Rules of the Road Flashcards

1
Q

Rule 2 Responsibility

A

Known as Good Seamanship Rule.
Every captain, vessel owner, master, operator, and crew is obligated to comply with these navigation Rules and to do everything possible to avoid collision.

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2
Q

Rule 3 Definitions // Vessel

A

Every description of watercraft as a means of transportation on the water.

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3
Q

Power Driven Vessel

A

Propelled by machinery

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4
Q

Vessel engaged in Fishing

A

Nets, lines, trawls that RESTRICT MANEUVERABILITY

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5
Q

Vessel Not Under Command

A

Unable to maneuver

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6
Q

Vessel Restricted in Ability to Maneuver (RAM)

A

Due to the nature of their work

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7
Q

Vessel Constrained by Draft

A

Available depth and width of navigable water

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8
Q

Underway

A

Not at anchor, or made fast to shore and or ground

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9
Q

Restricted Visibility

A

Fog, mist, snow, rain, smoke, or similar causes

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10
Q

Western Rivers

A

Mississippi and its tributaries

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11
Q

Great Lakes

A

Great Lakes and tributaries

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12
Q

Inland Waters

A

Navigable water dividing high seas from harbors, rivers and other inland waters of the US

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13
Q

Rule 4 -10

A

Apply to any condition of visibility

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14
Q

Rule 5 Look Out

A

Use every tool (eyes, ears, radar, radios) to lookout for possible collisions.
VHF Channel 16

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15
Q

Rule 6 Safe Speed

A

Take proper effective action to avoid collision and stop within a distance appropriate to prevailing circumstances and conditions.

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16
Q

Six Factors of Safe Speed

A

Visibility
Traffic Density
Maneuverability of Vessel
Background Light
State of wind/sea/current
Vessel’s Draft

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17
Q

Rule 7 Determine Risk of Collision

A

Use ALL available means appropriate to the prevailing circumstances and conditions to determine if risk of collision exists.

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18
Q

Determine Collision by Range and Bearing

A

Bearing is the direction of an object in relation to the observer.

Range is the distance between your boat and the object.

**Steady bearing and decreasing range indicate risk of collision.

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19
Q

Rule 8 Action to Avoid Collison

A

Positive action made in ample time with due regard to good seamanship.

Course and speed change MUST be obvious to the approaching vessel.

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20
Q

Rule 9 Narrow Channel

A

Most areas are narrow channels for large ships.

Stay to the starboard outer edge of the channel as safe and practical.

Fishing, sailing, and power vessels MUST NOT block channels.

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21
Q

Rule 10 Traffic Separation Schemes (TSS)

A

Essentially a traffic lane on the water designed to organize the movement of vessels coming and going from a location.

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22
Q

Rule 11

A

Rules apply to vessels that are In Sight of one another.

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23
Q

Rule 12 Sailing Vessels on different Tacks

A

Vessel with wind on the port side shall give way.

When both have the same wind, the windward (up wind) vessel shall give way.

Port side vessels that can not determine the other vessels wind shall give way.

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24
Q

Rule 13 Overtaking

A

The overtaking vessel must keep out of the way of the vessel being overtake IOT avoid collision.

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25
Q

Rule 14 Head on Situation

A

Alter course to starboard and pass port to port.

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26
Q

Rule 15 Crossing Situation

A

On the right is RIGHT.

The vessel with the other on her starboard side shall keep out of the way and not cross to avoid collision.

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27
Q

Rule 16 Action by the Give Way Vessel

A

Every vessel which is directed to keep out of the way of another vessel shall take EARLY and SUBSTANTIAL action to KEEP CLEAR.

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28
Q

Rule 17 Action by the Stand-On Vessel

A

Three Step Process
1. Stand-On vessel Hold your course and speed.

  1. If it becomes apparent the give way vessel is not taking appropriate action. The Stand-On vessel MAY take action.
  2. If collision is imminent, the Stand-On vessel MUST take action.
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29
Q

Rule 18 Responsibilities between Vessels

A

Pecking Order
New Not under command
Reels Restricted Ability to Man
Catch Constrained by Draft
Fish Fishing
So Sailing
Purchase Power Driven
Some. Seaplane & WIG

Most responsible at the bottom working up
Does not apply to Rules 9, 10 and 13

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30
Q

Rule 19 Conduct of Vessels in Restricted Visibility

A

Every vessel should:

Operate at a safe speed adapted to the prevailing circumstances and level of restricted visibility.

Have engines ready for immediate maneuver

Conduct SUBSTANTIAL, RIGOROUS and OPEN MINDED CONSIDERATIONS.

31
Q

Rule 20 Application Lights and Shapes

A

Rules 20 -31 shall be complied with in ALL WEATHER.

Complied with from Sunset to Sunrise. No other lights shall be exhibited:
-Except lights that cant be mistaken for lights specified in the RULES.
-Do not impair their visibility or distinctive character
-Or interfere with a proper lookout

Shapes shall be complied with from Sunrise to Sunset.

32
Q

Rule 21 Mast Head Light

A

White light // Forward Facing
Visible from right ahead to two points 225 degrees // Two Points 22.5

33
Q

Side Lights

A

Visible through an arc of 112.5 degrees (10 Points) on each side of the bow.

Inland Only: Vessels under 20m may carry a combined sidelight.

34
Q

Stern & Tow Lights

A

Both face aft, visible from 2 points (22.5 degrees abaft of beam

Both present an unbroken arc of 12 points (135 degrees)

Stern = White
Tow = Yellow

35
Q

All Around LIght

A

Visible 32 points (365 degrees)
May be white, red, green, yellow and flashing blue.

Flashing lights can be all around lights

36
Q

Rule 22 Submarines

A

Flashing amber beacon for submarines

37
Q

Visibility of Lights

A

The larger the vessel, the greater range of visibility of lights.

38
Q

Power Driven Vessel Greater than 50m

A

Must:
Masthead Light Forward

Second Masthead Light abaft (higher than Masthead Light)

Side Lights

Stern Light

39
Q

Power Driven Vessel Less than 50m

A

Second Masthead Light is optional

40
Q

Power Driven Vessel less than 12m

A

May use an all around light instead of the masthead light and stern light.

41
Q

International Only Less than 7m Long and less than 7 knots

A

May use all around white light only.

42
Q

Rule 24 Towing and Pushing Types

A

Towing Astern

Towing Alongside

Pushing Ahead

43
Q

A power drive vessel (less than 50m in length) and length of tow IS LESS THAN 200m in length shall exhibit:

A

Two Masthead Lights in a vertical val line

Side Lights

Stern Light

Towing light in a vertical line above the stern light

44
Q

A power driven vessel (less than 50m in length) and length of tow exceeds 200m in length shall exhibit:

A

Three Masthead Lights in a vertical ivcal line

Side lights

Stern Light

Towing light in a vertical line above the stern light

DIAMOND SHAPE on both the towing vessel and towed vessel

45
Q

International Pushing

A

A power driven vessel when pushing ahead or towing alongside, EXCEPT IN THE CASE OF A COMPOSITE UNIT, shall exhibit:

Instead of the light prescribed in Rule 23 , two mast head lights in a vertical line.

Side lights

Stern Light

46
Q

Inland Pushing

A

A power driven vessel when pushing ahead or towing alongside, EXCEPT AS REQUIRED BY PARAGRAPHS B AND I OF THIS RULE, shall exhibit:

Instead of the light prescribed wither in Rule 23, two masthead lights in vertial line

Sidelights

Two towing lights in a vertical line

47
Q

Inland Towing and Pushing require what special light

A

Special Flashing Light

48
Q

What distinguishes a tow length greater than 200 meters?

A

Three Masthead Lights in a vertical line

A Diamond Shape where it can be seen

49
Q

Rule 25 Sailing Vessels Underway

A

Sailing vessels show sidelights and a stern light.

Vessels less than 20m may combien all three.

50
Q

Red Over Green

A

Sailing machine

51
Q

Rule 26 Fishing Vessel Lights

A

Under power Red Over White fishing at Night, with side lights and stern light.

Stopped / Drifting shows just red over white

52
Q

Trawling at night

A

Green over white

Trawlers over 50ft require a mast head light.

White over White = Shooting Nets
White over Red = Hauling Nets
Red over Red = Nets stuck on obstruction

53
Q

Rule 27 Vessels Not Under Command

A

Red over Red Captain is dead

54
Q

Restricted in Ability to Maneuver less 50m Making Way

A

Red over white over red

Mast Head Light

Side lights

Stern Lights

55
Q

Restricted in Ability to Maneuver less 50m At Anchor

A

Red over White Over Read

All around light

56
Q

Rule 28 Vessels Constrained by Draft

A

Three Reds in a Row = Little room below.

Day Signal = Cylinder (Can of draft beer)

57
Q

Rule 29 Pilot Vessel

A

White over Red Pilot Ahead

58
Q

Rule 30 Anchored Vessels

A

All around white lights, forward is higher.

By day one ball shape.

59
Q

Rule 30 Vessel Aground

A

Shows two red lights, with anchor lights.

By day: Three Balls

Don’t confuse red lights with Vessel not under command. VNUC will never show anchor lights.

60
Q

Rule 31 Sea plane

A

Exhibit lights as closely as possible

IE: Side lights and white light at fussil lodge

61
Q

Rules 32 Sound

A

Whistle

Short Blast: 1 second

Prolonged: 4-6 seconds

62
Q

Rule 33 International Sound Equipment

A

Vessel over 12m: Whistle
Vessel over 20m: Whistle & Bell
Vessel over 100m: Whistle, Bell, Gong

63
Q

Rule 33 Inland Sound Equipment

A

Vessel over 12m: Whistle & Bell
Vessel over 100m: Whistle, Bell, Gong

64
Q

Rule 33 International and Inland Sound Equipment

A

Ships less than 12m must have some way of making sound.

65
Q

Rule 34 Maneuvering Signal

A

Internation one short blasts
-Turning to Starboard

International two short blasts
-Turning to Port

International three short blasts
-Operating astern propulsion

66
Q

International Signal of Intent Overtaking another in a channel

A

Two prolonged and one short blast
-Pass on Starboard

Two prolonged and two short blast
-Pass on the other vessels Port

Agree: Sound prolonged… short… prolonged…. short (Consent Signal)

Disagree: Five short blasts (Danger Signal)

67
Q

Danger Signal

A

5 short blasts

68
Q

Rule 34 Inland

A

Power driven vessels that are insight or within a half a mile of one another MUST sound maneuvering signals.

One short blasts: I Intend to leave you on my port side.

Two short blasts: I intent to leave you on my starboard side.

Three short blasts: I am operating engines astern

69
Q

Rule 35 Sound Signals in Restricted Viz

A

Power Driven Making Way
-Two prolonged blasts ever 2 min

Power Driven Not Making Way
- Two prolonged blasts ever 2 min

Lame Ducks (NUC/RAM/CBD/Sail/Fish/Towing)
- One prolonged followed by two short

Towed Vessel (Manned)
-One prolonged and three short immediately after the towing vessel sounds in Lame Duck signal

Additional signal for Pilot Vessel
-Four short blasts

70
Q

Vessels at Anchor in Restricted Viz

A

Vessel at Anchor
- Ring bell rapidly every one minute

Vessel greater than 100m at Anchor
-Rapid bell at bow followed by gong astern every one minute

Optional Anchor Whistle
-one short one prolong one short

Vessel Aground
-Three bell taps, rapid ringing, followed by three bell taps.

Vessels less than 12m
-Make an efficient signal at least every two minutes.

71
Q

Rule 36 Signal to Attract Attention

A

Light or Sound Signals can not be confused with any signal authorized in another Rule or an Aide to Navigation.

Avoid pointing searchlights in manner that could hinder another vessel’s look out.

72
Q

Rule 37 Distress Signals

A

Red Star
Fog Horn
Flames on Vessel
Gun (1minute intervals)

Orange Background Black Ball and Square
SOS
Mayday
Red Flare Parachute

Dye in water
Code Flags (November Charlie)
Square Flag and Ball
Wave Arms up and down

Radio Telegraph Alarm
Radio Telephone Alarm
Position Indicating Radio Beacon
Smoke

73
Q

Rule 38 Exemptions

A

COLREG exemptions for older vessels where keel was laid before Regulations came into force.

Lays out time limitations as to when the ship must comply with light installations.