Q
A
16
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