Schunk Ch 5 Flashcards

1
Q

______________ theories focus on how people attend to environmental events, encode information to be learned and relate it to knowledge in memory, store new knowledge in memory, and retrieve it as needed.

A

Information processing theories

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2
Q

_____________ begins when a stimulus input impinges on one or more senses.

A

Information processing

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3
Q

Sensory register

A

a

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4
Q

Perception

A

pattern recognition

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5
Q

STM

A

short-term memory

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6
Q

WM

A

working memory; short-term memory is a working memory; working memory is our memory of the immediate consciousness and performs two critical functions–maintenance and retrieval. WM is limited in duration. If not acted upon quickly, information in WM decays. It is also limited in capacity. It’s been suggested that the capacity of WM is 7 plus or minus two items, where items are such meaningful units as weds, letters, numbers, and common expressions.

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7
Q

LTM

A

long-term memory (permanent memory)

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8
Q

rehearsal

A

a

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9
Q

primacy effect

A

recalling best the initial items learned

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10
Q

recency effect

A

recalling best the last items learned

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11
Q

levels (depth) of processing theory

A

conceptualizes memory according to the type of processing that information receives rather than its location. Different ways to process information (such as levels or depth at which it is processed) exist: physical (surface), acoustic (phonological, sound), semantic (meaning).

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12
Q

Three Levels of Levels (Depth) of Processing

A

physical (surface), acoustic (phonological, sound), semantic (meaning).

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13
Q

two-store model

A

assumes information is processed first by the sensory register, then by working memory (WM), and finally by long-term memory (LTM)

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14
Q

activation level

A

a

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15
Q

dichotic

A

relating to or involving the presentation of a stimulus to one ear that differs in some respect (as pitch, loudness, frequency, or energy) from a stimulus presented to the other ear

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16
Q

spreading activation

A

means that one memory structure may activate another structure adjacent (related) to it

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17
Q

filter (bottleneck) theory

A

incoming information from the environment is held briefly in a sensory system

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18
Q

feature-integration theory

A

individuals distribute attention across many inputs, each of which receives low-level processing

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19
Q

___________, ____________, and _________ are three aspects of deliberate, conscious cognition.

A

attention, categorization, and memory

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20
Q

attention

A

is a limited resource…. is selective because of the bottleneck–only some messages receive further processing…. Learners allocate attention to activities as a function of motivation and self-regulation.

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21
Q

Perception

A

refers to attaching meaning to environmental inputs received through the senses.

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22
Q

phi phenomenon

A

apparent motion resulting from an orderly sequence of stimuli (as lights flashed in rapid succession a short distance apart on a sign) without any actual motion being presented to the eye

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23
Q

Phenomenology

A

the study of the development of human consciousness and self-awareness as a preface to or a part of philosophy
2
a (1) : a philosophical movement that describes the formal structure of the objects of awareness and of awareness itself in abstraction from any claims concerning existence (2) : the typological classification of a class of phenomena

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24
Q

Sensory

A

1 Of or relating to the senses or sensation.

2. Transmitting impulses from sense organs to nerve centers; afferent.

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25
Q

Gestalt psychology

A

the essence of this theory is that objects or events are viewed as organized wholes. in the Gestalt view, learning is a cognitive phenomenon involving reorganizing experiences into different perceptions of things, people, or events. This theory postulates that people use principles to organize their perceptions. Some of the most important principles are figure-ground relation, proximity, similarity, common direction, simplicity, and closure.

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26
Q

Principle of Proximity

A

elements in a perceptual field are viewed as belonging together according to their closeness to one another in space or time.

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27
Q

Principle of Similarity

A

Elements similar in aspects such as size or color are perceived as belonging together.

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28
Q

Principle of Common Direction

A

implies that elements appearing to constitute a pattern or flow in the same direction are perceived as a figure.

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29
Q

Principle of Simplicity

A

states that people organize their perceptual fields in simple, regular features and tend to form good Gestalts comprising symmetry and regularity.

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30
Q

echoic memory

A

hearing

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31
Q

iconic memory

A

vision

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32
Q

Bottom-up Processing

A

In this type of processing, physical properties of stimuli are received by sensory registers and that information is passed to working memory (WM) for comparisons with information in long-term memory (LTM) to assign meanings.

