Section5 Guest Flashcards

1
Q

Why does innovation matter for society?

A
  • It drives economic development.
  • It increases productivity.
  • It improves life expectancy.
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2
Q

What is the difference between invention and innovation?

A
  • Invention: A new idea or discovery solving a problem.
  • Innovation: Turning that invention into widely used practices.
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3
Q

What is Schumpeter’s gale of creative destruction?

A
  • Ongoing process that destroys the old and creates the new.
  • Introduced by Joseph Schumpeter (1942) to describe how new technologies and business models replace outdated ones.
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4
Q

How does innovation affect a firm’s survival and profitability?

A
  • Innovators have lower “death” rates.
  • Innovative firms maintain higher profit margins over time.
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5
Q

What is Industry 40?

A
  • The fourth industrial revolution integrating digitisation,
    IoT, and AI.
  • Builds on automation to create smart and connected factories.
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6
Q

Why do many organisations struggle with innovation?

and name failure factors

A
  • Only 1 in 20 ideas succeeds.
  • Organisation, culture, and lack of proper support often hinder innovation.
  • Common failure factors: no climate for innovation, poor commercialisation, wrong idea selection.
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7
Q

What is the explore-exploit dilemma?

A
  • Exploit: Focus on current products, efficiency, and short-term gains.
  • Explore: Pursue new ideas, risk, and long-term opportunities.
  • Ambidexterity: Balancing both at the same time.
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8
Q

What does ambidexterity mean for firms?

A
  • Ambidextrous organisations do both exploitation and exploration.
  • Leads to sustainable competitive advantage, better short-term performance, and long-term survival.
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9
Q

How can firms manage exploit-explore tensions?

A
  • Separation (structural or temporal) so each side can focus.
  • High-performing teams that handle both tasks.
  • Fostering behavioural change through goals, incentives, role modelling.
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10
Q

What is structural ambidexterity?

A
  • Creating a separate unit (e.g. skunk works or a standalone venture) dedicated to exploration.
  • Example: Nespresso was established as a separate entity within Nestlé.
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11
Q

What is contextual ambidexterity?

and name an example

A
  • Teams or individuals alternate between exploit and explore modes in the same organisational unit.
  • Example: Kanban sessions at Toyota for continuous improvement and experimentation.
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12
Q

Why are teams crucial for innovation? (2)

A
  • More ideas, synergy, and collective intelligence.
  • Diverse skill sets and experiences.
  • Examples: Marvel’s blend of experienced inexperience;
    Pixar’s “braintrust” feedback sessions.
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13
Q

Which factors encourage behavioural change for innovation?

(6)

A
  • Goals: Ambitious targets.
  • Incentives: Financial or non-financial, emphasising collaboration.
  • Time: Space to experiment (e.g. Google’s 20% time).
  • Role modelling: Leaders demonstrating new behaviours.
  • Inspiration: Appealing to values, a compelling vision.
  • Training: Building necessary skills.
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14
Q

Why do non-financial incentives often work better? (2)

and name examples

A
  • They encourage intrinsic motivation and collaboration.
  • Financial incentives can narrow focus and crowd out social behaviours.
  • Examples: Social recognition, attractive tasks,
    performance feedback.
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15
Q

What are three approaches that ‘serial innovators’ tend to use?

A
  • Separation: Structuring dedicated units or time for exploration.
  • Teams: Empowering collaborative, high-trust, cross-functional groups.
  • Change Management: Goals, incentives, time, role modelling, inspiration, and training.
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