Skill Characteristics/Transfer/Practice - KEY DEFINITIONS Flashcards

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1
Q

Define Skill.

A

The learned ability to bring about predetermined results with the minimum outlay of time, energy or both.

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2
Q

Define Open Skill.

A

A skill performed in an unpredictable environment.

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3
Q

Define Closed Skill.

A

A skill performed in a predictable environment.

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4
Q

Define Gross Skill.

A

A skill that uses large muscle groups.

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5
Q

Define Fine Skill.

A

A skill that uses small muscle groups.

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6
Q

Define Self-Paced Skill.

A

When the performer controls the start and the speed of the skill.

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7
Q

Define Externally Paced Skill.

A

When the performer has no control over the start and the speed of the skill.

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8
Q

Define Discrete Skill.

A

A skill that has a clear beginning and end.

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9
Q

Define Serial Skill.

A

A skill that contains several discrete skills in order to make a more integrated movement.

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10
Q

Define Continuous Skill.

A

A skill that has no clear beginning or end, and often the end of one part or subroutine is the start of another.

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11
Q

Define Low Organised Skill.

A

A skill that is easily broken into parts.

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12
Q

Define High Organised Skill.

A

A skill that is not easily broken down into parts.

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13
Q

Define Simple Skill.

A

A skill that requires few decisions when being performed.

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14
Q

Define Complex Skill.

A

A skill that requires decision making using lots of information when performed.

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15
Q

Define Transfer.

A

The effect of the learning of one skill on the learning of another.

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16
Q

Define Positive Transfer.

A

When the learning of one skill helps the learning of another.

17
Q

Define Negative Transfer.

A

When the learning of one skill hinders the learning of another.

18
Q

Define Zero Transfer.

A

When the learning of one skill has no impact of the learning of another.

19
Q

Define Bilateral Transfer.

A

When the learning of one skill is passed across the body from limb to limb.

20
Q

Define Whole Practice.

A

Practising the skill in its entirety.

21
Q

Define Whole-part-whole Practice.

A

Assessing the skill, identify a weakness to practise, then putting the skill back together.

22
Q

Define Progressive part Practice.

A

Practising the first part of the skill then adding parts gradually. (Sometimes called Chaining).

23
Q

Define Chaining.

A

Linking the subroutines, or parts of a task, together in order when practising.
The first two parts are learned, then the third part is added; that part is learned and then the fourth part is added and so on.

24
Q

Define Massed Practice.

A

No rest intervals.

25
Q

Define Distributed Practice.

A

Rest intervals.

26
Q

Define Varied Practice.

A

Changing the practice type and the practice drills.

27
Q

Define Mental Practice.

A

Going over the skill in the mind without physical movement.