Questionnaires, ESM, Card Sorting Flashcards
What is the defintion of questionnaires?
paper-based, online why for asking user remotely to understand people, tasks, needs , etc or to inform or evaluate the design of an interactive technology
remark some advantages and limitations of questionnaries?
advantages: remote, parallelisable, consistent, easy setup & distribution
disadvantage: it’s hard to design a good questionnaire, engaging with people directly gives more insight about their needs, questionnaires may not be helpful to unsderstand users and theirs problems
How can the Specifity of this question be improved? “General: How useful was the new UI?”
Specific: the new toolbat was easy to find
…
,explain the Likert scales. Which kind of riks ecountered in othe question option this scale can helpt to overcome?
Liker Scales: Ask for people to indicate agreement with a statement, usualy in a 5-point scale like 1: strongly agree and 5 strongly disagree.
It helps to overcome people giving a opiniion they don’t really have e.e. yes or no questions and people no commiting at all e.b yes, no, neutral questions.
what is a good strategy to be adopted related to the order of complexity of quesitons?
sandwich hard and complex questions at the middle => easy and interesting question at begin and end.
what are condition questions?
triggers next question according to the last answear. Helpt to better understand user choices
Which could be a meaninfull insight of reversing the orientation of rating scales e.g in Q4, whereby questions Q1, Q2, …., Q10 all have same orientation?
evidence users that are only clicking through the questions
Give 6 points to watch out by designing a questionnaire?
- Wording: understandable and not suggestive
- Specificity: Interpreted consistently and the way you want
- answear options: clear and complete
- structure: no order effects of questions or items
- motivation: user provide carefully considered answers
- relevance: reached the right target group
What is ESM? List 3 advantages and challenges for this method.
ESM: Experience Sampling Method - proactively trigger people to share experiences directly via their gadgets
advantages: rich media collection, context reconstruction, avanced question logic(e.g question depend on previous input)
challenges: participant motivation(too frequent actions), study equipment(costly development), data quality (answers influenced by the observation process)
what is card sorting method for?
find out user’s expecatitions on how things should be organised (like hierarchies, classifications, categories)
what are the general 4 steps to conduct a card sort?
- create cards for the things you want to sort.
- shuffle and give to user.
- user look trough cards and create groups, tell its ok to change mind and iterate.
- user name these groups.
what is the main difference between open and closed card sorting?
open: user freely gives the group labels
closed: group labels are predetermined
explain the keyword-matching problem in context of Card Sorting. What could be a strategy to overcome this?
wording on the cards migh bias/induct the results. Identify possible inductiiving wording and use synonyms and non-parallel/comparable structures