SDF Flashcards
Incorporate SDF related papers knowledge
DeepSDF - what is the input and the output of the network
Input - latent vector related to a certain shape and a query 3D point in space
Output - the SDF value of the 3D point in space for that shape
DeepSDF - why are they not using an encoder-decoder framework
They say that they’re not sure of the usefulness of the encoder and want to use computational resources better.
DeepSDF - what is a posterior. And what is being done with it in the paper?
The probability for an even to occur given an evidence for something.
They take the posterior and break it to the code probability (prior) multiplied with the multiplication of the SDF from each point.
DeepSDF - what is the prior distribution of the latent codes
Gaussian distribution of means = 0 and the same variance in each dimension (while each covariance is 0)
DeepSDF - what is the paper expression of the SDF likelihood
exp(-loss(NN(latent_code, 3D point), SDF))
The exponent of minus loss.
The loss is between the NN to the SDF in a 3D point.
The input to the NN is the latent code and that 3D point.
What is TSDF
Truncated SDF
DeepSDF - How to get the TSDF
Convert the mesh into voxels and then calculate the SDF?
ASDF - what is ASDF
Articulated SDF
ASDF - What is their contribution?
1 Separate the code area for shape and for articulation
2 No prior assumption on the geometry or joint type, location and range.
3 Test-time adaptation algo -> adjust the model in inference.
ASDF - What are their findings?
That their model can generalise well to out-of-distribution and unseen data (partial point cloud + depth images).
Re-param pix int - What is re-parametrisation of the pixel integral?
In rendering optimisation we integrate the rays that go through a pixel. Reparametrisation is to reformulate the integral so it would be done more robustly.
Re-param pix int - Where is the problem they are trying to fix?
The neural SDF method for geometry rendering can’t use edge sampling for rendering optimisation.
Re-param pix int - What are their findings?
That the reparametrisation of the pixel integral gives correct neural SDF differentials.
Re-param pix int - What does “differentiable rendering” means?
It means to a differentiable rendering function of a 3D scene in respect to the rendering variables. They are: geometries, materials, light or camera.
Re-param pix int - Why is it good to differentiate the rendering? What are possible purposes?
In order to optimise the rendering process for 3D reconstruction, Inverse rendering or Neural Scene representation.