Science of Learning Flashcards

1
Q

Process that results in the recognition between events and relationships

A

Learning

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2
Q

experience 3 different outcomes of consequences of its behavior

A

good, bad, neutral

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3
Q

Learned association between 2 stimuli

A

Classical Conditioning

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4
Q

Pavlov- salavate in anticipation

A

Learned association

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5
Q

Motivates the dog to work

A

primary reinforcer

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6
Q

Leads up to primary

A

Secondary reinforcer

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7
Q

Unwanted behaviors such as avoidance or aggression as a result of fear

A

Conditioned Emotional response (CER)

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8
Q

Emotional states are influenced by ________

A

Classical conditioning

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9
Q

Learning by association which what happens after a behavior

A

Operant conditioning

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10
Q

Forming as association between a behavior and consequence

A

Operant

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11
Q

Association between two stimuli

A

Classical

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12
Q

ABC of learning

A

Antecedent, Behavior, Consequence

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13
Q

Any stimulus present in the environment before the behavior

A

Antecedent

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14
Q

Anything the dog does

A

Behavior

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15
Q

Anything that happens in result of the behavior

A

Consequence

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16
Q

Reinforcement

A

Make stronger

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17
Q

Positive +

A

To add

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18
Q

Negative -

A

To take away

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19
Q

Punishment P

A

Anything that stuns, stops, or decreases the behavior

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20
Q

5th possible consequence

A

No consequence at all

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21
Q

Positive reinforcement
R+

A

Dog sits, granny pets

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22
Q

Negative Punishment P-

A

Dog stands, granny leaves

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23
Q

Positive Punishment P+

A

Dog stands and granny uses squirt bottle

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24
Q

Negative Reinforcement R-

A

Dog stands and o pulls on leash

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25
R+ and ______
P-
26
P+ and ______
R-
27
Procedure of with holding reinforcers that maintain behavior
Extinction
28
Behavior temp gets worse when a previously rewarded behavior isn't rewarded
Extinction Burst
29
Behavior affected by extinction can recover due to trigger
Spontaneous recovery
30
Transient Increase
Spontaneous recovery
31
Term used for specific trainer defined responses wanted
Criteria Selection
32
Over rewarding too many steps at a time
Temporary Criteria
33
Final goal should be trained to higher level of reliability
Permanent criteria
34
How fast they sit
Latency
35
How long they sit
Duration of response
36
Rewards for every behavior
Continuous reinforcement
37
Different rates of reinforcement
Continuous, variable, limited, differential, random
38
Reward not given everytime
Random Reinforcement
39
Concentrating of rewarding based on criteria
Differential reinforcment
40
Large unexpected reward
Jackpot
41
Marks a behavior as rewardable, is a promise
Secondary reinforcer
42
Clicker training
Nonemotional, quick, unique response
43
can be reduced to smaller components
Complex behaviors
44
using hand to physically move the dog into position
Modeling
45
Getting the dog to elicit a position
Luring
46
Animal taught to touch an object with a body part
Target
47
Wait until the behavior is offered spontaneously
Capturing behavior
48
reward dog for successive approximations of desired behaviors
Shaping
49
Break down behavior into small pieces
successive approximations
50
Each component is taught separately then combined together
Chaining
51
Learning from a newly acquired step of behavior to an already learned
Backwards chaining
52
High probability behavior-- opportunity to engage in desirable activity
Premack principle
53
Stimulus, command, signal, request
Cue
54
Cues already present and can be used to teach
environmental cues
55
most important detail can be covered up by the present
Overshadowing
56
previously learned cue conflicts with the new one
Blocking
57
More noticeable to the dog
Salience
58
Referring to several dimensions of how a dog responds to a cue
Stimulus control
59
Dogs need to _____ between relevant and other stimuli
discriminate
60
Working on the behavior in multiple locations
Generalization
61
Coincidental learning of some irrelevant behavior along with the desired one
Superstitious behavior
62
Dogs are _________ learners
Contextual
63
Law of simplicity
Law of Parsimony / Occams Razor
64
Documenting problem behavaior
When, duration, intensity, who, where, quality
65
Instructional formating
Goal-plan-do it-evaluate-revisions-goal achieved
66
Four categories of canine behavior
Useful, critical, nuisance, dangerous
67
ability to stop, stun, diminish behavior
Punishment
68
causes a pause in behavior
Interrupter
69
Behaviorists
Work with positive and negative punishment and positive and negative reinforcement
70
4 piece problem
Environment, problem, dog, owner
71
Helm
Health, environmental enrichment, leadership, management
72
YESTRAIN (YES)
Yield, eliminate trigger, systemic desensitization
73
YESTRAIN (TRAIN)
Take away reward Reward Incompatible behavior acclimation improve by association not much nasty stuff
74
Yeild
Give in
75
Eliminate the trigger
Take away the cause
76
Systemic Desensitization
Gradually increase behaviors
77
Take away reward
Extinction
78
Reward incompatible behavior
Alternate behaviors
79
Acclimation
Habituation
80
Improve the association
Counter conditioning
81
nasty stuff
something dogs dislike to decrease behavior
82
identify what you want instead of what you don't
Rephrase
83
dfsg
sg
84
Figure out how prevent the dog from being rewarded for the unwanted behaviors
Manage
85
figure out how to constantly reward for the desired behavior
Train
86
Bungee stay
move away and back toward dog when teaching stay