Stages/Principles/Theories of Learning and Performance - KEY DEFINITIONS Flashcards

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1
Q

Define Learning.

A

A permanent change in behaviour as a result of practice.

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2
Q

Define Performance.

A

A temporary occurrence that can change from time to time because of many external and internal influences.

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3
Q

Define the Cognitive Stage of Learning.

A

The first stage of learning used by a novice. Understanding and sub-routines are explored by trial and error.

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4
Q

Define the Associative Stage of Learning.

A

The second stage of learning as motor programmes are developed and performance is smoother.

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5
Q

Define the Autonomous Stage of Learning.

A

The final stage of learning used by an expert when movement is detailed and specific.

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6
Q

Define Plateau.

A

A period of no improvement in performance.

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7
Q

Define Learning Curve.

A

A graph showing how the rate of learning a closed skill over a period of time can vary.

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8
Q

Define Drive Reduction.

A

An end-of-task period when performance may get worse.

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9
Q

Define Feedback.

A

Information to aid error correction.

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10
Q

Define Knowledge of Results.

A

Concerns the outcome.

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11
Q

Define Knowledge of Performance.

A

About technique.

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12
Q

What is Operant Conditioning?

A

The use of reinforcement to ensure that correct responses are repeated. Based on trial and error.

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13
Q

Define Positive Reinforcement.

A

A pleasant stimulus after the correct response.

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14
Q

Define Negative Reinforcement.

A

Taking away an unpleasant stimulus after the correct response.

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15
Q

Define Punishment.

A

An unpleasant stimulus to prevent incorrect actions recurring.

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16
Q

What is Observational Learning?

A

Based on the idea that a performer aspires to be like their professional counterpart, so if they are seen doing a skill then the performer will want to replicate it.

17
Q

Define the 4 stages in Observational Learning.

A

Attention - Making the demonstration attractive to the performer.
Retention - Remembering the demonstration and being able to recall it.
Motor Production - Having the mental and physical ability to do the task.
Motivation - Having the drive to do the task.

18
Q

What is the Social Development Theory?

A

An athlete will use a More Knowledgeable Other (MKO) to absorb information and understand and make use of it.

19
Q

Define Social Development.

A

Learning by association with others.

20
Q

Define Inter-psychological Learning.

A

Learning externally from a MKO to absorb information.

21
Q

Define Intra-psychological Learning.

A

Learning internally/cognitively using a MKO’s information to develop knowledge.

22
Q

Constructivism is part of the Social Development Theory. Define Constructivism.

A

Building up learning is stages based on the performer’s needs, expectations and current level of performance.

23
Q

Define the Zone of Proximal Development and give its 3 stages.

A

An assessment of what they need to do next to learn a skill.
- What can I do alone?
- What can I do with help from a MKO?
- What can I not do yet?

24
Q

What is Insight Learning?

A

Using experience and understanding to solve problems relating to the whole skill.