Scrabble Flashcards

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1
Q

founder of Scrabble

A

Alfred Butts

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2
Q

Alfred Butts invented Scrabble in

A

1931

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3
Q

A key to the game was:

A

Butts‘ analysis of the English language

  • studied the front page of The New York Times to calculate how frequently each letter of the alphabet was used.
  • then used each letter’s frequency to determine how many of each letter he would include in the game.
  • He included only four “S” tiles so that the ability to make words plural would not make the game too easy.
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4
Q

Butts initially called the game “L___”, but later changed the name to “Criss Cross Words”

A

Lexiko; Criss Cross Words

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5
Q

An entrepreneur and game lover who bought Butts’ board game that also renamed the game

A

James Brunot

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6
Q

to grope frantically

A

Scrabble

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7
Q

from Dutch “Schrabben”

A

scrape or scratch

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8
Q

Scrabble board is compose of how many squares and tiles?

A

225 squares and 100 tiles

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9
Q

Points per letter

A

1 pt - A, E, I, O, U, L, N, S, T,R

2 pts - D,G

3 pts - B, C, M, P

4 pts- F, H, V, W, Y

5 pts- K

8 pts - J, X

10 pts- Q,Z

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10
Q

Put all letter tiles into the tile bag or any suitable container. Draw for the first play.

A

Player’s turn

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11
Q

To decide word challenges, a word judge is elected by the players who may be one of them

A

Word judge

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12
Q

the players must first agree on the dictionary to be used in settling challenges on what words to allow or not to allow

A

Dictionary

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13
Q

A player completes a turn by counting and announcing the score for the turn

A

Completing a Turn

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14
Q

Play proceeds to the left. The second player, and then each in turn, adds one or more letters to those already played to form new words.

A

Subsequent Turns

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15
Q
  • Adding one or more letters to a word or letters already on the board.
  • placing a word at right angles to words already on the board. The new word must use one of the letters already on the board or add a letter to it.
  • placing a complete word parallel to a word already played so that adjacent letters also form complete words.
A

Forming new words

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16
Q

The two blank tiles may be used as any letters. When playing a blank, the player must state which letter it represents

A

Blank tiles

17
Q

Any player may use his or her turn to replace any or all of the tiles in his/her rack

A

Replacing tiles

18
Q

A player may voluntarily miss a turn. Instead of placing tiles on the board or replacing tiles, a player may also decide to pass whether or not he/she is able to make a word or words

A

Passing

19
Q

Any word may be challenged before the next player starts a turn

A

Challenge

20
Q

The score of each turn is the sum of the letter values in each word formed or modified on that turn plus the additional points obtained from placing letters on premium squares

A

Turn score

21
Q

The premium square “DOUBLE WORD SCORE” doubles the score of the word when one of the letters is placed on it, and “TRIPLE WORD SCORE” triples the score of the word when one of its letters is placed on it. Count LETTER premiums if any, before doubling or tripling the WORD score

A

Premium word squares

22
Q

The two blanks by themselves have no score value but when a blank is played on a premium word square

A

Pearly twins

23
Q

When two or more words are formed in the same play, each is scored

A

Multiple scores

24
Q

Any player who plays 7 tiles on a turn, scores a bonus of 50 points added to the total of his/her score for the turn

A

Bingo score

25
Q

The game ends when all the tiles have been drawn and one of the players has used all the tiles in his/her rack.

A

Ending the game