Shot Types, Camera Movement and Sound Flashcards

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1
Q

Long shot

A

A long shot gives large amounts of detail
Used as an establishing shot
Setting the scene
Will at least show the whole body

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2
Q

Extreme long shot

A

Sets scene

Distances audience

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3
Q

Mid shot (medium shot)

A

Brings audience closer

Can usually see people from the waist up

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4
Q

Close up

A

Can see all or parts of someone’s face(usually) or hands giving lots of detail on one focus
Shows more emotion as you bring the audience closer

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5
Q

Canted shot

A

Camera is at an angle

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6
Q

Tilting shot

A

The camera pans up or down

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7
Q

Panning shot

A

The camera swivels/pivots on a single point

-keeps audience distant

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8
Q

Tracking shot

A

The camera follows(parallel) alongside the movement

-draws the audience in

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9
Q

High Angle shot

A

Makes things look smaller and insignificant

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10
Q

Low angle shot

A

Makes things look bigger and powerful

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11
Q

Shot -verse-shot

A

Alternating over the shoulder shots for conversation

cuts back and forth

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12
Q

180 degree rule

A

Don’t cross or go behind actors after reviewing the view point

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13
Q

On Screen Sound

A

Where we can see the sound being generated

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14
Q

Off Screen sound

A

We can’t see the sound being generated because it’s not in shot - usually for a specific purpose!

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15
Q

Parallel sound

A

Is appropriate to the visuals

Helps to set the scene and makes it realistic

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16
Q

Contrapuntal sound

A

Doesn’t suit the nature of the visuals. It opposes them (e.g Jaws)

17
Q

Diegetic sound

A

Is generated in the diegetise… belongs in that world

18
Q

Non-Diegetic sound

A

Edited in later, usually music - adding tension, emotion…