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33
Q

top-down processing

A

refers to the influence of our knowledge and beliefs on perception.

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34
Q

template matching

A

theory that holds that people store templates, or miniature copies of stimuli, in long-term memory (LTM)

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35
Q

templates

A

miniature copies of stimuli

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36
Q

prototypes

A

are abstract forms that include the basic ingredients of stimuli.

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37
Q

feature analysis

A

A view/theory; one learns the critical features of stimuli and stores these in long-term memory (LTM) as images or verbal codes.

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38
Q

Verbal learning researchers commonly employed three types of learning tasks: _______, _________, and _______.

A

serial, paired-associate, and free-recall

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39
Q

serial learning

A

people recall verbal stimuli in the order in which they were presented

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40
Q

serial position curve

A

The serial position effect, a term coined by Hermann Ebbinghaus through studies he performed on himself, refers to the finding that recall accuracy varies as a function of an item’s position within a study list.[1] When asked to recall a list of items in any order (free recall), people tend to begin recall with the end of the list, recalling those items best (the recency effect). Among earlier list items, the first few items are recalled more frequently than the middle items (the primacy effect).[2][3]

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41
Q

paired-associate learning

A

one stimulus is provided for one response item.

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42
Q

free-recall learning

A

learners are presented with a list of items and recall them in any order.

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43
Q

Control (executive0 processes

A

direct the processing of information in WM, as well as the movement of knowledge into and out of WM

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44
Q

Rehearsal

A

repeating information to oneself aloud or subvocally

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45
Q

Episodic memory

A

includes information associated with particular times and places that is personal and autobiographical.

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46
Q

Semantic memory

A

involves general information and concepts available in the environment and not tied to a particular context

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47
Q

Declarative memory

A

involves remembering new events and experiences

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48
Q

Procedural memory

A

is memory or skills, procedures, and languages. Information in procedural memory is stored gradually–often with extensive practice–and may be difficult to describe.

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49
Q

contiguity

A

the quality or state of being contiguous, proximity; contiguous—being in actual contact, touching along a boundary or at a point

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50
Q

__________ ________ is content addressable.

A

Human memory

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51
Q

___________ are location addressable.

A

Computers

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52
Q

Encoding

A

is the process of putting new (incoming) information into the information processing system and preparing it for storage in LTM.

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53
Q

proposition

A

is the smallest unit of information that can be judged true or false.

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54
Q

Declarative knowledge

A

refers to facts, subjective beliefs, scripts, and organized passages.

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55
Q

Procedural knowledge

A

consists of concepts, rules, and algorithms. the knowledge of how to perform cognitive activities.

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56
Q

Conditional knowledge

A

is knowing when to employ forms of declarative and procedural knowledge and why it is beneficial to do so.

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57
Q

Schema

A

is a structure that organizes large amounts of information into a meaningful system. is a large network that represents the structure of objects, persons, and events.

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58
Q

Elaboration

A

is the process of expanding upon new information by adding to it or linking it to what one knows.

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59
Q

Maintenance rehearsal

A

repeating information over and over

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60
Q

elaborative rehearsal

A

relating the information in something already known

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61
Q

ACT theory

A

ACT-R (Adaptive Control of Thought-Rational) network model of LTM with a propositional structure. ACT-R is a model of cognitive architecture that attempts to explain how all components of the mind work together to produce coherent cognition. ACT is an activation theory that specifies that a production system (or production) is a network of condition-action sequences (rules) in which the condition is a set of circumstances that activates the system and the action is the set of activities that occurs.

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62
Q

subject-predicate link

A

an association in which one node constitutes the subject and another node the predicate

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63
Q

relation-argument link

A

an association where the relation is verb (in meaning) and the argument is the recipient of the relation or what is affected by the relation

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64
Q

Elaboration

A

the process of adding information to material to be learned

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65
Q

spreading activation

A

Spreading activation is a method for searching associative networks, neural networks, or semantic networks. The search process is initiated by labeling a set of source nodes (e.g. concepts in a semantic network) with weights or “activation” and then iteratively propagating or “spreading” that activation out to other nodes linked to the source nodes. Most often these “weights” are real values that decay as activation propagates through the network. When the weights are discrete this process is often referred to as marker passing. Activation may originate from alternate paths, identified by distinct markers, and terminate when two alternate paths reach the same node.

