Shotgun Flashcards
safety rules
- Treat all firearms as if they are loaded.
- Never permit the muzzle of a firearm to cover anything that you are unwilling to destroy.
- Keep your finger off the trigger, outside the trigger guard and along the receiver, until you are committed to a shot.
- Be sure of your target and beyond.
Triggger finger rules due to these 3 things
Startle response:
Loss of balance:
Sympathetic grip response:
Hot range concepts
- Safety is everyone’s responsibility and all safety rules must be adhered to.
- The Range Master will have overall command of the range.
- Do not anticipate the range commands.
Hot Range Concept - Shotgun - Initially, all shotguns on the range will be loaded on command.
- The muzzle of the shotgun must be pointed in a safe direction at all times (down range or as instructed by the Range Master).
- The shotgun must be unloaded and cleared before leaving the firing line. If the shotgun is grounded it will be unloaded safety on, ejection port up and the action is open.
- Do not leave the firing line or pick up anything off the ground without being instructed to do so.
- Ammunition management is your responsibility.
- All shotguns on the range will be unloaded and cleared on command.
- When moving shotguns to and from the firing line, the approved method is the carry-one position.
What type is the shotgun
Remington 870P 12 gauge pump action shot gun
3 approved shotgun ammo
Rifled Slug ( We Use) #00 Buck shot #4 Buck shot
Parts of a shell
Primer Shell/Casing Wad Powder Projectile
Rifled slug accuracy & specs
100 yards , 1 Oz slug
00 Accuracy and spec
37 meters/ 40 yard maximum effective range.
Approximately 9-13 pellets of shot (.33 cal.).
4 accuracy and spec
37 meters/ 40 yards maximum effective range.
Approximately 27-34 pellets of shot (.24 cal.).
What is skip firing
when pellets hit a hard surface and travel parallel to it 12 inch off. (ricochet)
3 Carry positions
Carry one
Hip carry
High port
2 Ready possessions
High and Low ready
Cruiser ready means
4 in the tube and breach open
2 types of tac reload
Breach load
Racking and topping up
3 stoppages
Fail to eject
reverse fed
Double feed