Strategy Cards Effects Flashcards
Leadership Primary
Gain 3 CMD tokens + 1 per 3 influence spent
Leadership Secondary
Gain 1 CMD token per 3 influence spent
Leadership Initiative
1
Diplomacy Primary
1) Choose a system you control (that’s not Rex); all other players have to place a token on that system
2) Ready up to 2 exhausted planets
Diplomacy Secondary
Spend one STRAT token to ready up to 2 exhausted planets you control
Diplomacy Initiative
2
Politics Primary
1) Assign a new speaker
2) Draw 2 action cards
3) Peek at top 2 cards of agenda deck; decide if they go back on top or on bottom
Politics Secondary
Spend one STRAT token to draw 2 action cards
Politics Initiative
3
Construction Primary
Build either 2 PDS or 1 PDS/1 Dock
Construction Secondary
Spend one STRAT token to build one PDS or dock on a system; that system is activated by the strat token
Construction Initiative
4
Trade Primary
1) Gain 3 trade goods
2) Replenish all commodities
3) Choose which players get to use the secondary without paying a token.
Trade Secondary
Spend one STRAT token to replenish commodities.
Trade Initiative
5