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66
Q

production system

A

is a network of condition-action sequences (rules), in which the condition is the set of circumstances that activates the system and the action is the set of activities that occurs.

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67
Q

functional fixedness

A

an inflexible approach to a problem

68
Q

activation level

A

a

69
Q

dichotic

A

relating to or involving the presentation of a stimulus to one ear that differs in some respect (as pitch, loudness, frequency, or energy) from a stimulus presented to the other ear

70
Q

spreading activation

A

means that one memory structure may activate another structure adjacent (related) to it

71
Q

filter (bottleneck) theory

A

incoming information from the environment is held briefly in a sensory system

72
Q

feature-integration theory

A

individuals distribute attention across many inputs, each of which receives low-level processing

73
Q

___________, ____________, and _________ are three aspects of deliberate, conscious cognition.

A

attention, categorization, and memory

74
Q

attention

A

is a limited resource…. is selective because of the bottleneck–only some messages receive further processing…. Learners allocate attention to activities as a function of motivation and self-regulation.

75
Q

Perception

A

refers to attaching meaning to environmental inputs received through the senses.

76
Q

phi phenomenon

A

apparent motion resulting from an orderly sequence of stimuli (as lights flashed in rapid succession a short distance apart on a sign) without any actual motion being presented to the eye

77
Q

Phenomenology

A

the study of the development of human consciousness and self-awareness as a preface to or a part of philosophy
2
a (1) : a philosophical movement that describes the formal structure of the objects of awareness and of awareness itself in abstraction from any claims concerning existence (2) : the typological classification of a class of phenomena

78
Q

Sensory

A

1 Of or relating to the senses or sensation.

2. Transmitting impulses from sense organs to nerve centers; afferent.

79
Q

Gestalt psychology

A

the essence of this theory is that objects or events are viewed as organized wholes. in the Gestalt view, learning is a cognitive phenomenon involving reorganizing experiences into different perceptions of things, people, or events. This theory postulates that people use principles to organize their perceptions. Some of the most important principles are figure-ground relation, proximity, similarity, common direction, simplicity, and closure.

80
Q

Principle of Proximity

A

elements in a perceptual field are viewed as belonging together according to their closeness to one another in space or time.

81
Q

Principle of Similarity

A

Elements similar in aspects such as size or color are perceived as belonging together.

82
Q

Principle of Common Direction

A

implies that elements appearing to constitute a pattern or flow in the same direction are perceived as a figure.

83
Q

Principle of Simplicity

A

states that people organize their perceptual fields in simple, regular features and tend to form good Gestalts comprising symmetry and regularity.

84
Q

echoic memory

A

hearing

85
Q

iconic memory

A

vision

86
Q

Bottom-up Processing

A

In this type of processing, physical properties of stimuli are received by sensory registers and that information is passed to working memory (WM) for comparisons with information in long-term memory (LTM) to assign meanings.

87
Q

top-down processing

A

refers to the influence of our knowledge and beliefs on perception.

88
Q

template matching

A

theory that holds that people store templates, or miniature copies of stimuli, in long-term memory (LTM)

89
Q

templates

A

miniature copies of stimuli

90
Q

prototypes

A

are abstract forms that include the basic ingredients of stimuli.

91
Q

feature analysis

A

A view/theory; one learns the critical features of stimuli and stores these in long-term memory (LTM) as images or verbal codes.

92
Q

comparative organizers

A

introduce new material by drawing analogies with familiar material

93
Q

serial learning

A

people recall verbal stimuli in the order in which they were presented

94
Q

serial position curve

A

The serial position effect, a term coined by Hermann Ebbinghaus through studies he performed on himself, refers to the finding that recall accuracy varies as a function of an item’s position within a study list.[1] When asked to recall a list of items in any order (free recall), people tend to begin recall with the end of the list, recalling those items best (the recency effect). Among earlier list items, the first few items are recalled more frequently than the middle items (the primacy effect).[2][3]

95
Q

paired-associate learning

A

one stimulus is provided for one response item.

