(S1W7) Human Movement Variability part 2 Flashcards
1
Q
Do we want execution and outcome variability to be high or low? traditional approach
A
- We want outcome variability to be low
- Consistent movement pattern –> consistent outcome, so low execution variability is good
- E.g. cricket bowling - if you want the ball to land in the same place every time you want their run up and throw to be the same every time
- Motor learning involves reduction of variability
2
Q
(Fleisig et al, 2009) baseball pitcher study
A
- Studied baseball pitchers of all levels
- Found 11 kinematic parameters
- Found greatest variability in youth baseball pitchers and as players got more skilled, variability decreases
3
Q
variability as noise
A
- There’s an optimal movement that has some noise added on top that is the actual movement they do
- we want to reduce that noise as much as possible to get their optimal consistent movement.
4
Q
sources of noise
A
- Motor commands (centrally) - brain and spinal cord
- Sensorimotor systems (periphery) - motor units
5
Q
(van Beers et al, 2004) study
A
- Study tried to separate different sources of variability to see which one actually causes the variability we see in real life
- removed all sources of error except execution error
- simulated the movement on computer and added 3 different types of error
- signal-dependent
- signal-independent
- temporal
- found all 3 of these combined produces same results as human participants real life results
6
Q
perspectives on movement variability
A
- Traditional - variation is noise (unwanted)
- Dynamical systems - there are different combinations of movement that can be successful - variation has functional role
○ Adapt to external variables (e.g. weather, fatigue)
○ Covariation
○ Feedback corrections
○ Reduce loading during repetitive activates
○ ‘the bliss of motor abundance’ (Latash, 2012)