R3; L7-L8 Flashcards

1
Q

What does the use of feedback allow for an individual to decide?

A

It allows for an individual to decide on a muscular order; the more force you apply the more variability there is.

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2
Q

What happens if you apply too much force?

A

You begin to lose efficiency and accuracy

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3
Q

What are the three ways to enhance a motor pattern?

A
  1. Start with something that does not require force and progress to a motor partners that has more variability
  2. Internally organize the series of contractions in a specific fashion
  3. The first movement initiates all of the following movements (Schmidt)
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4
Q

What are the three supporting pieces of evidence for movement patterns? (Don’t explain them)

A

Reaction time
Deafferentation
Blocked movement

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5
Q

With regards to ‘reaction time’ being a supporting piece of evidence for movement patterns, explain it.

A
  • the longer the response is, the longer the reaction time is going to be
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6
Q

With regards to ‘deafferentation’ being a supporting piece of evidence for movement patterns, explain all the detail on the study.

A
  • scientists cut the afferent nerves so portions do not relay (sensory information can be eliminated)
  • the nerves were cut, limb was moved without seeing it, accuracy decreased but the motion pattern stayed consistent.
  • there was a specific endpoint (position of the arm) and a certain time in a skill that is critical
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7
Q

With regards to ‘blocked movement’ being a supporting piece of evidence for movement patterns, explain it.

A
  • this is strongly supported by internal representations of movements
  • this supports how the sequence of muscle organization occurs
  • an internal representation continues their movement regardless of disruption
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8
Q

What is the equilibrium point hypothesis?

A

This states alternate views of how we centrally organize movement

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9
Q

What are the six steps in the motor schema theory?

A
  1. Initial conditions and desired outcomes
  2. Selection of motor schema (GMP)this is where you parametrize
  3. Execution of motor program
  4. Goes to the limbs (also sends proprioceptive information)
  5. Goes to the environment (sends exteroceptive feedback)
  6. Measuring outcome (compare actual vs desired response)
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10
Q

What is a GMP share by?

A
A GMP is shared by each class of movement.
- one GMP is shared by multiple movements as long as they are in the same class
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11
Q

What is a set fo parameters?

A

This represents surface features, they only change how the GMP is expressed

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12
Q

What is specified prior to each trail? And why?

A

A set of parameters Is specified in order to give transferable knowledge

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13
Q

A movement class is determined by the following four things:

A
  1. Initial height
  2. Initial speed
  3. Launch angles
  4. Range or parabola
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14
Q

What are the four steps for GMP movement production?

A
  1. Information process in stimulus ID stage
  2. GMP chosen during response selection
  3. GMP retrieved from LT memory
  4. During movement programming stage, MP is preparing for movement
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15
Q

Overall movement time could be ______ without affecting GMP timing

Overall movement time is a ______ of GMP

A

Varied, parameter

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16
Q

What are the two rationales for GMP?

A

Storage- a motor program is set for each throwing velocity and angles
Novelty- a new program for each new combination

17
Q

What are the stable features of a GMP?

A
  • relative sequence
  • relative duration
  • relative amplitude
18
Q

What is an open looped system? Give an example.

A

An opened loop system does not have a comparator or reference of correctness

  • the executable stage passes instructions to effector level
  • there are no modifications
  • example is traffic lights or ski lifts
19
Q

What are the advantages to a GMP?

A

The variability of practice—> more GMP parameterization

Easier storage—> one GMP for all the possibilities within a movement class

20
Q

What are the limitations of a GMP?

A
  • If its your first attempt, this is a novelty issue

- the effect of reduced KR—> this is important for feedback

21
Q

Draw the motor schema theory

A

draw it you fuck, there’s no way to get an image on here