Quiz #2 Flashcards
The Call to Adventure
The point in a hero’s life when a big change occurs. The journey begins with the delivery of a message by the Herald.
Refusal of the Call
Sometimes after the call the hero is reluctant or refuses to heed it. This may be because of some sort of duty or obligation, or a fear.
Supernatural Aid
Once the hero has decided to go on the quest a mentor with supernatural powers aids them. The mentor is usually a wise older man.
The Crossing of the First Threshold
The hero goes forth into the unknown leaving their world behind. There is danger behind the threshold. The hero crosses the barrier to defeat the threshold guardians.
The Belly of the Whale
The hero is trapped and they appear to die, but then are resurrected (sometimes in a new form). Their old self has died and their new self starts on the path of enlightened.
Road of Trials
A series of tasks and tests the hero must complete to achieve their goal. The hero is usually aided by a magical weapon. (This is the core stage of the quest can happen throughout the story.)
The Meeting with the Goddess
The hero meets a woman who represents all-encompassing love. This stage represents a mother, sister, mistress, and bride.
Woman as Temptress
The hero is tested to choose a woman (material life) or keep on persevering to attain the ultimate boon. Their soul becomes tainted. It can be metaphorical, it can also just be temptation that goes against the achieving of their goal.
Atonement with Father
Here the hero must confront the father (or father figure) who represents power and the balance between life and death. This is when the hero changes/transforms at the center point of the journey.
Apotheosis
Here the hero gets some God-like or spiritual power, or they become enlightened and the world becomes illuminated.
Ultimate Boon
It’s the goal of the hero’s journey. Sometimes they have to use trickery and make a hasty retreat from the guards of the boon.
Refusal of the Return
Once the prize has been one the hero has to return it to the human world. The hero dawdles in their heightened realm or is delayed there.
Magic Flight
The hero must flee from the scene of their theft with evil on their heels. It’s dangerous and the adventure isn’t over, the hero uses weaponry and aid to get away.
Rescue from Without
The hero is once again saved on their journey back to humanity. (This can happen throughout the story.)
The Crossing of the Final Threshold
When they cross back from the darkness into the light bringing the ultimate boon to humanity and the light.