96
Q

free-recall learning

A

learners are presented with a list of items and recall them in any order.

97
Q

Control (executive0 processes

A

direct the processing of information in WM, as well as the movement of knowledge into and out of WM

98
Q

Rehearsal

A

repeating information to oneself aloud or subvocally

99
Q

Episodic memory

A

includes information associated with particular times and places that is personal and autobiographical.

100
Q

Semantic memory

A

involves general information and concepts available in the environment and not tied to a particular context

101
Q

Declarative memory

A

involves remembering new events and experiences

102
Q

Procedural memory

A

is memory or skills, procedures, and languages. Information in procedural memory is stored gradually–often with extensive practice–and may be difficult to describe.

103
Q

contiguity

A

the quality or state of being contiguous, proximity; contiguous—being in actual contact, touching along a boundary or at a point

104
Q

__________ ________ is content addressable.

A

Human memory

105
Q

___________ are location addressable.

A

Computers

106
Q

Encoding

A

is the process of putting new (incoming) information into the information processing system and preparing it for storage in LTM.

107
Q

proposition

A

is the smallest unit of information that can be judged true or false.

108
Q

extrinsic cognitive load

A

is caused by the manner in which the material is presented or the activities required of the learner

109
Q

Procedural knowledge

A

consists of concepts, rules, and algorithms. the knowledge of how to perform cognitive activities.

110
Q

Conditional knowledge

A

is knowing when to employ forms of declarative and procedural knowledge and why it is beneficial to do so.

111
Q

Schema

A

is a structure that organizes large amounts of information into a meaningful system. is a large network that represents the structure of objects, persons, and events.

112
Q

Elaboration

A

is the process of expanding upon new information by adding to it or linking it to what one knows.

113
Q

Maintenance rehearsal

A

repeating information over and over

114
Q

elaborative rehearsal

A

relating the information in something already known

115
Q

ACT theory

A

ACT-R (Adaptive Control of Thought-Rational) network model of LTM with a propositional structure. ACT-R is a model of cognitive architecture that attempts to explain how all components of the mind work together to produce coherent cognition. ACT is an activation theory that specifies that a production system (or production) is a network of condition-action sequences (rules) in which the condition is a set of circumstances that activates the system and the action is the set of activities that occurs.

116
Q

subject-predicate link

A

an association in which one node constitutes the subject and another node the predicate

117
Q

relation-argument link

A

an association where the relation is verb (in meaning) and the argument is the recipient of the relation or what is affected by the relation

118
Q

Elaboration

A

the process of adding information to material to be learned

119
Q

spreading activation

A

Spreading activation is a method for searching associative networks, neural networks, or semantic networks. The search process is initiated by labeling a set of source nodes (e.g. concepts in a semantic network) with weights or “activation” and then iteratively propagating or “spreading” that activation out to other nodes linked to the source nodes. Most often these “weights” are real values that decay as activation propagates through the network. When the weights are discrete this process is often referred to as marker passing. Activation may originate from alternate paths, identified by distinct markers, and terminate when two alternate paths reach the same node.

120
Q

production system

A

is a network of condition-action sequences (rules), in which the condition is the set of circumstances that activates the system and the action is the set of activities that occurs.

121
Q

functional fixedness

A

an inflexible approach to a problem

122
Q

connectionism

A

connectist models represent computer simulations of learning processes. These models link learning to neural system processing where impulses fire across synapses to form connections. The assumption is that higher-order cognitive processes are formed by connecting a large number of basic elements such as neurons.

