Market Realities (Buyer Behaviour) Flashcards

1
Q

3 models of consumer behaviour

A
  • EKB (Engel, Kolatt and Blackwell)
  • AIDA
  • ATR(N)
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2
Q

Issues with EKB

A
  • EKB is highly complex

- There is no research/empirical evidence that supports it

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3
Q

ATR(N), how it works

A

Awareness, Trial, Reinforcement, Nudging

  • If consumer is unaware, advertising can make him/her aware
  • Once consumer is aware, advertising can induce trial
  • Once consumer tries, advertising can reinforce usage
  • When making purchase decisions, advertising might nudge him/her to buying a brand over the other
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4
Q

Attitudes vs Behaviour (Importance of measuring behaviour)

A
  • If using attitudinal research to develop new brands/re-position existing ones, there must be a strong congruence between attitude/behaviour
  • Attitudes matter for monitoring change, but most markets change slowly
  • Evidence: People’s attitudes explained only 9% of variance in people’s behaviours (behaviour is explained by over 90% other factors than attitude)
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5
Q

4 key measures of stationary markets (evaluating stationary markets - e.g. FMCG)

A
  • Penetration
  • Purchase frequency
  • Repeat buying rate
  • Brand switching rate
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6
Q

How do we measure purchase behaviour?

A

Using the Dirichlet

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7
Q

The Dirichlet

A
  • Not ‘why’ but ‘what’ first
  • Descriptive model
  • Assumes stationarity
  • Understand what market looks like and what are the constraints
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8
Q

Double Jeopardy concept

A

Big brands benefit in two ways

  • More buyers
  • Who buy more frequently

Big brands gain higher proportion of light buyers, whom are ‘loyal’ (less knowledge, choose most well-known)

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9
Q

Sole buyers (definition, misconceptions)

A
  • Buy only one brand
  • Are not valuable: tend to be light buyers of the category
  • Buy at same or slightly lower rate than ‘multi-brand’ buyer
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10
Q

80:20 rule

A

80% of buyers account for half of sales (light buyers), 20% of buyers account for the other half (heavy buyers)

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11
Q

Market realities: how brands compete

A
  • Brands sell to all category buyers, not a particular segment
  • Leaky bucket theory is wrong: its about refreshing and maintaining existing loyalties
  • Category growth leads to loyalty declines
  • Successful new brands receive almost immediate ‘normal’ purchase rates
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12
Q

Market realities: buyer behaviour

A
  • Consumers are polygamously loyal to several brands
  • Loyalty is stable in the medium to long term
  • Price promotions increases purchases, but then rates go back to normal levels
  • Seasonal brands have two buyers - peak-season and year-round buyers
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13
Q

Benefits of Dirichlet

A
  • Benchmark to interpret brand performance
  • See through stochastic variation that conceals underlying loyalties
  • Robust to minor seasonal variations
  • Accurately describes buying behaviour over time
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14
Q

Stationary model

A

Brands don’t grow or decline (market share), consumers (although different from one another) don’t change loyalties

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15
Q

Random/stochastic wobble

A

Events sway purchases, but rarely produce ongoing change in loyalty (promotions, advertising, life events)

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16
Q

Share of category requirements (SCR)

A

Average number of times buyers of brand X buy that brand, divided by average number of times they buy the category

17
Q

Purchase frequency

A

Total purchases or sales, divided by number of buyers (average number of purchases per buyer)

18
Q

Penetration

A

Proportion of population buying brand

19
Q

Issues with AIDA

A
  • AIDA is only good for a brand-new category/product purchase, not for repetition
  • Assumes that every advertisement indices interest and desire
  • Assumes linearity and a boxes-and-arrows progression
20
Q

Why loyalty is not a good objective (for FMCG brands)

A
  • Dirichlet: stationarity (loyalties don’t change)
  • Similar brands attract similar loyalties
  • Consumers are polygamously loyal to several brands
  • Drops in loyalty are accompanied by category growth
  • Brand-loyal consumers tend to be light buyers
  • Limit/constraint of how much product a family/individual can actually use/purchase