SCA and Marketing Strategy Models Flashcards
Product Life Cycle - definition
Process of 4 sequential stages (introduction, growth stage, maturity, decline or extension) that explains variations in demand, sales, and competition.
Uses of PLC
- Adjust marketing strategy/mix according to stage
- Understand industry structure, profit/sales and consumers in each stage (external analysis)
- Allocate resources/marketing elements depending on demand
- Plan competitive moves and long-term offensive marketing strategies
- Understand past and future sales progression (coupled with sales figures)
- Determine when it’s reasonable to eliminate dead products
Types of PLC
- New product
- Fashion/trend product
- Fad products (very profitable but very risky too)
Problems with fads, fashions and new products concept
- Replicability in different industries (different lengths)
- Product hard to categorise as one of these
- Ambiguity and unpredictability: when product launches, its hard to know what it is
How managers use PLC
Timeframes (build, test and launch product):
- Regulatory/approval issues
- Sales channels
- Future versions and obsolescence
Use PLCs from past product versions to predict patterns
Problems/weaknesses of PLC
- Product classes, forms and brands don’t follow same patterns (e.g. within classes, there are forms that are in decline or growth)
- No common shape (not all products go through every stage and have same lengths)
- Stages of PLC and resulting demands are hard to forecast/recognise (measurement lags from sales figures)
- Good at explaining what happened, but not predict what’s going to happen (retrospective)
- Declining stage is misleading (fluctuations in sales, resurgent growth)
Experience curve - definition
Concept that firms learn from doing, the cost per unit decreases as a result of increased experience in production
Sources of experience
- Learning
- Technology
- Economies of scale
(experience curves comprise all three sources, difficult to disaggregate sources)
Uses of Experience curve
- Compare with competitors (profitability)
- evaluate competitive position (low-cost advantage)
- manage supplier performance
- argument to support penetration pricing
Experience curve equation
Cn = C1 n^-z
Equation to find out ‘z’
1 - k = 1 - 2^-z
1 - k = fall in costs
k = experience effect
‘z’ equation shortcut (logs)
z = log k / log 2
Overall concept of experience curve
More experience > lower costs > lower price > greater market share > more profits
Problems with experience curve
Reliable estimation is difficult
- Complex, tons of variables that may change rapidly and unpredictably
- Outsourcing? alliances?
- What about services?
- Estimating competitor costs
Pursuing experience curve with a static technology
BCG matrix definition
Product portfolio model that uses growth rate and market share to categorise products into four types (cash cow, star, question mark, pet)