SRP OOP Defender Flashcards
SRP OOP Defender
FLOP
HU
- check: entire range
- vs. CBET?
raise: 2P+, FD, OESD
call: GS, all pairs except for underpair
flop rainbow disconnected? raise all bluffs
SRP OOP Defender
FLOP
MW
XR hotspot (Do not apply hotspots with a player left to act. Increase equity requirements for hotspots when closing the action vs. a player who has bet into a multiway pot - backdoor+overcards.)
XC: TP+, GS+
XR: 2P+
SRP OOP Defender
TURN
HU after FLOP XR
bet: 2/3 pot 2P+, OESD (8+outs), FD (9+outs)
check: everything else
SRP OOP Defender
TURN
HU after FLOP X-X
bet: 2/3 pot everything, Ace on turn - don’t bluff
SRP OOP Defender
TURN
HU after FLOP XC
- check: everything
- villain bet?
raise: 2P+
call: TP, OESD, FD, 2ndP - when FD possible or we had TP on the flop and turn is an overcard
SRP OOP Defender
RIVER
after X-B
- all bluffs: Ace on river?
no: bet 2/3 pot
yes: give up
bet: 2/3 pot TP+ - villain R: FD?
yes - call: straight, reraise all-in: nuts
no - call: set, reraise all-in: nuts
SRP OOP Defender
RIVER
after XR-B
- give up: bluffs
value bet: Top2P+ (case-by-case) - villain R: FD?
yes - call: straight, reraise all-in: nuts
no - call: set, reraise all-in: nuts
SRP OOP Defender
RIVER
after XR-X
- give up: bluffs
value bet: 2P+ - villain R: FD?
yes - call: straight, reraise all-in: nuts
no - call: set, reraise all-in: nuts
SRP OOP Defender
RIVER
after XC-XC
never bluff catch!
Fold all bluffcatchers that don’t dominate a portion of Villain’s value-betting range.
XC only with TPTK+