Set 2 Flashcards
Features List
the key details or selling points of the game
Fluidity
the extent to which the game circumstances change over time
Game Design
creating the content and the rules of the game
Game Engine
development software that game designers use to manage art, sound, and code
Game Writing
Writing of the dialogue, text, and story within the world.
Genre
Subcategory of games with well-defined methods and appeal to players
Goals
A desired result or plan that you set to achieve
Graphics
The visual aspects of a game, particularly the art
Graphical Interface
Everything on the screen that the user will see.
Immersion
Feeling like you are really in the game as though you are really there.
Intellectual Property
Identifiable characters or stories that are owned by an individual or company.
Iterative
Something that is repeated over and over
Patent
A strong form of protection for an intellectual property.
Play Balance
A balanced game is one that is fair and each player has an equal chance of winning.
Player Interaction
When the action of one player immediately affects at least one other player’s situation.