SDD : Analysis Flashcards

1
Q

Purpose

A

a general description of the purpoise of the software

e.g. To take 20 pupil names, their prelim marks and their assignment marks from a file. Calculate the percentage, and then find and display the name and percentage of the pupil with the highest percentage.

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2
Q

Scope

A

a list of what must be delivered over the course of the project. These will be handed over to the client/end-user. eg design, completed program, test plan, test results and evaluation report. It can also include any time limits for the project.

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3
Q

Boundaries

A

the limits set on a program, usually used in testing the program

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4
Q

Asumptions

A

It can clarify any assumptions made by the software developers regarding the clients requirements.

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