Spectrum of Design Flashcards
Describe the design cycle
User centered design starts and ends with real users
- observations, surveys, workshops, interviews
Design -> Prototype -> Evaluate
Describe defining a problem
Focus on the problem - choose the appropriate froming
- bicycle cups holders vs helping cyclists drink coffee safely
10 elements of a user persona
profile personality referents and influences archetype and quote technology experience User experience goals used device and platforms domain details must do and must never brain and product relationship
Describe the inventor’s dilema
groups and organizations encourage conformity
- pressure to conform affects judgement and perception
Authentic disssenters can enhance group creativirt
- can free from stagment thinking
Describe ideation
brainstorming - stretch mental muscles get physical ideo rules aim for quantity
what are the IDEO rules
one conversation at a time stay focussed encourage wild ideas defer judgement build on each others' ideas
Describe how to choose an idea
Define importance of each idea
- address issue
- target users willl like it
- availability of hardware and software
- cost
- market window
Key things regarding design discipline
great design is about choosing what to leave out
have clear understanding of users’ needs
Simplify where possible
- rough it out
- reflect