(S1W7) Human Movement Variability part 2 Flashcards

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1
Q

Do we want execution and outcome variability to be high or low? traditional approach

A
  • We want outcome variability to be low
  • Consistent movement pattern –> consistent outcome, so low execution variability is good
  • E.g. cricket bowling - if you want the ball to land in the same place every time you want their run up and throw to be the same every time
  • Motor learning involves reduction of variability
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2
Q

(Fleisig et al, 2009) baseball pitcher study

A
  • Studied baseball pitchers of all levels
  • Found 11 kinematic parameters
  • Found greatest variability in youth baseball pitchers and as players got more skilled, variability decreases
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3
Q

variability as noise

A
  • There’s an optimal movement that has some noise added on top that is the actual movement they do
  • we want to reduce that noise as much as possible to get their optimal consistent movement.
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4
Q

sources of noise

A
  • Motor commands (centrally) - brain and spinal cord
  • Sensorimotor systems (periphery) - motor units
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5
Q

(van Beers et al, 2004) study

A
  • Study tried to separate different sources of variability to see which one actually causes the variability we see in real life
  • removed all sources of error except execution error
  • simulated the movement on computer and added 3 different types of error
  • signal-dependent
  • signal-independent
  • temporal
  • found all 3 of these combined produces same results as human participants real life results
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6
Q

perspectives on movement variability

A
  • Traditional - variation is noise (unwanted)
  • Dynamical systems - there are different combinations of movement that can be successful - variation has functional role
    ○ Adapt to external variables (e.g. weather, fatigue)
    ○ Covariation
    ○ Feedback corrections
    ○ Reduce loading during repetitive activates
    ○ ‘the bliss of motor abundance’ (Latash, 2012)
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