123
Q

PDP

A

parallel distributed process; a model that is useful for making categorical judgments about information in memory

124
Q

_________ are governed by rules. _________ has no set rules.

A

productions, connectionism

125
Q

encoding specificity hypothesis

A

the manner in which knowledge is encoded determines which retrieval cues will effectively activate that knowledge

126
Q

Capacity theory of language comprehension

A

theory stating that comprehension depends on WM capacity and individuals differ in this capacity

127
Q

forgetting

A

refers to the loss of information from memory or to the inability to access information

128
Q

interference theory of forgetting

A

theory stating that learned associations are never completely forgotten

129
Q

propositional content

A

is information that can be judged true or false

130
Q

thematic content

A

refers to the context which the utterance is made

131
Q

Retroactive interference

A

occurs when new verbal associations make remembering prior associations difficult

132
Q

proactive interference

A

refers to older associations that make newer learning more difficult

133
Q

cue-dependent forgetting

A

cue-dependent forgetting, or retrieval failure, is the failure to recall a memory due to missing stimuli or cues that were present at the time the memory was encoded

134
Q

interference

A

refers to a blockage of the spread of activation across memory networks

135
Q

mental imagery

A

refers to mental representations of visual/spatial knowledge including physical properties of the objects or events represented

136
Q

methods of loci

A

The Method of Loci (plural of Latin locus for place or location), also called the memory palace, is a mnemonic device introduced in ancient Roman and Greek rhetorical treatises. The items to be remembered in this mnemonic system are mentally associated with specific physical locations.[1] The method relies on memorized spatial relationships to establish, order and recollect memorial content.

137
Q

dual-code thoery

A

theory stating that LTM has two means of representing knowledge; a verbal system incorporating knowledge expressed in language and an imaginal system storing visual and spatial information

138
Q

unitary theory

A

theory stating that all information is represented in LTM in verbal cods (propositions)

139
Q

eidetic imagery

A

photographic memory

140
Q

advanced organizers

A

are broad statements presented at the outset of lessons that help top connect new material with prior learning

141
Q

Theory of Meaningful Reception Learning

A

Learning is meaningful when new material bears a systematic relation to relevant concepts in LTM; that is, new material expands, modifies, or elaborates information in memory.

142
Q

deductive teaching

A

general ideas are taught first, followed by specific points

143
Q

Expository organizers

A

provide students with new knowledge needed to comprehend the lesson

144
Q

Concept definitions

A

state the concept, a superordinate concept, and characteristics of the concept

145
Q

Generalizations

A

are broad statements of general principles from which hypotheses or specific ideas are drawn

146
Q

comparative organizers

A

introduce new material by drawing analogies with familiar material

147
Q

conditions of learning

A

the circumstances that prevail when learning occurs

148
Q

Five Types of Learning Outcomes

A

intellectual skills, verbal information, cognitive strategies, motor skills, and attitudes

149
Q

intellectual skills

A

include rules, procedures, and concepts. They are forms of proecdural knowledge or productions.

150
Q

verbal information

A

(or declarative knowledge) is knowledge that something is the case

151
Q

cognitive strategies

A

are executive control processes. They include informaiton processing skills.

152
Q

motor skills

A

are developed through the gradual improvements in the quality (smoothness, timing) of movements attained through practice.

153
Q

attitudes

A

are internal beliefs that influence actions and reflect characteristics such as generosity, honesty, and commitment to healthy living

154
Q

Internal conditions

A

are prerequisite skills and cognitive processing requirements; are learners’ current capabilities stored in LTM as knowledge.

155
Q

external conditions

A

are environmental stimuli that support the learner’s cognitive processes

156
Q

instruction

A

is a set of external events designed to facilitate internal learning processes

157
Q

selective perception

A

means that the sensory registers recognize relevant stimulus features and transfer them to WM

158
Q

semantic encoding

A

is the process whereby new knowledge is transferred to LTM

159
Q

Reinforcement

A

refers to feedback that confirms the accuracy of a student’s response and provides corrective information as necessary

160
Q

cognitive load

A

the demands on the information processing system

161
Q

intrinsic cognitive load

A

depends on the unalterable properties of the information to be learned and is eased only when learners acquire an effective cognitive schema to deal with the information

162
Q

extrinsic cognitive load

A

is caused by the manner in which the material is presented or the activities required of the learner

163
Q

Essential Processing

A

refers to cognitive processes necessary to understand the material

164
Q

incidental processing

A

refers to processing not necessary for learning but which may help to increase understanding

165
Q

representational holding

A

denotes temporarily holding information in memory while other information is being processed

166
Q

elaboration theory

A

requires identifying conditions that simplify performance of the task and then beginning instruction with a simple but authentic case