State machine Flashcards

1
Q

State machine

A

displays the state an object can be in over time between use cases

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

State of an object

A

a condition during its life when it satisfies some criterion, performs some action, or waits for an event
each state has a unique name and is a semi-permanent condition or status

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

transition

A

the movement of an object from one state to another state

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

origin state

A

the original state of an object before it begins a transition

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

destination state

A

the state to which an object moves after completing a transition

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

pseudo state

A

the starting point in a state machine diagram. noted by a black circle

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

action expression

A

some activity that must be completed as part of a transition

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

guard protection

A

a true/false test to see whether a transition can fire

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

concurrent states

A

when an object is in one or more states at the same time

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

path

A

a sequential set of connected states and transitions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly