Reporting On Your Test Flashcards
You’ve got all this data from your user test. What do you use the test report for?
You use a test report to negotiate design changes and to influence and guide your team towards more user-centered design, towards more usable designs and towards more designs with higher successful task - completion rate.
Adopting the usability attitude
From talking about “Our design” talk about “__________”.
The user’s goals
Adopting the usability attitude
From talking about “features and ideas”, talk about “__________”.
Validating tasks
Adopting the usability attitude
Instead of what the “team wants”, talk about “__________”.
User needs
Adopting the usability attitude
Instead of your “opinion on what you think the design is”, talk about “__________”.
The behavior you observed
What is adopting the usability attitude called?
User Advocacy
What are the two benefits of formal usability testing according to Jupiter Research?
- It’s to educate stakeholders, decision-makers, developers
- To get chance to influence yourself and your team by being present with a user, see what they’re doing, see them succeed, see them fail.
What are good moderating skills?
- Proper screening an recruiting
- Moderation with rapport
- Curtailing non-verbal responses
- Managing user interaction
- Observation without hidden agendas
- Usability Testing is not a clinical thing. When you show the user you are relaxed, they will also relax (and tell you more!)
Imagine you’re doing a think aloud test with a user who keeps forgetting to think aloud. What does Frank Spillers advice that you do in that situation?
Take ownership of the situation and gently remind the user to think aloud. You need the user to think aloud to be able to include him/her in your report, and you don’t want to waste both your and your users time.
What does Frank Spillers mention as the main advantage of having stakeholders observe your user tests?
If your stakeholders observe the test, it’s easier for them to develop empathy for the users.
Avoid User Emotion Traps
Trap:
Wants to know if they are doing a good job
Solution:
“Ok” or “You’re helping us identify what we are looking for”
Avoid User Emotion Traps
Trap:
Wants to get answers right
Solution:
“There are no right or wrong answers” or “You helped us identify what we were looking for”
Avoid User Emotion Traps
Trap:
Stubborn or Quiet
Solution:
Ask users to “Remember to Think Out Loud so I can follow along”
Avoid User Emotion Traps
Trap:
Waiting for permission to move on to next task
Solution:
Tell user to move at her own pace during test. Indicate before test instructions
Avoid User Emotion Traps
Trap:
Mumbles or speaks unclearly
Solution:
Ask user to speak louder